
Enter a world of sky islands and jump your way to the finish, you must complete each level with a certain amount of jumps! and HURRY, you must complete each world in under a certain amount of time.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 12/day in the week to Jul 15 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
very nice lil game
every mechanic in this game feels good, the problem is the Level Design each World doesn't have a clear identity. For Example in the Pine World the Shotgun got indroduced, well you would think that most or all levels would have something to do with this mechanic. WRONG!! most levels in this World are just with the already established mechanics (limited jumping). Visually ever World is unique but i fell like if every world got his unique mechanic it would've been so much better i also would've wanted Medals that get rewarded for completing Levels in a certain amount of time, once you complete there isn't another goal expect lowering your time. Medals would be a celar goal to reach
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
если вы хотите попрыгать на дилдаках, покупайте, но я вот не хочу! МНЕ ♥♥♥♥ НРАВИТСЯ ♥♥♥ А НЕ ВАШИ ЭТИ ДИЛДАКИ ♥♥♥♥♥! И ПОЧЕМУ НЕТ ФУНКЦИИ ЗАСТАВИТь РАЗРАБА ПРЫГАТь НА ЭТИХ ЕБУЧИХ ТРАМПЛИНАХ ПОКА ЕГО ♥♥♥♥ 10 ЧЁРНЫХ МУЖИКОВ СЗАДИ????? ♥♥♥♥♥ ♥♥♥♥♥♥♥ ( говнище полное ♥♥♥♥♥ )
It's not a bad game for what it is, but my god the physics on at least two types of obstacles in this game is abysmal. The sleds have a chance of completely throwing you off because they had to be physics objects when they should've been programmed to go down one single path. And the artillery shells in the steampunk world are SO BAD. It's a chore to merely land on them without the broken physics throwing you off of them like it's the wind or something. Doesn't feel right in the slightest. Snag on sale.
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☑ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☑ Eargasm ☐ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☑ Kids ☑ Teens ☑ Adults ☑ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☑ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☑ Floppy Disk ☐ Old Fashioned ☐ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☑ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☑ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☑ No Story ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☐ Long ☑ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☐ 8 ☐ 9 ☑ 10
Очень спорная игра с большим потенциалом заброшенная ленивым разработчиком. Была бы здесь мастерская и кастомные уровни (Что было обещано еще очень давно), тогда игру можно было бы смело брать, но увы, имеем что имеем. Уровней мало, проходятся все за полтора часа спокойно, механик мало, багов достаточно. При скидке около 80/90% можно рассмотреть к покупке, но брать дороже не стоит.
é daorinha
прикольная игра , хоть и короткая но можно по спидранить уровни а ещё стимпанк лвл мой фаворит P.s в игре есть проблемы с получение достижений так что что бы закрыть игру на 100% вам надо будет проходить лвл несколько раз
Jumps is pretty good. I beat the game in about 2 hours and got all the achievements, and I enjoyed my time playing it, but it just felt really short. One problem I had is that the music wouldn’t loop automatically, so I would go about 30 seconds with no music. Besides that, the music is really good, and I really enjoyed it.
This is a great game, it's extremely challenging and a little frustrating, but not in the bad way.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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