
Fight for the truth and uncover the twisted crime running deep beneath the surface of Tokyo. In this legal thriller , the balance between justice and mercy teeters on the edge.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Aug 14 → 3.57/day in the week after.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 12.3Kreviews | 94% | — | $8.1M |
| $7.49−75% | 14.1Kratings | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1056 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
REAL DETECTIVES use a gamepad
peak of the peakest game ever
It's good.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
剧情很好
tiras patadas madraz0s y la historia principal es god. COMPRALO
스토리가 흥미롭고 다양하게 즐길 거리가 있었음 도시에 시비거는 놈들이 너무 많음 특히 김원승이 모아오는 케이힌 동맹 너무 싫었음
不错
Fantastic game, already love the Yakuza series, and you can play this game as a seasoned Yakuza or as a newbie who has no prior experience with the world.
хорошая
I had never played any of the Yakuza games, and with how many there are, I honestly felt a little overwhelmed about where to even start. Judgment ended up being a great entry point for me. It comes from RGG Studio, uses Kamurocho as its setting, and takes a lot of the same broad appeal people associate with Yakuza, but frames it through a detective story that felt much more immediately up my alley. It has also been widely framed as a strong newcomer-friendly entry compared with diving straight into the main series. As someone who really values storytelling in games, this worked for me almost instantly. I love mystery thrillers, and drama-heavy character writing, and Judgment hit that mix very well. The tone can shift from dark, emotional, and suspenseful to ridiculous, funny, and unexpectedly charming without completely losing itself. At times it reminded me of the kind of Korean or Japanese drama pacing I enjoy, where comedy, tension, melodrama, and action all sit side by side. The characters, dialogue, and performances are easily the game’s greatest strengths. The main plot gave me a strong reason to keep going, and I found the cast consistently enjoyable to spend time with. Even when the game slowed down, the narrative itself was usually enough to keep me interested. That was the biggest reason the experience stayed so engaging for me from start to finish. I was more mixed on the open-world side content. The city itself never felt overwhelming, which I appreciated, but some of the side cases and extra tasks started to feel tedious after a while. There is definitely worthwhile side content here, but not all of it felt equally meaningful or rewarding, and I did go through stretches where it felt more like cleanup than something I was genuinely excited to do. Combat also took me a little time to warm up to. There are a lot of inputs, tools, and skills to remember, so there was a learning curve before it started to feel natural. Once it clicked, it could be very fast and satisfying, especially when fights flowed well. Even then, I still thought it could feel a little dry or chunky at times, especially compared to how stylish it seemed when everything was working at its best. Overall, I had a great time with Judgment. By the end, I was actually a little sad to be finished with it, which is usually a good sign for me. It is not flawless, and I do think it could be stronger, but the cast and performances carried the experience hard enough that I still came away very positive on it. It also left me genuinely interested in moving on to its sequel, Lost Judgment.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.1M | 6.9K | 84% | $49.99 | |
| $8.1M | 18.3K | 85% | $19.99 | |
| $8.1M | 8.1K | 86% | $29.99 | |
| $8.1M | 12.5K | 81% | $29.99 | |
| $8.1M | 10.4K | 77% | $29.99 | |
| $8.2M | 22.1K | 82% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.6M | 9.8K | 94% | $39.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $981 | 8 | 50% | $6.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |