
Explore the ancient, mysterious world of Journey as you soar above ruins and glide across sands to discover its secrets.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Aug 23 → 12.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 38.6Kreviews | 94% | — | $7.8M |
| $14.99 | 138.1Kratings | 94% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1179 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
再玩一遍发现有白袍,原来是要收集所有的符文。 刚遇到一个陌生人,又一起通关了。 蛮幸运的,第一次玩,和这一次玩,都能遇到玩家一起走到终点,到最后要分别了,还是会悲伤不舍。 又回到起点,本来想看着教程,把所有符文都拿到,但是一个人玩真的走不下去,算啦。
一个人走到雪山脚下遇见了陌生人,你好。 挺美的,但美总是衬托于悲伤不是吗? 纵是一程也有幸。
This game. Where do I begin? Pure bliss and emotion. This game isn't for people who simply speedrun or like long games. This isn't a game for those who can't take the time to stop and take in the sights and the weight of each moment. As someone who lucidly remembered playing this game long ago, thus it being engrained as part of my childhood, I came back to see what it really was. This was beyond what any game had done. The only thing close is Hyper Light Drifter. If I could give a rating, it would be 6 out of 5 stars. From the slow beginning to the most unique end, it truly can only be labeled as a journey. I'm not going to spoil anything, because it's best played blind. May your journey be fruitful, and we all here will welcome you with open arms.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Russian +6 more
| $14.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
独立游戏艺术标杆,曾经红极一时。全程无文字对白,孤身穿越荒漠朝圣圣山,依靠画面、配乐、氛围传递情绪,禅意氛围感独一无二。 特色匿名联机:旅途随机匹配其他真人玩家,无法打字语音,只能依靠鸣叫互动,陌生同行者带来极强的情感冲击。 核心机制简洁:奔跑、滑翔、鸣叫,收集符文延长围巾飞行能力,没有战斗、没有复杂任务,纯粹沉浸式旅途体验。 原声配乐斩获多项大奖,音乐随场景与剧情动态变化,雪山段落视听感染力堪称经典。 场景设计层次丰富,荒漠、遗迹、地下洞穴、雪山段落情绪层层递进,留白叙事拥有海量解读空间。 一周目流程较短,偏向一次性情感体验,通关后重复游玩新鲜感下降。
é incrível 10/10
Заскриптованное кольцо, не важно на сколько ты был успешный всю игру, в конце тебя гарантированно опустят и сделают "одолжение" воскресив тебя, чтобы ты смог дойти до финала, а потом всё сначала, кароче высокохудожестенная хрень
Journey is one of those rare games that never gets old. From the beautiful visuals to the unspoken emotional connection with other players, the entire experience is pure magic from start to finish. If you haven't played it yet, do yourself a favor and dive in.
Meh
XH
Completely overrated. Janky game play. Whatever emotive concepts people desperately try to assign to this game are a stretch. I've played lots of games and reviewed zero. I feel so strongly about the mediocrity of this game I had to leave a review. There's a bunch of better games that don't have such a cult like following. I frankly don't get the hype. Boring walk through a badly illustrated desert. With some dumb physics about flying ribbons.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $434.5K | 2K | 83% | $14.99 | |
| $135.1K | 466 | 82% | $19.99 | |
| $87.4K | 247 | 94% | $14.99 | |
| $19.8K | 622 | 53% | $1.99 | |
| $228.4K | 1.1K | 92% | $11.99 | |
| $221.5K | 1.6K | 78% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.8M | 9.2K | 71% | $39.99 | |
| $7.8M | 12.7K | 94% | $24.99 | |
| $7.8M | 20.7K | 91% | $14.99 | |
| $7.8M | 32.1K | 93% | $14.99 | |
| $7.8M | 19.6K | 90% | $19.99 | |
| $7.8M | 11.4K | 61% | $24.99 |