
One day, Maaya accidentally brought home an object that would soon bring misfortune to her family, especially her younger sister. Join her as she unravels the mystery behind it.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
About
Stats
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 59reviews | 75% | — | $0 |
| $14.99 | 138.1Kratings | 94% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This isn’t really a game it feels more like 15% of a prologue. The art style is nice, clearly reminiscent of Japanese games, since it's developed by a Japanese developer so obviously. It really doesn’t give a clear idea of what the gameplay will actually be. If it’s just going to be a straight walking simulator, that’s not very appealing. I’d probably be more interested if there were a better sense of what the final product is supposed to be.
This is not a game. It's a 5-10 minute demo/prologue. The store page should indicate as much. Also, completing the quest does not result in a different ending. There is only one ending, which makes the quest pointless.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English, Japanese**languages with full audio support
| $14.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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What the.... there's no point in this game...
Well-made assets and eerie atmospheric design, combined with a good voice acting. The only thing lacking is its length. Good job, devs. Certainly will be waiting on the continuation of Maaya's story.
Моя кураторская страница "Достойные или нет херроры" - https://store.steampowered.com/curator/43715729/ Не тратьте своё время, так как игра ни о чём. Завязка интересная — древнее проклятие, загадочная деревня, куда пытается попасть главная героиня, чтобы спасти свою сестру. Только вот геймплейно здесь всего лишь улица, где нужно решить один простенький пазл. История прерывается, даже не успев начаться, и вам показывают "продолжение следует". Зачем выпускать улицу с одной головоломкой — мне непонятно. Это даже не демо, не ранний доступ и не "первый эпизод". Может, когда-нибудь выйдет полная игра, и она получится отличным, атмосферным японским хоррор-приключением, но пока Journey — это просто трата времени.
Interesting demo, but just not really a full game as it is. It's free though so if you like short horror games, check it out.
주인공이 집에 어떤 물건을 두고왔는데 그물건이 여동생이게 불행을 안겨주었다는 스토리입니다. 나름 좋은분위기의 게임이었습니다. 너무 짧은게 아쉽네요. [url=https://store.steampowered.com/curator/45555420-%25EB%258D%2594%25ED%258E%2598%25EC%259D%25B4%25ED%258D%25BC%25EC%2599%2580-%25EA%25B2%258C%25EC%259E%2584%25ED%2595%2598%25EA%25B8%25B0/]Steam Curator ThePaper <--큐레이터 주소[/url]
É só uma "demo" que nem foi finalizada. Literalmente você anda por um corredor numa rua, interage com uns 3 objetos e depois acaba. Não sei como isso tá como positivo aqui na steam... nem sequer tem conteúdo o suficiente para se chamar de demo.
This game would've been great (albeit short), but the "second ending" is more than likely bugged. I've played through it multiple times (even following a short walkthrough for the "good ending") only for it to not give me the right ending after completing it perfectly multiple times.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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