
"JOR: Dawn Dew" is a 2D turn-based game with a box-like map. In the game, act "Dew" to adventure. On adventure, collect and freely choose your way of fighting. As the exploration progresses, deter the threat of the black beast tide, and finally defeat the monstrous malice.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 8 → 5.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

As a kind soul that comes to the realm, begins a journey of redemption in the realm of the raging tide of black beasts.
In the process of continuous progress, discover the history of the realm and uncover the truth of the Black beast tide.

Explore box style maps with designs, collect various resources in the scene, and make yourself stronger.
Don't worry about boring lost time. You have clear map guidance and can teleport at any time.

Collect nearly a hundred skills, experiences, props, dozens of postures, and support units to freely explore, form, and integrate combat methods.
Use a posture to change the attributes and combat style of Dew, and establish your combat style;
Use self assembling skills to strike enemies and enrich your combat strategy;
Reasonably matching experiences to maximize their effectiveness, even becoming the core of the battle;
Props provide attribute bonuses and can be actively used; Props will not be consumed, only have a limit on the number of uses (which can be restored)
Summon support to assist in combat. Once properly matched, support can also become the main force in combat.
In Counterattacking enemies in traditional turn based systems - as long as the technical level is sufficient, it will be the best weapon for defeating the strong with the weak;
(Counterattack exists as a posture mechanism, and even if you never use it, it does not affect the gaming experience. All other turn based elements are waiting for you to explore.(This commitment only applies to normal and simple difficulty levels))
This game is handcrafted by a solo developer, no any AI Content
Engagement
Reviews
Themes across 198 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
比较温和,坐了五个小时就腰酸背痛坐不住了,玩法反馈强度比较低。但美术,音乐和故事总体上不错。
数值设置让人舒服,花较少时间就能构筑出不错的组合,在合适时机出现的新姿态也能保持新鲜感。地图设计单向门特多,不过渐渐就能发现作者的习惯了,还有不知道是不是因为我玩的是支援流派,每次战斗都需要一定时间展开,导致特别不想打小怪,刚刚打完BOSS用了8回合,打小怪也要用4回合,希望能加速支援战斗,或跳过小怪战斗
我喜欢的类型,道具多的眼花,可能我就是单纯喜欢回合制游戏加上这种收集类型的吧
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Russian, Japanese, Korean
Hours played at review time, across 198 reviews with recorded playtime.
全ての要素がおもろくてユーザーに寄り添って作られている 皆参考にすべき素晴らしいゲーム ただ難易度が低すぎる いや難易度が低いだけならいいのだけどクリア後に初めからで一番高い難易度が追加される 面白かったがあれだけ手ごたえのない難易度を遊ばされてもっと難しいのありますよと言われても… 最初から最高難易度を遊べるかそもそもなくてよかったと思う 基本的にめっちゃ面白い
非常的无聊,很久以前通关的,但是很没意思,不如纯银河城,回合制+银河城真的太蠢了
感谢作者让我玩到这么好的游戏
不赖
用最少的文字量把故事讲清楚,是对玩家时间的尊重,然后再考虑提高文章的文学水平.
画风优美,音乐治愈
一款不错的游戏,画风好看,对话偏少,剧情基本靠文本,不过考虑开发者就一个人,已经不错了
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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