
Pick a character and team up with three friends ‘cause it’s time to save the world. Experience intense FPS action as you obliterate hordes of terrifying monsters! You may not be on the best team of mercenaries, but you are… a Toxic Commando!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Sep 3 → 6.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Load up your gun, Toxic Commando, and team up in a 4-player squad to send the Sludge God and its undead horde back to hell!
Gather a 4-player squad or jump in with fellow commandos online for pure co-op chaos. Revive fallen teammates, share ammo, cover each other's backs, and laugh through the madness. When infected swarm from every angle, teamwork isn't optional—it's survival.

Unleash hell with an arsenal of guns, grenades, and devastating powers as thousands of infected pour toward you in relentless waves. Powered by Saber's Swarm Engine (World War Z, Warhammer 40,000: Space Marine 2), the horde never stops—and neither should your trigger finger.

Search for vehicles scattered across semi-open maps and tear through the wasteland. Each ride feels unique: some pack serious firepower or special abilities; others come with handy tools like winches. Find what fits your squad, then floor it through the hordes for that pure rush of power and satisfaction—nothing beats turning zombies into roadkill.
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 7.2Kreviews | 74% | — | $6.4M |
| $49.99 | 2.8Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 959 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I think Saber might really have something special with Toxic Commando...it just needs a little more time in the oven. The foundation is already here for an awesome co-op zombie shooter. Mowing down zombies feels incredibly satisfying. The gunplay has enough variety and punch to fit pretty much anyone's playstyle. Whether you like running assault rifles, shotguns, SMGs, or the only sniper rifle (seriously, we need more), every weapon feels pretty powerful. The attachment system is rewarding and leveling up your favorite guns actually makes them feel stronger. The prestige system still feels like it needs to be looked at again though. Keeping attachments after prestiging was definitely a smart change but the system still feels like it’s missing that extra incentive. With that being said I would still say the grinding of each weapon to max level was still fun and gave me a reason to constantly switch things up. The special weapons absolutely shine when the chaos ramps up The Thumper, HMG's, Rail Gun and Grenade launchers turn massive zombie swarms into pure fun & carnage. The vehicles are another huge win in my opinion. Every ride feels badass in their own way, and each one brings something different to the table. There’s just something ridiculously fun about flattening zombies, shredding through zombies with mounted turrets, torching zombies from the back of a pickup or turning a police car into a bomb and becoming the Master Baiter. Do you see what I'm getting at? They are f***ing fun. The core gameplay loop is fun but it does start to feel repetitive after a while. As of right now you’re basically replaying the same nine missions while leveling every class to max. I can agree with most and say a survival or horde mode would go a long way in keeping things fresh and giving players another way to enjoy the combat. Defender, Medic, Operator, and Striker each bring a unique playstyle and each bring something to the table. Hard to pick a favorite, but a max Striker was an absolute blast, dropping Atom Bombs after Atom Bomb because kills would refresh your special(pure joy). I think I just picked a favorite. The music from John Carpenter is a really nice touch. The soundtrack adds a ton of atmosphere and nails the tone of every mission. If you’re into zombie shooters and just want a game that feels good to play, Toxic Commando is absolutely worth checking out. It’s already a lot of fun and hopefully with more updates, modes or new content it can really really become something extra special.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Russian, Simplified Chinese, Traditional Chinese, Czech, Japanese, Korean, Polish +4 more
| $29.99−25% |
| 1.1Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 960 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Look, i enjoyed this game but the FOMO route they are going with the trials sucks. The challenges were already tedious and frustrating, and you didnt earn trials XP from anything other than the challenges. Based on the PTS, it seems those season 1 items arent even present in the UI, leading me to suspect its going the FOMO way. Cant recommend it if thats the case.
Gen AI Trash Company
Packet loss every 14 seconds. At launch I left a message, they replied, time passed, updates pushed, same result. Attached are specs. https://www.youtube.com/watch?v=fgggE4trWFo
Имея множество кооперативных шутеров, порой задумываешься насчет выбора. И если бы в названии игры не было имени замечательного американского режиссера, то думаю John Carpenter's Toxic Commando прошла бы мимо меня. Сотрудничество разработчиков с Джоном Карпентером принесла свои плоды. В этой игре мы имеем хорошее звуковое сопровождение и неплохой сюжет с долей юмора. А сама игра в целом скорее смесь игровых механик и удачных ассетов прошлых игр Saber Interactive. И у разработчиков получилось сделать золотую середину среди кооперативных экшенов. В John Carpenter's Toxic Commando приятно играть и можно получить от нее удовольствие. Думаю, если вы играли в прошлые игры от этих разработчиков, то John Carpenter's Toxic Commando не покажется вам уж чем-то более новой игрой. Как я писал выше, игра взяла на себя механики и ассеты прошлых игр. Стоит напомнить об одной кооперативной игре от тех же разработчиков, и это World War Z. John Carpenter's Toxic Commando использует ту же фишку игрового движка, которая позволяет на одном экране выводить большое количество противников. И если в World War Z с этой фишкой, на мой взгляд, слишком переборщили, то в John Carpenter's Toxic Commando ее сделали, скажем так, до более адекватного состояния. Игра не подбрасывает игроку колоссальное количество противников для их уничтожения, что дает передышку для дальнейших действии и продвижения по сюжету. Что же касается сюжета, то она разбросана по заданиям. И каждое задание, за исключением первого обучающего, представляет из себя большие локации с разной активностью. Можно спокойно пробежаться по сюжету, ну или "пылесосить" эти самые локации в поисках ценных ресурсов для облегчения прохождения сюжета. В игре представлены классы со своими навыками и ультимативной способностью, благодаря которым можно эффективно взаимодействовать с ордами противников и командой. Кастомизация оружия и персонажей также присутствует. Технически игра на хорошем уровне. С этим разработчики поработали. Что же мне не понравилось в игре, так это бедно сделанные кат-сцены и весьма однообразные камуфляжи для оружии. Если для игры "среднего класса" (Double-A) кат-сцены это более менее простительно, то думаю разработчики могли бы сделать большее разнообразия раскрасок для пушек. Продублирую, John Carpenter's Toxic Commando это хороший кооперативный экшен для хорошего времяпровождения. 7 из 10.
[h1] John Carpenter's Toxic Commando Review [/h1] Toxic commando é um jogo cooperativo de zumbi estilo left 4 dead, mas com gameplay + moderna lembrando bastante os call of duty modernos de hoje em dia. O combate é rapido, caotico e focado em destruiçao. O jogo foi desenvolvido pela Saber (criadora de world war z aftermath), e mistura açao, humor e horror praticamente o tempo todo. O maior diferencial sao os veículos, principalmente pelos guinchos para escapar da lama e pelas habilidades unicas de cada carro, como minas terrestres, PEM, nitro e suporte ofensivo contra hordas gigantes. As armas futuristas (estilo cyberpunk) tbm sao um destaque, principalmente as epicas e lendarias, que ajudam muito no controle dos especiais. O sistema de classes funciona muito bem e possui apenas quatro delas: atacante, medico, operador e defensor. (todas uteis dentro da equipe) [h1] Quem é John Carpenter? [/h1] John carpenter é um famoso cineasta, compositor e produtor conhecido pelos classicos de terror dos anos 80 como "The Thing" (o enigma de outro mundo), Halloween, Christine: o carro assasino e "Escape from New York." (fuga de nova york) Ele ficou conhecido como o “mestre do terror” em seu auge nos anos 80 pelo cinema americano Curiosidades: o jogo among is foi inspirado pelo filme the thing, a musica tema de halloween foi feita pelo proprio carpenter e christine é baseado em um livro do famoso escritor stephen king. [h1] Envolvimento de John Carpenter [/h1] Joao carpinteiro participou como colaborador criativo, ajudando principalmente na atmosfera, estetica e identidade do jogo, seu estilo influencia diretamente o horror exagerado, os monstros grotescos e o clima caotico inspirado nos filmes de terror e açao dos anos 80. [h1] Ambientaçao e graficos [/h1] A ambientaçao é mto boa e consegue passar aquele clima pesado de horror classico, principalmente em casas e cabanas abandonadas. Os gráficos tbm chamam atenção pelo fato dos carros ficarem cobertos de lama e sangue, armas e personagens acumulando sujeira e o gore é mto detalhado. (isso lembra bastante back 4 blood) [h1] Minha opiniao pessoal [/h1] Toxic commando é extremamente divertido, principalmente jogando com amigos, as hordas gigantes, os veiculos e o caos constante deixam tudo mto satisfatorio, inclusive, ouvir metallica enquanto joga combina perfeitamente com o clima do jogo. Nn considero o jogo como um “""left 4 dead 3”"", pq falta workshop para mods e uma comunidade gigantesca como a de L4D2, mas mesmo assim, a inspiraçao é bem clara. [h1] Vale a pena? [/h1] Para fãs de jogos de zumbi: sim. Ja tenho 70 horas no jogo e ainda quero continuar evoluindo classes, armas, builds e platinar o jogo. Agr, se vc so quer testar por curiosidade, talvez seja melhor esperar na promoçao e outro detalhe importante: o jogo realmente é pesado e exige um PC relativamente forte. (pelo menos eu consigo jogar tudo no alto 🙏) [h1] Sobre as reviews negativas [/h1] Uma critica comum é sobre a quantidade de mapas, mas o jogo possui mapas grandes e focados em exploraçao, alem disso, ja vai existir uma DLC que chegará em breve (Urban Blight), anunciamento de collab com o jogo roadcraft e futuros updates planejados. Outra reclamaçao é sobre os zumbis serem exagerados, mas isso é proposital. O visual grotesco das criaturas claramente foi inspirado em the thing e no estilo caotico dos filmes de john carpenter (msm ele não tendo um filme de zumbi, porem, faz parte da criação de suas monstruosidades e criaturas de seus filmes.) além do jogo apostar totalmente no horror exagerado dos anos 80. [h1] Observaçoes finais [/h1] Toxic commando consegue entregar uma experiencia mto divertida, caos total e cooperação, além de que passou por 2 hotfixes que deixou o jogo mto bem otimizado! O jogo brilha principalmente: na gameplay, nos veiculos, nas hordas, na ambientaçao, na diversao com amigos. Eu espero que essa review chega para as pessoas que tem duvidas sobre este jogo ou para aquelas que tem mto hype por ele, e se vc teve paciencia de ler toda essa review fico mto agradecido :) [h1] Nota final [/h1] 7/10 🧟
мало контента, очень мало... Максимум хватило 2 недели по 3-4 часа, дальше не интересно. ВАУ! ОБНОВЛЕНИЕ - ЦЕЛАЯ 1 КАРТА, ЦЕЛЫЙ 1 НОВЫЙ ВРАГ И ЦЕЛОЕ 1 НОВОЕ ОРУЖИЕ!!! этого боюсь даже на вечер мало.
While this game was fairly enjoyable the few times I played it, know what level of CEO the developer has and the low-effort that their future products will take renders any future enjoyment of this game gone and any future content this game would have would just feel poisoned.
Genuinely, I have nothing bad to say about this game. It's a great game at it's core, and Saber Interactive is a great studio and even made Space Marine 2, but this game just doesn't keep me engaged like Space Marine does. My friend and I played all the story missions and even dabbled in the harder difficulties but this game just doesn't keep my attention, which is a shame because this game is genuinely fun when you actually get to playing it. With that being said though, I can't recommend this game to you if you value long term investment.
The positive reception this game got when it came out seemed fake and artificial. Most people recommending it have less than 20 hours, which is enough to beat each level once and then move on. This isn't supposed to be a game you play for a few hours, beat, and forget about though. It was designed to keep people engaged long term, and it failed at that spectacularly. I don't even understand how or why Saber funded this game. World War Z is niche, and it's another game trying to be a mainstream live service, but ultimately appeals to no one. Neither of these games are horror, they're both incredibly cringe worthy, and they waste your time by gatekeeping the best parts behind "progress". They prioritize a painfully slow progression system more than fun gameplay. I only bought it because driving in a horde shooter looked like a fun gimmick, but in reality it's incredibly boring and ruins the pacing. People comparing it to Left 4 Dead have no idea what they're talking about and clearly need to play more co-op games. This has more in common with Borderlands than anything, from the humor to the looting. The game also has no future and its only legacy will be its failure to resonate with anyone.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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