
A dark, story-heavy puzzle game. Enter the mind of Mayu, as her soul is invaded and dug through by a seemingly evil witch. Can you stop her? What if you were able to get the upper hand, and invade her back? Would you show mercy, or destroy her? Jishogi will test you in more ways than one.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 8 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's an enjoyable and unique puzzle game. It's got a good story with interesting worldbuilding. I found it worthy of 100% completing. I found most of the endings satisfying and appropriately spicy. (You are in full control of how toxic this yuri gets, and consequences play out quite nicely) The only complaint I might have is that the difficulty of the puzzles are a little inconsistently paced in the 2nd half, but perhaps that's the price of freedom. The music is also a little bit repetitive, and I felt like I wanted to lower the volume sometimes but I think that's probably just my taste. But I forgive a lot of these flaws because I think the game was made with a lot of heart.
This is an enjoyable game that is certainly somewhat rough around the edges. Pacing is probably one of its main flaws, with the game taking some time to pick up, both from a story standpoint as well as gameplay-wise. It’s also at the end where you get to start working toward a specific ending. So I’d say from a story point of view the start of the second act is when it starts to pick up and from a gameplay point of view it’s more so after the end of the second act where you’re basically at the end since that’s where the endings are decided. For the puzzles, however, I personally found the pacing fine, with the game also warning you if a puzzle might be a bit too much at your current point in time. Enjoyment of the story, most likely the main appeal of the game, will depend on how much you can buy the characters. Both the protagonist and the antagonist are flawed individuals who lend themselves to a morally grey narrative. The narrative is also built in such a way where it trusts the reader to piece out the characters’ motivations and come up with their own conclusions. I’m a bit split on the lore entries the player can get. On one hand, they help flesh out the universe of the game more and reward the player with a better understanding of the situation. On the other, some of this info could be more integrated in the memories and overall story. Three difficulties are offered for the puzzles. I personally haven't got to try out the middle difficulty, but easy allows to progress through puzzles fairly quickly, allowing the player to focus more on the story while 9th dan offers challenging puzzles, especially in the later half of the game, at the risk of feeling tedious at times, especially with the amount of puzzles the player has to go through to gain access to a room. The player is, however, not locked out of any difficulty, so it's always possible to change the difficulty later on. At the time of writing this review, I personally was not able to select the middle difficulty when starting a new game. While this was fine by me, this does mean that, if necessary, it is possible to select it later on when changing the difficulty in the in-game menu. The OST does its job well for the most part, with the tracks fitting the vibes nicely, though I have found it sometimes a bit repetitive, especially when spending a bit too much time in some of the puzzle rooms or in some of the memory rooms. Generally though there is more than enough diversity in the tracks to avoid this. Some slight bugs and typos can be found at times, but nothing that should significantly hinder enjoyment of the game. Overall a pretty interesting game with a more compelling story than what one might expect at first and some unique puzzles.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A fun rpg maker game, the puzzles are pretty cool and I really like the story, the only negative is that the character walks quite slowly so backtracking is a bit clunky. EDIT: with the 2.0 update the dev has added running :D yay thank youu
It's peak Yuri Don't worry about the puzzles too much. On first-timer intended settings it feels more like a physics puzzler. What with your pieces moving in a line until they're stopped or bounced off a wall.
For its price bracket, it's a great game. The story is short but thoughtful, and the puzzles are quite creative. I would say there are slightly too many puzzles for the payoff of solving them, but that's just a minor issue after the skip function was implemented. Slight spoiler below: It's possible to get the best ending with or without crafting the peace offering, so there are two versions of it where in one of them features Mayu gratifying herself in terms of her attraction towards Fifi. While Fifi does state that she doesn't mind if you choose to do this, and nobody else is affected by this, it still does not technically pass moral muster. All this being said, however, it's one of those things that is very hard to resist doing since it has no negative consequences. The question of which version of this ending is better will vary depending on the individual.
The story is very interesting and unique. Don't want to spoil too much, but I like how many different ending options there are. There's a lot of different choices you can make to impact it. There is quite a lot of reading if you want to get the full story - that's probably the only downside. The puzzles can be challenging but not ridiculously hard. Overall a really pleasant experience. Hope the developer makes more games.
This is an amazing game with one of the best written stories I've seen. Can't recommend playing it enough. Its nice and concentrated in the story it wishes to tell, which it uses for its full effect. This game's story is pinging around my head like a dvd screen saver. The puzzles are also really solid. They provide a decent challenge. Though most of the time you can just brute force your way through them if you don't want to think. Over All, LOVE THIS GAME! No game before has ever gotten me to want to tell other people about it to the point of writing a review. But this game sure has. It is so underappreciated. This game deserves to be a cult classic. I am so happy I found out about this game.
Albeit slow in many parts but it's still very charming and a cute story with some dark undertones.
[h2] Joya oculta [/h2] Es el mejor juego de estilo novela que he jugado y se ha vuelto mi favorito de este estilo. recomiendo vehementemente que prueben este increible juego. Su historia es un 10. El arte visual es un 9 ya que a veces se ve borroso. La jugabilidad es un 9, es bastante comodo el movimiento aunque te cansas de tener que caminar por tantos lugares. Y por ultimo los puzles serian tambien un 9 ya que es dificil seguir el camino de las piezas con los ojos, aun asi no es realmente dificil, pero muchas veces te pierdes en seguir la trayectoria de las piezas. Por ultimo me gustaria decir que no es necesario saber jugar al ajedrez o al shogi para jugar el juego. Es solo una especie de "tematica" pero realmente no tiene muchas similitudes con estos juegos
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Where this game's players are, estimated from review languages.
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