
A precision puzzle platformer, with no legs. Propel Wizard Jiji by setting off bombs along with loads of powerups and mechanics. Help Jiji collect enough money to pay off his debt and break his curse!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Jiji stole from his colleague, thus he has been cursed, until he can pay off his debt. Help Jiji collect enough money by scouring difficult yet pretty biomes, and free him from his curse.
Play your way through a multitude of levels across various rooms and biomes, featuring a unique core mechanic, dozens of interactables, tight controls, hard jumps, followed by even harder jumps.
No walking or running, you can only propel yourself through bombs.
Dozens of interactable, which change how your character moves and behaves.
All across distinct worlds, each featuring new as well as recurring mechanics and powerups.
Challenging yet rewarding difficulty.
Genres
Reviews
It would be great to have mouse support and achievements,but I still really like the game.
[h1] Fun small game but has a lot of problems that become frustrating[/h1] Jiji The bajillionaire is a fun little platformer with a very fun concept, basically you can't move but only dash in particular directions whtn you collect little "dash nodes" (don't know what they're called). And the concept works pretty well, the level design is pretty interesting and from what i've seen the different levels offer a good variety of mechanics to keep it fresh. However the games falls short on a lot of small things. Basically the game becomes [b]VERY[/b] difficult for no reason from time to time. The prologue and the first real level were nice, the 2nd level was very fun too, but then one of the last screens of the 2nd levels require to be SUPER precise and is veeeeery long for a level this early. and the game has multiple difficulty spikes like that, 2 levels later one of the screen toke me a WHIIIIILE because you had to do a series of dash through a bunch of spike corridors on a really long screen, and the timing to go through without touching tose spikes are very precise and sometimes the collision detected me touching them even though i wasn't visually. Unfortunately I didn't finish the game because of this, I think if the game was playtested correctly the difficulty curve would of been way mor balanced and would make the game way more enjoyable. But then I know the dev is making this solo (I think (or at least a very small team)), so I know it's not easy to get difficulty right when you're alone making a game. I would still recommand the game though, I personally got it for under 2€ during a sale and the core concept was still really fun. I believe with a little more playtesting and polish the dev could make some really cool games :)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Surprisingly fun little puzzle platformer, with a lot of charm and polish! Have only played a little so far but the awkward bomb-based movement creates some surprising depth through careful level design, and I can only imagine how fiendish levels get as they stack more elements for the player to consider.
This is a neat little game that while it does have its issues (like sometimes clipping into walls) is still pretty fun to play. It is a weirdly interesting mix of puzzle platformer and fast reactions which can at times be frustrating because it can feel inconsistent but is at the same time very rewarding to complete. Generally I would say this is worth it especially for the price but I recommend checking out the demo(that is still up at the writing of this) to see if you enjoy this type of game.
game feels good, but performance is really choppy :( still gonna rate it good
This game is fast, difficult, and most of all precise. The movement is not as rigid or streamlined as watching some gameplay might make you think, the slightest change in timing can have JIJI ending up moving at extremely different angles. The game is quite short (I beat it in a bit over 3 hours) but it wastes no time, the difficulty curve is very harsh because the game gets right to the good stuff, its almost like if celeste was only the B side levels. Its a ton of fun if you can keep up. but probably not a good pace for more casual players, I personally loved every second
Quaint little game. I've def got a few issue with this (like how dying takes much longer to respawn than simply restarting a room) but overall its a nice little puzzle platformer.
Interesting game, but hard.
Very hard game, brother why did you do it :( i'll try to complete it tho
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
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