
Survival Horror in first person where you must manage your ammunition well, explore varied scenarios and face nightmarish beings, while investigating the macabre experiments with children, the result of a mind unhinged by madness and family loss.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
After a long period without finding a job, Jack is forced to join the family business, which he had disowned since he was a child. He begins what will be his first case, simple in appearance, but which will suddenly become his worst nightmare.
Embark with Jack Holmes in a macabre story of living puppets, uncontrolled animatronics and more nightmarish beings through places as strange as a house where experiments are done with children, some mines full of huge spiders or a terrifying amusement park while you do everything to survive. You'll also have to manage the bullets and first aid kits you find... oh, and don't forget to get on the rides!
YOU WILL FACE A LOT OF THREATS.
Empty your enemies' magazines while doing everything you can to survive! You'll face various types of enemies with different mechanics and even bosses - you won't be able to run or hide from anyone here!
VARIOUS AND UNIQUE SCENARIOS.
Dark and terrifying locations, an abandoned house, a basement where children are experimented on, the old abandoned mines and even an amusement park that you can visit at your own pace as you explore every corner in search of ammo and first aid kits to survive.
A fair where you can ride the rides! Explore each part of the park with its own atmosphere, and enjoy all the attractions. But don't be overconfident, danger lurks around every corner.
And ride the roller coasters!
Do you dare?
Spectacular graphics thanks to Unreal Engine 4
FPS Survival Horror with ammo and first aid kit management
Save points whenever you want in safe zones
Variety of different scenarios
Several types of enemies
A tragic and macabre horror story
Game length 4 to 5 hours.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
controls are clunky, graphics are pleasing, over all worth it in a sale. few hours of fun
Excelente juego RECOMENDADO.
Quick Summary: A low budget Unreal 4 horror asset flip game that is more fun than it should be, and slightly more sillier than the other games in this dev's series. Yet, for the first one, it's not a bad start. -See Below for Deeper Review- Gameplay: FPS Horror with a light sprinkle of some gunplay that isn't great, but isn't the worse I've ever seen. You can jump, there's puzzles and items to interact with. There's even a few achievement/easter egg style thing sprinkled in. The enemies for the most part are you're standard fair and don't have much or any AI other than to run at you, and the boss fights can be easily defeated by simply run away, and shoot. Yet, the game has a odd low budget charm. Storyline: You play Jack Holmes detective sent out on a job that.. well I'm not sure. It involves a circus/amusement park and a person who lost their daughter and some spiders that came from a mine. It's there, I just wasn't quite getting it. Yet, for the most part it's was mostly there to tie together the environments. Graphics: It's not bad, utilizing the Unreal 4 engine. There was decent lighting and while most items were assets purchased, there was a few neat designs and even the atmosphere at times stood out, especially in the sewer/dungeon level's of a starting area. Sound/Music: There's some generic music throughout, a couple of vocal up beat tracks that I was jamming out to, but for most part, i believe again it was all purchased items. Final Thoughts: You could tell this was their first main game and felt like we were cobbling things together just to cobble them together or cause we wanted to try something and realized "Oh yea, we can do that!" and it worked at times and other times it didn't. I had the odd chance to play all of this developers games, but backwards. Originally not on purpose, but at the end of it. I am kind of glad I had. The Scarlet Harvest is the newest one and ties more directly into this story, but the Sinking Forest feels like the better and more true horror put together. This game has what seems to be some silly odd moments, but unlike in Scarlet Harvest were everything felt more campy in a good way, this one feels more childish humor and just there. Sinking Forest on the other had did have small humor, but it was a much more serious and true to horror game. I look forward to this developers games going into the future, I hope they continue with it, even with asset flips they did good with what they had, better than most budget horror games that use them. I highly recommend if you can get all three games for a price do so, play them and just shut you're brain off for a good time. If you wanted to play any of them. Play the Sinking Forest.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Norwegian, Portuguese - Portugal, Russian, Swedish, Simplified Chinese*languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Nachdem ich durch [b]The Scarlet Harvest[/b], ein großartiges Halloween-Game, auf TonyDevGame aufmerksam geworden bin, haben mich der Trailer und die Demo zu Jack Holmes sofort neugierig gemacht. [b]Dieses Spiel ist eines der mit Abstand kreativsten Indie-Games, die ich bisher gespielt habe.[/b] Spätestens ab dem Moment, in dem man im Freizeitpark ankommt, wird es mit jeder Minute besser und besser – kreativer und abwechslungsreicher. Ein wirklich sehr gutes Spiel, das auch mit seiner Spielzeit von rund 5,2 Stunden überzeugt. [b]Als Nächstes werde ich mir The Sinking Forest holen und auch in Zukunft die weiteren Projekte des Entwicklers verfolgen.[/b] After discovering TonyDevGame through [b]The Scarlet Harvest[/b] — an awesome Halloween game — I got really interested in Jack Holmes after watching the trailer and playing the demo. [b]This game is easily one of the most creative indie titles I’ve played so far.[/b] From the moment you enter the amusement park, it just keeps getting better and better — more creative and more varied with every minute. It’s a very well-made game that also impresses with its playtime of around 5.2 hours. [b]Next, I’m planning to get The Sinking Forest, and I’ll definitely be keeping an eye on the developer’s future projects.[/b]
[code]What can I say? It was an experience but in a good way. With this game I found more of what I expected, both in terms of graphics, story and enemies. Everything starts like your usual horror game: you go to investigate and end up in an unfamiliar environment with weird-looking marionettes.[/code] https://steamcommunity.com/sharedfiles/filedetails/?id=3620195723 [code]The plot is told through in-game documents and through the environment and enemies themselves. Your defensive weapons are a gun and a shotgun becoming available later. The further you progress, the more creativity and variety of enemies emerge. The game isn’t set in one place, you get to explore multiple locations. Although events are scripted, exploration still feels satisfying. I didn’t encounter any bugs and there are plenty of save spots and no way to get stuck. The puzzles are very easy, but sometimes clues aren’t obvious so it helps to pay attention to visual details (like a hidden ladder).[/code] https://steamcommunity.com/sharedfiles/filedetails/?id=3620196010 [code]I literally have no complaints. I finished it in about six hours since I like to explore and take my time, though it could be completed a bit faster. I would’ve liked a more elaborate ending, but I really enjoyed the final boss and even if it was easy, it was creative and cool, like most of the game. You’ll be surprised by how much creativity is packed into this title. While the combat system isn’t top-notch like a Resident Evil game (not that I’m comparing), this game is absolutely a gem. I got it on sale, and I totally recommend it.[/code] https://steamcommunity.com/sharedfiles/filedetails/?id=3620196330 [code]Good job, developers! ♥︎[/code]
Absolutely unplayable, what a joke!!!!
fantastic effort!
Impressive! Lots of visual candy with mini games within each area. I did have problems trying to figure out some of the puzzles and with no gamma adjustment, extremely difficult trying to see anything around me; including walls, paths, and enemies on a 32" curved monitor. The darkness added to the experience but, these old man's eyes could not focus.
Great game, fun and full of inventive ideas, never gets boring. Amazing work for a solodev. Can't wait to play the others!
What a fun game. Super creepy but a great time. My only complaint is that some of the monsters move really fast and stick on you if you dont kill them fast enough. Outside of that this is excellent.
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