
IXION is an unrelenting, city-building odyssey across the stars. As Administrator of the Tiqqun, DOLOS’ prototype space station, you are tasked with balancing preservation and exploration as you manage infrastructure, resources and crew. Can you keep the flame of humanity alight in the cold dark?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 29 → 9.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 15.3Kreviews | 78% | — | $19.7M |
| $34.99 | 412ratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1068 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Если вам кажется что у вас много ресурсов то вам кажется.
Превозмогание, прямо как ваха завещала
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.7M | 50.8K | 93% | $19.99 | |
| $19.6M | 86.5K | 96% | $9.99 | |
| $19.7M | 39.8K | 96% | $19.99 | |
| $19.7M | 27.7K | 93% | $19.99 | |
| $19.7M | 16.4K | 75% | $39.99 | |
| $19.7M | 96.4K | 96% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.6M | 137.5K | 93% | $5.99 | |
| $201.7K | 1.5K | 61% | $4.99 | |
| $107.2K | 161 | 47% | $19.99 | |
| — | 0 | — | — | |
| — | 119 | 84% | $34.99 | |
| $927.1K | 1.1K | 65% | $19.99 |
Every market we collect.
Latest in each market: best RU #29, worst CA #78 · 6 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, French, Italian*languages with full audio support
| $34.99 |
| 119ratings |
| 84% |
| — |
| not modelled |
| $34.99 | 61ratings | 84% | — | not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Juegazo. Banda sonora increíble. Historia inmersiva. Mecánicas de city building típicas con algún toque original.
An excellent sci-fi city (station) builder. Gameplay may seem daunting at first, as there are quite a few resources to manage; it just takes a while to settle into your role as Administrator of Tiqqun. What really elevates this game for me is the soundtrack by Guillaume David, it just works really well and sometimes even makes you feel things. The aesthetics and animations of people and buildings are also praiseworthy. Makes the station feel alive. The story is very intriguing and surprisingly deep if you pay attention and connect the dots. I really enjoyed the little snippets of lore in the research panel. The last chapter was somewhat rushed and not that satisfying. I was reminded of Homeworld on more than one occasion, and that's a good thing. Overall, a must have for fans of sci-fi and city building. Shame we didn't get a DLC or two, as I'd love to explore this universe more. P.S.: I really recommend the artbook you can download that offers a rare insight into the creative process, and you can learn more about some prominent characters.
Увлекла на столько что в моменте я осознал что сижу за компьютером уже 16 часов! [spoiler] Если вы ставите крио камеры на разморозку, будьте бдительны, в моменте у вас может случиться дефицит еды, [b]но это не самое страшное в этом приключении! [/b] [/spoiler]
Jeu incroyable, j'aimerais tellement un 2 !!
This is more than just "Frostpunk in space", although it definitely fits the survive-the-apocalypse-city-builder genre. It has a great narrative, amazing voice acting and presentation and a lot of sci-fi one can enjoy. The mystery, the way the plot develops and how it ends was way more than I expected from a game like this. It does it better than Frostpunk 1/2 in my opinion. The interface is rugged and needs some getting used to, but is functional. If you plan well and think about what you are doing, beating the game on the standard difficulty is no problem. Personally, I rebuilt my industry every time I opened a sector to streamline stuff. New technologies you open truly change the way the game plays, for example using the hospital and the fighting dome with trains. I believe I got the game on sale a while back but if you are a fan of Frostpunk and similar games, and want a sci-fi spin on it, it is definitely worth it full price.
good mechanics, awesome mood, cool story
It's a very good city building/logistics game. Pretty challenging, but fun. Story is good, but the ending was rushed. Nonetheless, I recommend this one.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.