
IXION is an unrelenting, city-building odyssey across the stars. As Administrator of the Tiqqun, DOLOS’ prototype space station, you are tasked with balancing preservation and exploration as you manage infrastructure, resources and crew. Can you keep the flame of humanity alight in the cold dark?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 29 → 9.86/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 17.8Kreviews | 79% | — | $19.7M |
| $34.99 | 412ratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1063 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I really, really enjoyed this game and waited hopefully for some updates, dlc or expansions of some kind...but they never came. Still, I had a lot of fun playing through the game a few times getting different endings. I'm not sure why people claim this game is micro-management hell. I've played tons of games that are SO much worse. This was a pretty simple and fun game for me with a great story.
What a great space colony game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.7M | 57.6K | 93% | $19.99 | |
| $19.6M | 86.5K | 96% | $9.99 | |
| $19.7M | 27.7K | 93% | $19.99 | |
| $19.7M | 16.4K | 75% | $39.99 | |
| $19.7M | 96.4K | 96% | $14.99 | |
| $19.6M | 29.1K | 92% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $19.6M | 137.5K | 93% | $5.99 | |
| $201.7K | 1.5K | 61% | $4.99 | |
| $107.2K | 152 | 46% | $19.99 | |
| — | 0 | — | — | |
| — | 119 | 84% | $34.99 | |
| $927.1K | 1.1K | 65% | $19.99 |
Every market we collect.
Latest in each market: best RU #29, worst CA #78 · 6 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, French, Italian*languages with full audio support
| $34.99 |
| 119ratings |
| 84% |
| — |
| not modelled |
| $34.99 | 61ratings | 84% | — | not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very good game.
The game is super hard in normal mode. But you can make it easier if you're not trying to a pro. Story is GREAT and gameplay is fun when it's not overwhelming.
Histoire surprenante. Gameplay exigeant. L'expérience est très réussie.
Norm
Güzell
Its challenging but very well executed
先不说这黑市商人暴打联合国的剧情,就说这逆天的唤醒人口你知道我醒来600人就200工人是什么感受吗2000人口就700个干活的剩下1300的刁民硬生生把我吃垮了这人口就一坨,还有那巨大消防站每个分区都要就灭自己分区的火,你说我们都分区了就不能移下人口然后抽真空吗,然后政策就3个有用的剩下的都是一坨没有任何意义,没有任何紧急法案,还有难泵的运输车寻路bug会原地进出仓库抽搐,当然这些相比人口都是小问题对于那1300个吃干饭刁民我现在只想把他们做成罐头或并入电网,不行就抽真空抽出去,冻回去也行。
One of the best city management games I've played! I love the space constraint and the ability to redesign sectors because you get 100% of the ressources back. The "space" atmosphere is on point and immersive, I love where it takes me! Props to the devs and artists that made this possible, it's been my go to game for a few years now
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.