
IXION is an unrelenting, city-building odyssey across the stars. As Administrator of the Tiqqun, DOLOS’ prototype space station, you are tasked with balancing preservation and exploration as you manage infrastructure, resources and crew. Can you keep the flame of humanity alight in the cold dark?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3/day in the week to Aug 29 → 9.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 17.8Kreviews | 79% | — | $19.7M |
| $34.99 | 412ratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1062 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
An actually challenging city-builder, that punishes you for mistakes and suboptimal play. Restarted a couple times because my build just wasn't working, but that was fun. Very much in the same vein as Frostpunk, but with enough of its own flavor to be enjoyable. Music especially but presentation overall is excellent for a AA title.
This game is hard. And it requires you to fail, over and over and over again. Thats something you'll have to come to terms with. Because every mutiny reveals 1 more critical error in your management as the administrator. But it is good. This games claws will hook you as deep as its mechanics are. Its very addictive. It itches the same part of my brain as Stellaris with the real time mechanics but it is much more of a city/disctrict builder where you exploit solar systems instead of on a a galactic scale. Really nice art direction, music, lore, and over all atmosphere. TLDR: Game is hard. Game is very addicting due to depth of mechanics and art/lore that keeps things immersive on both fronts.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best RU #29, worst CA #78 · 6 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, French, Italian*languages with full audio support
| $12.25−65% |
| 119ratings |
| 84% |
| — |
| not modelled |
| $34.99 | 61ratings | 84% | — | not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Я прямо-таки под впечатлением, игра очень крутая со всех сторон, градострой в космосе с тяжёлой атмосферой (по настроению что-то вроде хоум ворлда катаклизм)
Thoroughly enjoyed it, even though I couldn't get myself past Chapter 3 - mostly because it was just mindless grind at this point. It does take a very specific mindset to fall in love with this game, but if you spent countless hours on games like Oxygen Not Included, you likely won't regret it.
:-)
sehr schwer wenn man es das erste mal spielt aber lohnt sich auf jeden fall.
I've purchased that game on a discount and was attracted by "Frostpunk in space" concept and by people complaining that the game is difficult in the negative reviews. I like complex games and this one is much simpler, then Frostpunk 1. I played at max difficulty and didn't have any serious problems on the first run (I knew nothing about game mechanics). It is not because I'm so bright - almost all the time there is 1 optimal decision. If you a familiar with "supply chain" game mechanic, you won't have a problem. But the biggest issue with this game is atmosphere. It is not even close to the dread of the Frostpunk 1. There are no hard choices. I got this game on a huge discount. It is ok to pay a few bucks for something like this. But if you haven't played Frostpunk 1, Factorio, Rimworld, go get those game, this one not even close.
I'm a big fan of sandboxes and city builders, and this game is exactly my cup of tea. It's way less complex than many other games I've played, but still very interesting. People say the storyline is quite linear and predictable — and it is. But I wouldn't call that a big downside: many similar games barely have any story at all. Despite receiving many patches, IXION still has numerous bugs and performance issues, though they don't affect gameplay much. The game remains enjoyable — and I'd even say replayable. When I completed the game on normal difficulty, it felt somewhat unfulfilling. The playthrough was so easy that I didn't need to mine resources in the last two chapters. A few Steam achievements also stayed locked, including the one for completing the game on challenge difficulty. I decided to fix that. Well, I did: I completed the game one more time and unlocked every single achievement. I can't say it was a lot harder, though. Once you know everything about the game and have prepared effective sector builds, challenge mode feels like normal mode 2.0. All that said, I can still recommend the game. I had a lot of fun with it, and I hope you will too.
City builder trochę podobny do Frostpunka. Przy czym nie jest tak irytujący i fabuła jest ciekawsza. Solidne dwadzieścia kilka godzin rozrywki. Aczkolwiek kupujcie tylko na promocji.
Overall a fun game. The intro was very compelling and well polished. I didn't go into it thinking there would be much of a story, but was pleasantly surprised. The tech progression of the game was fun. At times, I felt the game was too grindy and repetitive. I am glad I played it through but I probably won't do a second run (at least for a while).
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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