
Welcome to the surface, ITER employee #8. Mine the Pillar, upgrade your tools, defend your base, reach the top... or die miserably. Each expendable worker pushes the mission forward - one glorious, replaceable iteration at a time.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You have been randomly selected for the ITER Corporation’s exciting vertical ventures department. Drill the pillars that encircle our homeworld, extract essential resources, and try not to get obliterated in the process. If you fail, don’t worry, your replacement will be along shortly - probably with a better attitude.
Crack open the Pillars like a big happy management-mandated breakroom piñata. Inside you’ll find valuable minerals and definitely no workplace hazards.
The Company needs you, your hand eye coordination, and your bullets. Take control of the gun tower and build automated turrets to fend off waves of potential threats on the surface.
ITER puts self-improvement first. Mine faster, shoot harder, or slap some duct tape on that gear in the name of “R&D.” Your career growth is in your hands (until they’re vaporised).
We are grateful for your continued commitment to ITER. Your inevitable replacement will pick up where you left off and may even bring new skills… Remember, in space, no one can hear you scream - and to do so is a waste of valuable company time
Genres
Engagement
Reviews
Themes across 51 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
прикольная игра .. за день успел пройти(на самой простой сложности которая была сразу в начале игры) добавить бы сюда что то для энд гейм да и за прохождение до концовки ничего бонусом не дает жаль.. без понятия все ли модификаторы опробовал тк их весь список нигде не найти и не открыть...есть баги но учитывая что игра недавняя это норм и будет исправляться БАГИ что у меня были 1) если переходишь в шахту а в этот момент активируется кристалл есть вероятность упасть прямо в ебе*я под башню в через текстуры(ток один раз было).. 2) иногда если быстро кидать ресы в шахте, они могут пролететь сквозь стену.. и последнее хз баг или у моего старого экрана разрешение такое но есть один моб которого невидно при нападении тк он за экраном(ну хоть его атака видна так что заметить можно легко)
Хорошая игра с изи головоломками, на скорость
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Ukrainian
Hours played at review time, across 51 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
In General, A Very Fun Game. There are a few niggling little peeves, like, not being able to see what you already have when given the choice of upgrades, or being "pixel-blocked" when trying to move quickly. Pros: * Easy to get into, after a slightly confusing start. * Very replayable, even after beating a column twice already. * Conrtols are okay, but could do with some tweaking ability. Cons: * Mentioned, a lack of info from the base. When choosing an upgrade, honestly, I can't remember what I've already built. Something like "Howitzer (2 built)" would be great. * Getting stuck on rubble from incompletely shattered blocks that looks like shadows. * The angle of the External sections sucks. Would love to be able to adjust it. * While I love being able to boost my way back to base, the punishment of losing speed because of a mistimed button is Annoying! Pro/Con depending on your viewpoint: * The Stuff is WAY too expensive for the amount of options. Both for Run-Upgrades and Game-Upgrades. As far as the Game-Upgrades, okay, fine, there are only 16 upgrades (PERIOD) and once they're done, you're done. I just with there were much more Orbs and Boxes to collect BESIDES the rare bonuses. All in all, I will keep playing it. It kills time very effectively. I wanted to "play a quicky" and ended up stopping 3 hours later. YMMV
类穹顶守护者游戏,内容太少了,不推荐新人入,要玩等更新后或者折扣如。 等更新后再给好评,现在玩到残酷都没有打开再玩一把的想法。
Игра прикольная, но меня почему то стало прям сильно бесить управление в 2.5D уровнях... Почему он ходит по диагоналям, когда мне нужно вести кубики прямо, как вообще это сделать правильно?..
Probably takes around 15h to beat. Very good game, and very satisfying to play.
egwg3
muy entretenido un roguelike como a los que todos nos gusta. gestionar base obtener recurso fase de eliminacion y defensa de enemigos un diseño unico
Game too hard... deleted.
Not for me.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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