
A short, minimalist, experimental open-world adventure about guilt and grief. Explore, shoot, scavenge and bring a specimen to The Sanctuary. Beware PERMADEATH.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Incredible experience, inspiring, thoughtful, unique, memorable.
yum yum
Dalgalar halinde geliyor
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I have to say I'm a touch disappointed that there wasn't more to this, but overall I enjoyed the experience. The atmosphere is really excellent and I like it's modest story and world. There isn't too much to do but sit back and relax, really. I'm a fan of these very short and sweet titles.
This game was disappointing, i wasnt expecting a whole lot from the game and it still kind of underdelivered. I cant say much positive about the game its got an interesting concept with the specimen growing and you needing to take it to a certain place while not dying of thirst and a cool albeit small world but praises end there. The game is a glorified walking and waiting simulator you walk around a large mostly empty space finding water so you dont die of thirst while waiting for a specimen on your back to grow to take it to the end of the game. you walk to a place grab stuff then walk to the next maybe shooting some guys on the way i feel like this game would benefit greatly from any amount of depth maybe some type of vehicle or more in-depth mechanics with gathering water or just something but it really just dosent have any depth, also the game is not very polished and feels like a student project at best. My biggest gripe is the story, i guess its just because of the games length but if the story was more developed other then some npc's at the beginning of the game not liking you then it could make up for lackluster gameplay, flesh out why people dont like the player character flesh out other specimen deliverers or maybe why the world is the way it is, it makes me sad seeing an interesting concept be so boring and have nothing too it. Overall id say this game is like a 2/10 more interesting as a concept then as an actual game, i dont want to be mean but its not worth the time or money even if its less then a dollar.
A very Short atmospheric Experience, i would not call it much of a game but it's decent at what it does, fun for the hour it takes to finish.
Neutrale bis leicht negative Bewertung.... Durchaus interessante Welt, aber leider wenig Abwechslung. Man ist eigentlich immer im Kampf ums Überleben (Wasser) und daher auch gezwungen jeden zu killen. Richtig erforschen ist auch nicht drin, weil man eigentlich nur schaut wo Wasser ist und da geht man hin - von Wasser zu Wasser. Ist man dann mal in einem Bereich wo nichts ist und die Sonne brennt runter, denn ist man schon halb tot. Ich hatte auch nie eine Ahnung wohin ich eigentlich gehen sollte, gehört aber wohl zum Konzept des Spiels. Permadeath ist auch so eine Sache. Muss man mögen. Es gibt auch keine Speicherpunkte - Jedes Spiel beginnt von vorne. Ist nicht so meins...
Eerie aesthetic, cold ending.
Just as the description says, it's short, it's minimalist, and it's an open-world adventure with a thin layer of themes like guilt and grief. But there is nothing experimental about it. There are no unique mechanics, there is barely any story, and there is nothing really engaging about it. This game doesn't feel like an attempt to make something unusual; it feels like a game that does the bare minimum. Which is just disappointing.
i like this one its GOOD. i understand the point of the permadeath but it is kinda frustrating to replay like 90% of the game because i had to pay attention to something else for 0.1 seconds and accidentally walked in the river but tbf theyre calling it an edgecase. gunplay feels unnecessarily good for the kinda game this is
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $104 | 1 | 0% | $4.99 | |
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| — | 0 | — | — | |
| $26.1M | 27.4K | 95% | $69.99 | |
| $10.7M | 68.3K | 92% | $9.99 | |
| $899 | 19 | 53% | $1.99 |
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| $26.7K | 132 | 95% | $6.59 | |
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| $26.7K | 72 | 86% | $15.99 | |
| $26.7K | 51 | 71% | $14.99 | |
| $26.7K | 169 | 82% | $9.99 | |
| $26.7K | 202 | 43% | $4.99 |