
Moon Nazis. Spaceships. Bad news all around. Fight as an elite pilot in an open-world space battlefield, upgrade your ships, and stop history from getting a second round — this time in orbit.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
10 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Do not be afraid. Or maybe do.
In 1945, a group of Nazis escaped to the dark side of the Moon. There they waited, built a secret moon base, and spent more than 70 years planning a comeback absolutely nobody asked for. Bad ideas rarely disappear on their own.
In 2018, they finally made their move: the Fourth Reich attacked Earth. From lunar orbit came an invasion fleet proving that, with enough Helium-3, megalomania can apparently become spaceworthy. Humanity faced an overwhelming threat — and, as usual, the rescue plan was alarmingly improvised.
That is where you come in.
Take control, pilot, and fight the Moon Nazis in Earth’s orbit in Iron Sky: Invasion. Explore an open space map, survive enemy attack waves, complete missions, upgrade your ships, and prove that one elite pilot can sometimes be the difference between “Earth saved” and “historically catastrophic relapse, now with spaceships.”
Become the next legend of space combat — or at least the person who survives long enough to face the Götterdämmerung in the final battle.
Dozens of missions centered on the invasion of the Fourth Reich
Seamless open-world space battlefield between Earth and the Moon — unfortunately, exactly where the Moon Nazis are currently invading
Five different playable spacecraft: Dundee, Spitfire, Banzai, Canadarm³, and Xerg, each with its own strengths, weaknesses, and combat roles
Lasers, missiles, plasma weapons, and tactical nuclear arguments against historically questionable targets
Defend satellites, space stations, and the last remaining scraps of orbital order
Dogfights, capital-ship assaults, and everything else the Moon Reich has coming
Resource management and wreckage salvage from anything that does not explode fast enough
Energy distribution between engines, shields, and weapons — because survival is sometimes just a matter of priorities
Extensive ship upgrade system in the hangar with over 100 possible combinations
Around 90 minutes of video content, including film scenes, full-screen intros, and desperate distress calls from orbital crisis control
Mission briefings featuring cast members from the Iron Sky film, including Julia Dietze, Stephanie Paul, Claus Wilcke, and Irshad Panjatan
Allied and enemy ships from the Iron Sky universe, including Walkyrs, Zeppelins, and the Götterdämmerung
Sweeping orchestral soundtrack for the proper end-of-the-world mood in Earth’s orbit
Moon Nazis. In space. Unfortunately, not a misunderstanding.
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If you saw the movie and thought a space combat game based on Moon Nazis sounded cool, this is a massive letdown. It is a bottom-tier dogfighter that feels like a cheap budget game from 2005. The bad part is almost the entire gameplay loop. The flight controls are floaty and awkward, targeting systems feel clunky, and space combat gets repetitive after five minutes. You literally just fly between stationary targets, lock on, holding down the fire button, and watch shields slowly tick down. The mission structure is a boring grind of back and forth sector defense, and the audio design is terrible with annoying voice acting and flat weapon sounds. The only okay part is the ridiculous concept itself and the actual movie cutscenes scattered throughout. Upgrading your ship from a basic scout to a heavier fighter is alright, but it does not save the underlying gameplay. Do not play it unless you are a hard fan of the movie and find it for two bucks.
Вы хотите сбивать нацистские дирижабли в космосе ради обеспеченя непрерывной трансляции индийского музыкального фестиваля? Тогда вам сюда! Рассовые стереотипы, научно недостоверная модель полета космических кораблейи многое другое в Iron Sky: Invasion. А если серьезно, то сражения довольно веселые, система перераспределения энергии добавляет динамики. Графика тоже нормальная. Радуют модели космических станций, которые хотя бы немного напоминают реалистичные. Если мне кто-нибудь объяснит, с каких пор МКС стала пунктом по приему космического лома и автомастерской, буду очень признателен.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 22 → 0.13/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Italian, Spanish - Spain, Czech, Polish*languages with full audio support
Hours played at review time, across 58 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
space zeppelins... physics has left the chat.
喜加一小游戏
No way they survived like that! Or did they?!
Started playing, got pretty far. Had the option to help the Russians, thought I would get a cool ship or something... Had to restart, I regret nothing. Gameplay: 7.5/10 Story: 6/10 (But a really good 6/10, the type of 6/10 where all you want is more context) Visuals: 10/10 Difficulty: 6/10 Optimization: 10/10 (I was running this on a dell laptop connected to a large TV with zero problems) Soundtrack: 8/10 Controls: 6/10 (Makes sense for 2012, but could be better) If you want a wild dogfighting game, this will not disappoint. It has a satisfying amount of complexity in the moment to moment gameplay and story that makes you want more. *Needs a prequel and sequel of this series with more FMV cutscenes.
fast paced action. no boring travel times.
дроп, неуправляемый кал. лучше фильм посмотрите
依旧挂卡
Dérivé du film du même nom, le jeu en garde l'humour décalé et critique. Techniquement, il fait le taf : - le gameplay est facile à prendre en main - la DA est plutôt réussie - les musiques collent à l'ambiance barrée Plus généralement, les missions s'enchaînent, mais rien n'empêche de faire des détours pour faire le ménage, ce qui peut donner une impression d'openworld du pauvre, mais de toute façon, pas le temps de se reposer, il y a toujours quelque chose à faire (c'est une invasion, après tout !) Remarques : - le viseur central et les indicateurs d'ennemis ne ressortent pas assez lors des batailles, ce qui peut vite rendre illisible l'action, mais heureusement on a une aide à la visée (et si on n'aime pas l'aide, on ne cible pas l'ennemi et voilà) - l'aide à la visée peut vite être pénible, car en ciblant un gros ennemi, on perd la possibilité de viser des éléments spécifiques - le ciblage par cycle complet est chiant (tous les vaisseaux présents y passent, ce qui peut rallonger le temps de ciblage de l'ennemi qui est juste devant, du coup, on tire sur l'ennemi sans verrouiller. Il aurait été pratique d'ajouter un ciblage de l'ennemi devant soi ! - les communications vidéos en cours de batailles peuvent être reloues car il reste généralement quelques ennemis à finir dans le secteur (même si il semble que les ennemis ne nous embêtent plus à ce moment-là... Impression à confirmer ou invalider) - la maniabilité, qui est la grosse bête noire de la plupart des avis négatifs... Effectivement, en souris/clavier, je l'ai trouvé abominable (la souris semblant fonctionner comme un bouton thumb de gamepad mais sans retour au centre...) MAIS AVEC UN GAMEPAD, C'EST LE PIED !
Selling now
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Players by region
Where this game's players are, estimated from review languages.
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