
IRON NEST is a brutal dieselpunk heavy-artillery game where you dominate the battlefield through a colossal war machine. Take map measurements based on the received coordinates, strain the hydraulics, and gunlay the cannons to unleash devastating blows ⟹ Will you obey High Command, Operator?
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
A brutal dieselpunk heavy-artillery simulator where you dominate the battlefield through a colossal war machine. Every lever, every dial, and every shot is under your control. High Command may send its orders, but the chain of command ends at your fingertips. They don't carry consequences. You do, Operator.
MAKE EVERY SHOT COUNT.
The teleprinters are calibrated to monitor local radio traffic. One delivers TOP-PRIORITY directives from High Command. The other relays direct calls from the frontline. Remember: every piece of information can determine the success of the entire operation.
Transform intelligence reports into a battle plan, get aerial photos that reveal the outcome of your actions, and watch your barrels reshape the landscape. The map isn't here just for measurements. It's also your window to the battlefield. Make no mistake. You can move the markers, but the scars remain.
Hammer the measurements, crank the numbers, and watch the ballistic calculator grind toward firing solutions. Drive the charges higher to blast shells across the horizon, or dial it back to arc them deliberately into enemy emplacements.
Beware: the machine may fail. You must not.
Breach bunkers with armor-piercing rounds, screen friendly withdrawals with smoke, and ████ █████████ with phosgene gas. It never happened if there are no witnesses. Every shell is forged for a single purpose, and whatever you choose will echo across the battlefield long after the smoke clears.
Haul the elevation wheel and watch the guns climb under your command. Match it with the exact propellant charge, or a surgical strike will turn into an avoidable mess. Precision is everything because neither flawless paperwork nor the finest propaganda will erase your guilt.
Drag the heavy lever and feel the entire structure shudder beneath your feet. A machine like IRON NEST doesn't spin on a whim. It takes time to swing that much iron with grace. Skilled Operators use that time to handle other tasks. After all, the coffee machine on your desk is there for a reason.
Pull the trigger, and let thousands of tons of machinery answer your call. Feel the turret recoil and watch the frontline crumble under the weight of steel. Once the dust settles, only silence remains, hanging heavy in the air, and the moment new orders arrive, it all begins again.

✔ Heavy-Artillery Simulator
✔ Dieselpunk Aesthetics
✔ Interactive Tactical Map
✔ Hands-On Massive Mechanisms
✔ Manual Control of a 5,000 Ton Turret
✔ Procedurally Generated Objectives
✔ Endless Replayability
✔ 2x Challenge Modes
✔ Leaderboards
✔ Handcrafted Story
✔ Newspaper Reports
✔ Unlockable 30x Ammo Types and Abilities
✔ Customizable Cat Companion
✔ Military-Grade Hearing Loss
✔ Fully Operational Warhorn
✔ Unlockable 100+ Medals
✔ 15x Regions

The campaign is set in alternate-history Spain in the late 1920s, on the brink of a civil war. In this timeline, the monarchy still holds power, and a republican uprising is spreading across the country.
IRON NEST is a two-person passion project from Nick Talmers (development) and Dominik Latos (propaganda). With 20+ years of combined experience and a lifelong obsession with artillery, interwar machinery, and dieselpunk, we're building the game we've wanted to play for years.
Nick has dreamed of IRON NEST for over a decade, and after meeting through developer-publisher collaborations, we decided it was time to bring this heavy spider-turret simulator, dripping with steel and power, to life.
The response has exceeded our wildest expectations. Thank you (truly) for every wishlist, message, and bit of support. It means even more because Heavy Turret Simulator is just the first step in the IRON NEST universe.


IRON NEST: Heavy Turret Simulator is a first-person heavy-artillery experience that blends tactical problem-solving, complex war-machine management, and strategic decision-making into a genre of its own. The inspirations behind the game range from 1990s anime and Cannon Fodder to Nick’s passion for engineering and artillery. Also, we would like to acknowledge PVKK, which, in our view, helped shape the genre in which IRON NEST proudly stands.
HEARING LOSS IS NOT SERVICE-RELATED
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 13.8Kreviews | 98% | — | $9.4M |
| $19.99 | 143ratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 2642 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Estoy llorando de la emoción de poder cometer crímenes de guerra y que te feliciten por ello 10/10
大炮开兮轰他娘,把最高统帅部的虫豸一个个送上天
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best DE #59, worst JP #99 · 13 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Ukrainian, Japanese, Russian, Korean, Czech +4 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Стоит на холме Железное гнездо, Стволом упираясь в седую даль. Вокруг только ветер да пепел, А в сердце машины — холодная сталь. Я вычисляю поправку и ветер, Считаю дистанцию, угол, прицел. Ещё пол-деления… и можно. Последняя цифра — и выстрел поспел. Грохочет орудие — дрогнули скалы, Огнём разрывается дальний простор. Пока я считаю, врагу остаётся Лишь ждать, когда прогремит наш затвор. Железное гнездо не знает страха — Оно лишь считает секунды до залпа.
Absolut empfehlenswert. 10/10 – würde wieder Trommelfelle opfern. IRON NEST: Heavy Turret Simulator ist erstaunlich immersiv. Man sitzt da nicht einfach vor einer Kanone – nach fünf Minuten IST man die Kanone. Und dieser Signalton beim Feuern… Das Horn von Gondor? Niedlich. Wenn dieses Ding loslegt, würde Théoden vermutlich persönlich vom Pferd steigen und fragen, ob er irgendwo Deckung finden kann. Die Bedienung fühlt sich herrlich schwer, mechanisch und wuchtig an, jeder Schuss hat Gewicht und das Ganze vermittelt genau dieses „Ich sitze gerade in mehreren Tonnen Stahl und verteile sehr überzeugende Argumente“-Gefühl. Es macht irrational viel Spaß, Ziele anzuvisieren, die Kanone auszurichten und dann dieses herrliche BEEP – KAWUMM zu erleben. Ich kam für den Heavy Turret Simulator. Ich blieb für das Gefühl, plötzlich einen sehr speziellen 9-to-5-Job in einem Stahlbunker zu haben.
This is a [i]stunning[/i] game. One of those concepts which is simple at its core but has been so well executed by the talented developers that it's utterly sublime to play. You command a massive, mobile gun turret in alt-history civil war Spain. You receive fire orders, you plot trajectories, you factor in time, you decide how to requisition your ordnance, you agonise over scouting missions. It's tense but never stressful. It's thrilling, actually, and the satisfaction that comes from landing a perfect shot in uncertain conditions is difficult to beat in any genre of game. Shout out to the mission Iron Road which I beat on my first attempt and actually shouted out loud with absolute glee. I knew from the moment I first played the demo months ago that this would be a day-one purchase, and my instinct was correct. Iron Nest is just incredibly good fun. Oh, and shout-out to the incredible sound design - you will never forget the first time you hear that enormous gun fire!
希望能作者新增多人模式,因為我想跟我兄弟打砲
i love the game, its honestly so well polished, i will say that making this multiplayer or at least a multiplayer mode would be so cool. prox chat and job responsibilities between friends ensures good communication and strategy. i just think this could be cooler with 2-3 players
Por fin un juego que se atreve a hacer realidad lo que todos pensamos pero ningún político tiene el valor de proponer: bombardear Murcia.
好玩。有点意思,要是开发者能弄个合作操作这个大炮就更好玩了,一个人操作目标多了就有点操作不过来了
game is overall is good. also make feel smart ngl after one missin evalation system broke and you need calculate evalation by yourself it seems my math teacher teach me good l use it in here, you just need shot 1 or 2 blind shoot for calculation
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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