
Iron Danger is a tactical combat puzzler with a unique time manipulation mechanic. A never before seen combination that blends the tactical depth of turn-based games with the exciting action of real-time games.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 30 → 0/day in the week after.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 1Kreviews | 72% | — | $288.6K |
| $1.99−90% | 64ratings | 70% | — | not modelled | |
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
挺好的游戏,但是主要卖点这个时间回溯系统真的很黏糊。喜欢的你觉得眼前一亮,但是一直亮,亮亮亮,每个战斗从大到小都要回溯,黏糊到玩完教程就删了。差评不至于,好评很违心
Sembrava carino ma presente veramente troppi problemi e resta piatto per tutto l'inizio, e non accenna a decollare. ━━━ TOTALE ━━━ ▶ 10/33 ━━━ GAMEPLAY (MECCANICHE & DINAMICHE) ━━━ [4/4] Innovativo, introduce nuove meccaniche [3/4] Interessante e divertente ▶ [2/4] Standard per il genere [1/4] Poco ispirato [0/4] Macchinoso o noioso ━━━ GRAFICA (MODELLI & STILE) ━━━ [4/4] Unica e originale [3/4] Curata e particolare ▶ [2/4] Con asset standard [1/4] Poco curata [0/4] Pessima o disastrosa ━━━ FISICA (REALISMO & AUTENTICITÀ) ━━━ [4/4] Realistica e mondo di gioco vivo [3/4] Convincente e mondo interattivo ▶ [2/4] Accurata su diversi aspetti [1/4] Valida solo su piccoli oggetti [0/4] Finta e mondo di gioco plastico ━━━ LEVEL DESIGN (LIVELLI & MONDO) ━━━ [4/4] Con possibilità di approccio multiple [3/4] Ampio e con verticalità [2/4] Intuitivo e apprezzabile ▶ [1/4] Ripetitivo [0/4] Su binari ━━━ AUDIO (COLONNA SONORA & EFFETTI) ━━━ [4/4] Orchestrale [3/4] Immersivo [2/4] Poco sopra la media ▶ [1/4] Con jingle scadenti [0/4] Assente o pessimo ━━━ STORIA (ATMOSFERA & TRAMA) ━━━ [4/4] Esperienza unica e indimenticabile [3/4] Storia ispirata e ben espressa [2/4] Racconto già visto ma apprezzabile ▶ [1/4] Trama vista troppe volte o noiosa [0/4] Lore assente o trascurabile ━━━ INTELLIGENZA ARTIFICIALE ━━━ [4/4] Simula esperienze e atteggiamenti reali [3/4] Ben congegnata e verosimile [2/4] Apprezzabile [1/4] Macchinosa ▶ [0/4] Assente o ridicola ━━━ DURATA ━━━ [4/4] Giocabile e rigiocabile a lungo con piacere [3/4] End-game completo [2/4] Longevo [1/4] Breve ▶ [0/4] Noioso ━━━ BUG ━━━ ▶ [1/1] Assenti o relativamente trascurabili [0/1] Frustranti o compromettenti il prosieguo di alcune missioni
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 94.8/day in the week to Jul 16 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, Simplified Chinese, French, German, Korean, Russian, Japanese, Polish, Traditional Chinese, Turkish*languages with full audio support
| $19.99 |
| 52ratings |
| 62% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you came looking for wood, you came to the wrong place. THERE IS ONLY IRON DANGER!
Muy bueno
[b] Pro [/b] : Gut ausgearbeitete Charaktere; das originelle Kampfsystem (Interessante Mechanik mit Zeitzurückdrehen) ermöglicht mitunter wunderschöne taktische Kombinationen zwischen zwei Charakteren; ein hohes Maß an Umgebungsinteraktivität während der Kämpfe; Aktualisierung der Fertigkeitsliste; Roboterkontrolle (einige Missionen); eine exzellente Physikmodellierung; eine reichhaltige Grafik; und sehr gute Musik. [b] Contra [/b] : Eine verworrene Handlung; monotone Missionen; die taktischen Mechaniken sind unausgereift und überladen; es gibt keine vollwertigen Level- und Ausrüstungsauswahlsysteme; abseits der Kämpfe gibt es keine fesselnden Aktivitäten; Schlechte Optimierung was zu hohen Systemanforderungen bei mittelmäßiger Grafik führt. 7.3/10
In Iron Danger we follow the story of Kipuna, a girl living in a dangerous world filled with monsters and an invading warlord pillaging her area. She comes in contact with an odd power residing within some crystals, and is forced to be at the center of a chaotic campaign. It has good characters, a nice story, a calm methodical combat system, nice graphics, pretty & creative scenarios, decent voice acting, enemy variety, lot's of skills with some upgrades, and many other good things going for it. The game felt a little short so I can't say the story or characters had the chance to develop too much, it was simple but enjoyable, it felt like they were going for something longer but cut it short, this also made the progression feel very basic because I didn't even get to upgrade my characters fully, I could only do one upgrade per level and there were very few albeit very long levels. I liked the healer as a character and gameplay-wise, and was bummed to only get to play her like once or twice, I don't even know why I was able to upgrade her, it really does feel like the game was going for something greater and was cut short. It can also feel very slow at times specially when combat slows time significantly for you to decide your team's actions and most of the game you're fighting something, but it does feel very rewarding when you finally get everyone to fight perfectly against the harder enemies. My main complaint is the jank, there's no way to go back between the dialogues so it's easy to skip some, there's no checkpoints between levels so you need to do them in one sitting (1-2hrs), and some gameplay issues like not being able to pick grenades from most grenade boxes and pathing, but they weren't so bad since you can undo your mistakes and retry. While Iron Danger isn't outstanding, it does feel made with care, I liked going around the maps hunting every single enemy, the scenarios had alternate routes and hidden enemies, you can even do things like lead monsters into enemy camps, there were extra small environment details to reward those who want to explore everything. Since there was so much to explore and routes there's even replay value. For the huge discounts it constantly gets it's super worth it and I recommend it.
The story, dialogue, music, and graphics are all mid, not great, not horrible. The only trully unique thing this game has to offer is time rewinding mechanic so here is my review of it: PROS + time rewinding is a cool idea NEUTRAL ° story is OK, ending is anticlimactic ° graphic is OK, could have been more stilised or detailed to actually look good, but it is not bad ° autosaves for each chapter/part, but you cannot save manually, so if you leave mid mission, you WILL lose progress ° very limited "progression" as ther is no gear, or leveling, just 1 skill upgrade at the end of missions CONS - outside of healing, there is practically zero reasons for exploration, because there is nothing to explore, and nothing to find. - everything is AoE and there is friendly fire - pathfinding is horrible, you have to babysit every step - Horrible execution of time rewinding mechanic, There is no AI for your characters, so they will do NOTHING on their own at all, not fight back, not move, nothing, which forces you into using the time rewinding. With this system, you have to babysit every move of two characters at once, while the time rewinding system is constantly trying to do the opposite of what you want. It is constantly unpausing while it is not supposed to do (blocking, moving, attacking, swapping characters, etc), so instead of synchronizing multiple actions from your 2 characters and planning ahead and then just unpausing the time (as you would want, which would make this system actually feel good), you have to rewind back and forth like an idiot to set up separate tasks for the characters, and even then you will need to redo the rewinds multiple times as 2/3 rewinds the game does some random ♥♥♥♥♥♥♥♥ that you never asked it to do, which, together with all the other controls and camera flaws, makes this an excruciatingly frustrating experience. Also, the time rewind has a cap how far back can you go, and every time it unpauses (aganist your wil) it steals time from you that you cannot go back, either locking you into getting hit or moving badly, which is usualy caused by this system and horrible pathfinding anyway. This time-rewinding system does more harm than good, and the game has nothing to offer outside of it.
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0.99 fiyatı çok çok makul bu oyuna göre.
The combat's the main selling point here. The story's super generic and forgettable, I honestly recommend just skipping all the dialogue and focusing on the kinda unique combat system. 7/10, pick up on sale if you really like dynamic turn based combat with a sands of time style rewind time feature
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $421.3K | 998 | 85% | $19.99 | |
| — | 0 | — | — | |
| $1.1M | 3.9K | 62% | $9.99 | |
| $3.5K | 22 | 95% | $9.99 | |
| $3.2K | 20 | 100% | $5.99 | |
| $1.2K | 22 | 91% | $2.49 |
Related
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| $288.7K | 419 | 86% | $29.99 | |
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| $288.3K | 306 | 72% | $24.99 | |
| $288.3K | 802 | 71% | $11.99 | |
| $288.3K | 586 | 95% | $14.99 | |
| $288.3K | 436 | 83% | $15.19 |