
Manipulate enemy positioning and use the environment to your advantage. Utilize clever combos to defeat overwhelming odds in this tactical turn-based strategy game with a focus on creativity rather than number crunching.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Manipulate enemy positions and make use of clever combos in this tactical turn-based strategy game with a focus on creativity rather than number crunching.
Tactical Carnage Awaits
What if Into the Breach had a full campaign? That question sparked the creation of Dark Pact, a game designed to push your tactical skills to the limit while delivering an emotional, gripping story. Inspired by Fire Emblem, Advance Wars, and Into the Breach, Dark Pact aims to stand alongside these legendary titles. Does it succeed? Play the demo and find out!

Victory isn’t just about dealing damage—it’s about control. Abilities in Dark Pact don’t just hit hard; they push, pull, taunt, and disrupt, keeping the battlefield in constant flux. Creativity is key to survival.
Earth Splitter – Deal damage in a line and push adjacent units

Blast Off – Launch the target and push back the caster

Boomerang – Strike multiple targets in a single throw.

Face an ever-changing roster of foes, each requiring a unique approach. Battle cowardly goblins that scatter under pressure, raging minotaurs that charge headfirst into danger, and flaming skeletons that explode on impact. Every encounter is a fresh tactical puzzle.
Every chapter ends with a high-stakes boss fight, testing everything you’ve learned. Precision, strategy, and mastery of the battlefield are the keys to victory.

Combat in Dark Pact revolves around displacement and enemy manipulation. Every attack is telegraphed, giving you the chance to intervene at the perfect moment—redirecting enemies into each other’s attacks, baiting them into deadly hazards, or launching an ogre straight into a pit of lava. The most effective strategies aren’t always obvious, but they’re always satisfying.
Are you ready to test your tactics? Try the demo and see if you can master Dark Pact!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Dutch, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America*languages with full audio support
Engagement
Reviews
I’m not a fan of the AI-generated assets. Combined with store-bought art packs, the visuals end up looking bland and mismatched. The UI is basic, but functional. Music, sound effects, story, and dialogue are all barebones (likely AI-made as well) with the ending feeling abrupt and anti-climactic. Overall, it all feels a bit awkward. This has all the elements of a very amateur and unpolished indie game. So why the positive review? Simple. I love turn-based, grid-based tactics games (although this is mostly a puzzle game). Unfortunately, it’s a niche genre that doesn’t get nearly enough titles. Because you see, the gameplay here is surprisingly decent. You control four fixed heroes who each unlock four push/damage skills, clearly inspired by Into the Breach. While this game is galaxies away to matching ITB’s polish, it still scratches the itch well enough of figuring out how to push allies out of harms way, move enemies to hit one another, set-up combos, you know the drill. I’ve beaten the standard difficulty and am even considering a second run on the harder settings. So yes, I’m a bit morally conflicted about recommending what feels like a mostly AI-generated game... but the tactics/puzzle genre is so starved for content that I’ll take what I can get.
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Hours played at review time, across 22 reviews with recorded playtime.
Давно я не встречал таких залиповых и при этом никому не известных проектов. По первому впечатлению игра показалась слишком простой, и даже думал скипнуть. Но уже через пару уровней втянулся так, что за уши себя приходится оттаскивать. Классическое «еще один уровень и спать». Играется оно как Into the breach, из которой вырезали весь роуглайт, заменив на линейную цепочку миссий с сюжетом. А главное нововведение - это перемотка ходов. Эта механика превращает бои буквально в медитативные паззлы с бесконечным числом попыток. И это шикарная фича. В ItB я не мог долго играть - часто проигрывал и дропал. А тут игра не запугивает меня угрозой потерять весь часовой прогресс из-за пары неверных ходов. Пробуешь так, не получается, отматываешь ходы хоть на самое начало битвы, пробуешь иначе. В лучших традициях ItB враги здесь каждый ход выстраивают для игрока настоящий паззл, который если хорошо подумать и задействовать весь потенциал героев - вполне можно решить без перемотки. К слову о героях - их четверо, они все разные по механикам, и одинаково полезны в бою. Причем каждая миссия очень хорошо сбалансирована - приходится использовать буквально все способности персонажей, окружение вроде стен, учитывать особенности каждого врага. Как большой любитель чизить в играх, и проходить их первой же найденной в игре метой - я восхищаюсь тем, как игра заставляет меня юзать все, что в ней есть. Если любите пошаговые бои и конкретно Into the breach - дайте игре шанс. Прям грусть, что у такого проекта нулевая известность.
A charming and excellent turn-based tactical RPG where you'll need to be clever and use positioning/environment instead of brute force tactics made popular by other games in the genre. It's definitely a creative way to approach the genre and I think this game does it well. The trailer of the game on steam, in my experience, is a very accurate representation of the game so if it looks fun, I think you'd enjoy! I sure had a blast with it and would recommend it! Happy Gaming!
[url=https://store.steampowered.com/curator/43083373/]Clever games curator review: 6/10[/url]. A turn-based puzzle/tactical strategy game that is only styled like a 90s era RPG. Even from the very second level the path to victory is quite demanding and there is no room for error, thus making this much more of a puzzle game than anything else. Plan out the exact sequence of moves that leaves your enemies in the locations that they will not be able to kill you before the win condition, etc. This highlights another aspect of the game, which is you won’t necessarily know you’ve lost until later. This is mitigated largely by the excellent quality of life features, with unlimited undo and even a warning icon that if you end the turn as it currently stands you’ll be dead before your next turn starts. There is an adjustable difficulty setting, which hints that there are multiple solutions at least for the easier settings. This was not obviously true, however. In fact at times it felt to me more like there were no solutions. I am by no means a hard-core tactical strategy game player though. In any case I think this is definitely meant for the more serious player, even if it’s possible I’m just bad at this kind of game. If you waltzed your way through games like Future Wars or Wargroove and think this might be kind of like that I assure you: no. Even though it should be fairly clear that I didn’t really enjoy this, I still feel very comfortable recommending it. It’s well implemented, it looks great, and the units have interestingly different abilities to play off each other. If you like this genre, and this level of difficulty, I think this game will deliver quite a bit of enjoyment for you. bonus fact: works great on touch screens.
Great little puzzle strategy game. Will keep devs on watch list. Game-play is pretty good, a bit like into the breach. Shame no customisation but the levels are pretty well generated, i think hand crafted. I am playing on hard difficulty, nothing to compare it to atm, first run through. Only one level was really boring and was a 20 turn limit to reach a point... had a lot of restarts to figure out the puzzle but again could be hard mode. Got tired streaming it after about 4.5 hours, brain tired. Great for me though, i like being kept on my toes. Lots happening in the game, might not be for the easily distracted. IMO give these guys some support, we don't have many gems comming out these days! Try the demo, i did and got hooked
非常好的解残局回合制战术游戏,虽然画面简陋,大量使用了公共素材,但是关卡非常有趣,强力推荐!!
Dark Pact is a fun and entertaining turn based fighter puzzle game. I enjoy the fact that every turn and every decision matters. In a tight game of life or death! There have been some tight spots in battle and what is an awesome feature is that can save you is there a rewind button so you dont have to do the entire level over because you made a bad move lol. The characters in the game are well done as far as skill and even dialog. The levels themselves percent a decent challenge and of course get tougher the deeper you get in the game. Just remember control the battlefield! Try it, in my opinion well worth the money!
高慢な追放貴族のお嬢様魔法使いが主人公なので星100つです
[h1][b]奇幻大陆与战棋冒险[/b][/h1] 《Dark Pact》是一款像素风战棋游戏,玩家可以操控一支由多职业组成的队伍作战,巧妙的利用魔法和地形击垮敌人。 本作打造了一个奇幻世界,这里生活着多个种族,故事从巨龙的袭击开始,盗贼窃取了龙的宝藏,导致其对人类世界无差别复仇,在此危难之际,国王紧急召集了一支小队进行作战。 游戏的玩法和传统战棋类似,战场被划分为了无数的格子,敌我双方根据回合来展开行动。 本作加入了目前比较流行的地形互动和碰撞元素,使用特定技能可以将敌人推开或是拉近,这个过程中目标撞到地形或者其它单位上,会受到额外的伤害。 此外攻击前的一回合,敌人的攻击方向也会显示出来,利用这个信息,还可以借敌人之手让其自相残杀。 本作的亮点在于多角色合作,职业之间各有所擅长,刚好可以互补。 比如战士皮糙肉厚,擅长近距离作战,冒险家可以投掷匕首远程推开敌人,法师手最长可以隔山打牛,狐狸则可以魅惑敌人,使其随着自己移动。 游戏提供了轻松、标准、硬核三个预设难度供玩家选择。 虽说战场地形元素不是什么新鲜玩法了,但搭配多样的职业和技能,表现也还不错。 [quote]关注鉴赏组:[url=https://store.steampowered.com/curator/45134494]浮生评测[/url] ←"浮生若梦,一鉴倾心,邀您共赏人间烟火" 加入Steam组:[url=https://steamcommunity.com/groups/LLFLLFF]浮生评测[/url]←“一起追寻'浮生若梦'般的游戏体验” 开始“浮生若梦”鉴赏组的奇幻之旅![/quote]
turn-based tactics perfection, it's clear so much love went into this
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Players by region
Where this game's players are, estimated from review languages.
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