
3D Realms, creators of Duke Nukem 3D, Prey, and Max Payne, team up with Voidpoint to bring back the legendary Build Engine, famous for classic shooters like Duke Nukem 3D, Shadow Warrior, and Blood. Fast-paced FPS combat across huge, secret-packed levels. Ion Fury is the real deal!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About


While Shelly "Bombshell" Harrison earned her codename defusing bombs for the Global Defense Force, when evil transhumanist mastermind Dr. Jadus Heskel unleashes the members of his cybernetic cult onto the streets of Neo D.C., she knows it's time to start causing explosions instead of preventing them.
Her quest to slay Heskel leaves a trail of carnage throughout huge, multi-path levels filled with gigantic explosions, more secret areas than we can count, and inhuman foes behind every corner. There's no regenerating health here; stop taking cover and start running and gunning.
Shelly's crusade to take down Heskel's army will see her leave destruction in her wake with a wide arsenal of weapons, complete with alternate fire modes and different ammo types. Her signature revolver, the tri-barreled Loverboy, brings enemies pain and players pleasure with both single shots and Old West-style hammer fanning action. Who needs a regular shotgun when you can load buckshot into your grenade launcher? Violent, over-the-top Bowling Bombs rip enemies apart with ease.
Ion Fury laughs at the idea of mandatory checkpoints and straight paths through shooting galleries. But, just because this is a true old-school first-person shooter doesn't mean we've ignored all the good new stuff the last two decades have brought. Headshots? Hell yeah. More physics and interactivity? You betcha. Widescreen, controller support, and auto saves? 3D Realms and Voidpoint have taken the best of both worlds and cooked it all into a bloody stew.

New to Ion Fury? Get Ion Fury + Aftershock for the complete experience.
Already own Ion Fury? Pick up Ion Fury: Aftershock for a full second campaign plus Arrange Mode, a mirror-world remix of the original campaign that integrates Aftershock’s new enemies, items, and weapons while reworking map progression, item placement, and enemy encounters.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−60% | 6.8Kreviews | 93% | — | $1.3M |
| $6.24−75% | 1.1Kratings | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 834 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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When it comes to modern retro-style shooters (Often called Boomer Shooters), Ion Fury is one of the best available right now. With a strong Futuristic theme helping it stand out from the other options that are usually some form of demonic/otherworldly monsters, Ion Fury's enemy design instead goes for a machine-punk cybernetically enhanced humanoids and lab experiments gone wrong. To combat these cybernetic foes, Shelly gathers quite the arsenal. Like a Revolver with an auto aim "deadeye" function, bowling bombs that can be rolled into enemies, an auto shotgun with a grenade launcher alternative mode, SMGs that can light enemies ablaze, and a Futuristic Crossbow that can charge to fire energy bolts in a spread pattern, many of the the weapons provide something different, and feel great in the hands of the player. However the stun baton can leave a lot of lot to be desired and mostly used to power generators for progression. The level design pushes the build engine to its limit with Towering skyscrapers and Sprawling interiors. I find the gunplay is at its best in these tight corridors within the interior levels where you don't know what might be behind the next corner or door, when there's plenty of objects laced about to use as cover, compared to say the more open levels where enemies will attack you from all directions. The level progression at first can be a bit tricky to wrap your head around, but over time it became second nature to observe my surroundings for the path forward. However, I do recommend a guide if you want to locate secrets as even for a Retro Shooter pretty much all of the secrets are seriously obscure, there is a limited use radar that can help, but these are usually only found as secrets themselves and only lasts for a short amount of time. All in All, The moment to moment gunplay is top notch, the amount of levels in the game is truly staggering and while some levels can be a bit drab in aesthetic there's a lot of levels that just are really great aesthetically in many parts of the game. Whether its the Corporate Offices, a secret underground laboratory, a Baseball Stadium, or a elaborate manor turned into a death trap, there's a lot more in here than just a cyber city and sewers.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 835 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
сеху
я уже играл в эту игру прежде, очень хорошо сделана и играется драйвово из плюсов: 1. вайб dark future, ощущается как городские улицы загнивают и корпорации разрастаются 2. саунд дизайн мое почтение, каждый выстрел из оружия вызывал у меня эрекшен 3. дизайн уровней, они большие, очень большие, я при 1 прохожждении путался куда идти и что делать 4. атмосфера, цветокор и освещение сделаны на уровне 10/10, мне это тоже понравилось 5. шутки и войслайны Шелли Бомб, это добротно из минусов (чиста мои придирки): 1. не все объекты имеют свои воксельные модели, иногда выбивается 2. движок build и соответсвенно прыжки фрик, я не мог нормально прыгнуть а так общее ощуещение и отзыв, игра прекрасная, одна из лучших шутеров современности с долей черного юмора, сейчас шутеры пытаются в реализм и онлайн, тут же сделали упор на конечного юзера как ему будет играться, 10/10, я всё спасибо
Pure Fun. Not a dull moment in the campaign :)
Ion Fury is a beautifully crafted FPS pushing the build engine to it's very limits and I loved it. Blood still tops my list of favourite Build games, but Ion Fury is now a close second. The weapons can take some getting used to, but once you do and it all clicks the game play loop is incredibly fun. All the weapons harmonise perfectly and you'll find yourself always using your whole arsenal with no weapon being left behind once you've found something better. The pistol is the finest in any FPS I have played, with it's lock-on mechanic solving the occasional issue of huge maps on the build engine as, although pretty rare, far off enemies can sometimes be hard to see. It's a long game, even longer if you choose to look for the hard to find, sometimes insanely hidden, secrets and you probably won't want to marathon the game. However I played a few levels here and there and enjoyed all my time with it. Thoroughly looking forward to playing the DLC.
absolutely crappy retro shooter with weird mouse accel and awful hitboxes.
Good boomer shooter. Retro graphics with modern gameplay features.
88% positive - how ? i liked nothing about this game and i usually like shooters. also lots of bugs.
It's a fantastic build-engine style shooter. If you want to relive the days of duke nukem style gameplay - play this masterpiece.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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