
In ION ASSAULT players wield thousands of Ion Particles to blast, fry and disrupt anything on screen as you see fit! GAMEPLAY WITH A TWIST: By centering its gameplay around its unique fluid and particle physics system, ION ASSAULT adds a twist to arcade style space shooters!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 8 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Asteroids with pretty particles and more dynamic gameplay. The only real issue I have with it is that enemies don't always respond to damage dealt, so there were moments when I doubted my approach. But no, just shoot everything.
A great space shooter game
Interesting game idea that feels like it was built from a particle tech demo, but unfortunately crashes often enough I couldn't play more than 10 minutes.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Italian, Japanese, Korean, Spanish - Spain
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
:)
Asteroid shooter with pretty effects
Game crashed so hard Windows legit said "if Control Alt Delete doesn't work, use the power button"
It is a supremely good arcade style game with simple controls
Jogo bastante repetitivo, basicamente um Asteroids mais novo, porém com mais coisa pra te dar trabalho (ter q ficar carregando o tiro enquanto desvia de TUDO), comandos bastante simples e respondem bem, havendo problema na "recompensa" por acertar um tiro, pois além de ser ruim/estranha a mira, a detecção por parte dos objetos destrutíveis também não é muito boa OU o tiro é meio que MUITO fraco pois não tem uma maneira fácil de identificar que você acertou seu ataque, o que por vezes torna muito frustrante (pensa assim, é como dar um tiro num fps e o inimigo n se mover, n sangrar, n fazer barulho, tipo..... NADA, como vc sabe que está causando dano?!). É um jogo com uma ideia interessante, mas ao meu ver, mal aplicado, por exemplo, gostei da ideia de ter que pegar partículas pelo espaço para poder carregar e atirar, porém com a quantidade de coisa acontecendo na tela fica difícil de saber o quanto está carregada a sua arma, assim como também não tem como saber quanto dano vc causa com seus tiros, muito menos se acerta (como disse antes). NOTA: 4/10 Cumpre ao que se propôs mas não acho que foi feito bem o suficiente, pra mim, está abaixo da média e considerando o preço de R$20, não creio que valha esse valor...
かつて Xbox360 でドはまりしたゲーム。なんとなくウィッシュリストに入れてたところ、75%引きという超お得なお値段になっていたので条件反射的に買ってしまいました。 そんなゲームにこんなことを言うのはたいへん残念なのですが…… 現時点では、おススメしません。 致命的ともいえる欠点が2つあります。しかもサポートされている環境が Windows XP/Vista/7 という状態(2024/06/29 現在)で放置されているため、今後改善される見込みも薄いです。 問題点その1:コントローラーを認識しない。 ゲーム起動後、スペースキーを押して開始、の画面では、コントローラーのボタンを押すとちゃんと反応します。 しかしその後はコントローラー入力はいっさい無視。キー操作しか受け付けません。steam上では Xbox コントローラーとして認識されているはずなのですが……ちなみに Fallout 4 ではこのコントローラーで問題なく遊べていますので、ゲーム側に問題があるような気がします。 問題点その2:ゲーム終了時、PCがものすごく遅くなる。 なんの処理をやっているのか分かりませんが、ゲームを終了させたとき、パソコンが非常に遅くなります。半ばフリーズしたような感じです。全画面表示でプレイしていた場合など、しばらく画面が真っ暗になったまま待たされたりします。ディスクアクセスしっぱなしというわけでもないようですし、なんでこんなに遅くなるのやら……。ただ、こんなふうにパソコン操作そのものに影響するような動作をするのでは、他の人におススメする気にはなれないですね。 将来的には改善されるかどうか分かりませんが(たぶん期待できませんが)、今の状態ではあまりお勧めできる状態ではありません。 ゲーム内容的には、私はかなり気に入っているゲームなんですが……。 いちおう、私が気に入っている特徴も上げておきます。 特徴その1:慣性のある独特の操作感。 自機の動きに慣性があり、加速・減速がふわっとした感じで動いていきます。入力が終わっても自機が止まるまで少し間があるため、敵を狙い撃つ・敵を回避する、などの動作には慣れが必要。しかし慣れてくると「この難しい機体を乗りこなしてるぜ!」という高揚感がわいてきます。扱いづらいからこその面白さ。 特徴その2:プレイの仕方で難易度を調整。 キャンペーンモードでのステージクリアの条件は、ステージ中の小惑星をすべて破壊すること。しかし次から次へと立て続けに破壊しまくると、敵の出現数などが通常より厳しくなります。連続破壊すれば得点アイテムが2倍、3倍のものが出現するようになりますが、敵も多く出てくるため自機も危険になるわけです。しかも、ハイスコアを狙うには得点アイテムを途切らせずに取得していく(つまりチェーンボーナス)必要がありますし、クリア時の残機ボーナスもめちゃくちゃ大きい。 得点のためにハイリスク・ハイリターンで行くか、残機確保のために安全策で行くか、自分なりに調整しつつゲームを進める必要があります。自分の腕前と相談しながらの戦略性が求められます。 ここらへんが気に入りそうな人は買ってもいいかもしれません。 あと現時点では確認できてませんが、Xbox 版でプレイしてた時は自機の色も選べたような。いっぺんクリアしないといけなかったかな? キーボード操作でのプレイは苦手なので、今の状態だとまったくクリアできる気がしないですが orz
Never did I want to play a twin stick shooter where I'm forced to solely shoot slow railgun shots after circling the stage for 8 seconds. Then I tried to alt tab and it hard locked my pc for about a minute.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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