
Take control of Invisible's agents in the field and infiltrate the world's most dangerous corporations. Stealth, precision, and teamwork are essential in high-stakes, high-profit missions, where every move may cost an agent their life.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.33/day in the week to Aug 4 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 831 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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A really excellent stealth game, the stakes are real, the atmosphire engaging, really top teir stuff. The story mode doens't have a ton of replayablity, but I keep finding my way back to endless mode every couple of months.... Grid based, overhead view of the map, and you can see gaurds line of sight-so long as you can see the gaurds. each agent has a set amount of movement, and you also have to keep track of power for your AI. Highly recommend cloaking devices, if and when you find good ones. Good luck.....
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 4K | 94% | $19.99 | |
| $3.2M | 6.5K | 78% | $19.99 | |
| $3.2M | 4.7K | 92% | $13.99 | |
| $3.2M | 7.4K | 89% | $29.99 | |
| $3.2M | 7.3K | 83% | $14.99 | |
| $3.2M | 5.8K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.2M | 8.3K | 83% | $24.99 | |
| $93.1K | 168 | 80% | $19.99 | |
| — | 0 | — | — | |
| $2.8M | 3.2K | 94% | $19.79 | |
| $8.5M | 19K | 94% | $14.99 | |
| $150.4K | 372 | 71% | $19.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ta gra jest fantastyczna, taka ukryta perełka. Jedyna wada jest to że jest za krótka, ale co jakiś czas wracam przejść od nowa.
:(
Fun little turn based tactical game. Took me a bit to understand how to play well, but once it clicked it was a lot of fun. Klei puts out a good product, easy recommend for fans of the genre.
This game has been pretty hard for me but I'm new to this style of stealth tactics game. Love it.
The best turn based stealth game to date.
well i like it
Tactical, fun, stylish, good difficulty scaling.
This was on my "maybe play" list, couldn't decide if it was for me. Then I saw that one of the Klei staff had shared some Invisible Inc (+DLC) keys and managed to snag the last one for myself. [b](Note that I only played with the DLC enabled, I did not try with it off.)[/b] This is a very interesting take on the genre that I found quite enjoyable. The mechanics are clear and fair, and you have some agency in how you play the game. The information you need to make intelligent decisions is provided in one way or another, and the interactions between your agents and the environment feel thorough. My only gripe is that this is rather short -- I assume this is by nature of the game & its genre: you don't want a run to feel like it's taking forever. It has the same kind of replayability you would see in "Into the Breach", but does has more variation between runs & the runs do take longer. The game additionally has mod support as well, which is always a good thing in my opinion. Overall, If I had known previously what I know now, I would have decided to get the game once it went on sale.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.