
Take control of Invisible's agents in the field and infiltrate the world's most dangerous corporations. Stealth, precision, and teamwork are essential in high-stakes, high-profit missions, where every move may cost an agent their life.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.33/day in the week to Aug 4 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 830 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I like this game. It is kinda stressful for a strategy game, but you can alter it to make it easier. It isn't very complicated, if you just play the game you should be able to figure it out.
题材类型独特; 故事及情节完整且新颖; 伴随着难度的提升,解锁了更多的服务器命令及装备,随着不同特工的选择,能打出更多更有意思的玩法; 1代的结尾是否预示着,在未来续作中,人类将要与人工智能为敌吗? 期待DLC及续作...
Jogo de estratégia por turnos, muito incrível Amo este estilo, arte bem feita história legal Valeu cada centavo, mesmo depois de anos de ter comprado ainda reinstalo pra jogar novamente.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 831 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very, very fun and challenging. Also, replayability is really high!
Um jogo com a pegada tática e stealth ambientada em um mundo Cyberpunk. É uma curta, porém divertida história. Acho que ela poderia ter uma campanha mais completa e longa. Fiquei com a sensação de que se tratava de uma demonstração. Quando ocorre o ápice da história parecia que o jogo ia começar...
A tactical squad-based rogue-like game. Unlike X-COM, this game is about stealth, the game discourages you from frontal approach. In fact it is really hard to permanently kill enemies in this game. KO'ed enemies will be revived after a few turns in alert state, which is even more troublesome. Thus, you need to calculate your moves well. I wish I could give it a perfect score. But the thing about grid based stealth is that in desperate situations when your plan didn't go very well, you can still get away with running/distracting enemies around the generated map, creating a stalemate situation turning the game into series of mundane tasks. Still, the game is well crafted. I would recommend anyone to try.
I've had some of the most fun experiences I've ever had in a game while playing invisible, Inc. The satisfaction of pulling off a mission by the skin of your teeth is unbeatable. That being said, the game can get quite difficult, right from the beginning. It's punishing of mistakes of all kinds, tactical and strategic, and can be frustrating at the beginning. I've actually only beaten the campaign on the easiest setting, but I'm getting close on Experienced. There are some tweaks to a few of the mechanics that I'd make, such as guards getting up from being KO'd after just 2-3 turns (I'd make this longer, but you can do that in the custom options). I'd also make the automatic alarm increment a bit slower, because I found that turning it off entirely made missions too easy, but at the default rate things can get dicey rather quickly. That all being said, if you like turn-based tactics games, you can't go wrong with Invisible, Inc.
재밌게 플레이했습니다. 엔딩까지 요원 업그레이드와 장비를 아무리 갖추더라도 크게 난이도가 하락하지 않는 적절한 난이도 입니다. AI가 멍청하기 보다는 플레이어가 전략적으로 이용하기 좋게 만들어진것 같습니다. 그만큼 AI가 단순하고 직관적이어서 크게 불합리한 부분도 없습니다. 정식 한글판이 없는게 좀 아쉽습니다. 세일할때 샀다면 충분히 만족할 만한 게임. 다회차 플레이가 가능하긴한데 쌓여있는 게임이 많아서 마무리합니다. 100시간 이상 즐길만한 게임인듯 하네요.
Amazing turn based stealth game
Pretty awesome. Game is more oritented on get in, grab it, and get out. The more time you waffle, the less chance you have to skedaddle. :D
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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