
Into the Radius is a single-player survival shooter in VR. Explore the Pechorsk zone filled with surreal landscapes and dangerous anomalies. Defend yourself with realistic firearms, recover strange artifacts, scavenge for loot, and uncover the mysteries of this unforgiving dystopian environment.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 18 → 1.29/day in the week after.
About
Dozens of hours of slow-paced suspenseful survival.
An unforgiving dystopian environment of the Pechorsk Anomaly Zone.
Diverse natural, industrial and urban locations with vast exploration potential.
Navigate with your realistic map, plan your route, climb over obstacles, scout out shelters, uncover loot caches, and try not to get killed.
Realistic handling of various classic and modern weapons.
Day and night cycle: scavenge for loot and scout during the day, sneak around and evade your enemies under cover of night.
Dangerous anomalies, bleak atmosphere, and urban exploration.
Explore miles and miles of forests, swamps, and crumbling industrial ruins. But be careful: the Radius is filled with deadly anomalies dealing damage to anyone foolish or daring enough to get close.
The place is swarming with hostile creatures — Fragments, Mimics, and more are roaming around 24/7 and will take every chance to let you know you are not welcome.

Into the Radius features a stunning variety of classic and modern firearms like the AKM Kalashnikov, PM, SKS Carbine, M9 Beretta, PPSh, FN SCAR, and many more with matching ammo. Realistic interaction, manual magazine loading with different ammo types, and weapon attachments.
Take care of your weapons — if they take damage or their condition deteriorates, they will begin to jam. Be sure to switch off the safety before you start firing! Realistic bullet physics causes ricochets, and bullets can penetrate different materials.
Your only means of survival is to sneak around with your detector, hunt for artifacts, and complete the missions assigned via the vintage UNPSC desktop at the base. Your trusty friends in the Radius Zone are stealth, silence, and planning.
Understand how to navigate the terrain, move slowly, take cover, crouch, sneak, and beware of the threats around you!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 848 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Наиграл в районе 10 часов, что довольно немного, игра потребует явно сильно больше времени. Но впечатление уже сложилось. Основная мысль: после HL Alyx и других игр нужно прям привыкать к некоторым вещам, а точнее к одной, но ключевой: чтобы подбирать предметы и взаимодействовать с "мелочевкой" (затворы, открывашки) - нужно зажимать курок на контроллере. То же самое касается "дальнего подбора": если в HL Alyx нужно просто навестись и дернуть на себя, то тут нужно как бы выбрать курком и только потом "схватить". Как я понял это нужно по той причине, что когда у тебя на столе рассыпаны патроны разных типов, к примеру, так проще выбрать что именно ты хочешь схватить. Это была прям основная эмоция непонимания в игре. Ну и иногда игра не совсем точно понимает что я хочу сделать - не уверен, проблема ли это треккинга, или того что игра не пытается "угадать". Или наоборот - пытается, но не угадывает. Типа завел руку за левое плечо (рюкзак), а достаю оружие которое висит за правым. Ну да ладно, это мелочь. В целом игра ощущается хоррором. Я прям вспомнил жутко было в сталкере в одиночку где-нибудь на янтаре находиться. Тем не менее, специально она не пугает, это просто общая атмосфера опасности и одиночества. Ну и хихикающие девочки в ночи, да. Тем, кто хочет сталкер, поиграться с оружием (ля, минуты 3 искал где на MP5 рукоятка затвора)) и плотно залипнуть в VR - настоятельно рекомендую.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese*languages with full audio support
Hours played at review time, across 853 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Первая граната всегда под ноги
Damn good post apocalyptic VR game. A bit un-optimised, you'll definitely feel the jank depending on your system. I kinda wish it was longer.
While it took me approx 2-3 years to finally finish this game through several phases of playing VR, I absolutely enjoyed it. While the game was recommended to me by a friend as a "Stalker like", it quickly became evident that although the games setting, style and gameplay is indeed very similar to Stalker at times, it set iself apart and above all became much more than what i was hoping for and expecting. Looking back at it, the game is - sometimes - indeed pretty barebones, especially compared to its sequel in some aspects (though the sequel - still in early access - is missing some core features of this one (im looking at you gas mask)). But it will forever maintain its very special and loveable charme. Absolutely can recommend this game. It could go down in gaming history as a VR classic.
It's an amazing game! A little scary at times, but that's kind of the point. very immersive, though depending on your computer specs and what type of drive you put it in, it can get pretty jittery. A must-purchase for anyone who likes VR shooters.
Тягомотина, как вторая работа. Рекомендую)
genuinley one of the best VR games ever created
This is peak VR. Absolutely quintessential. Everything feels natural, movement and grabbing is fluid, everything is dialled in with a high level of polish, it just works flawlessly. I can honestly say that is this one of the few VR titles that doesn't have any "VR jank" to it, as I stated, this indeed highly polished. The gunplay is exceptional, it is truly the best gunplay out of any VR game I have played. Into the Radius has atmosphere in spades. The visuals and sound design work in unison to create a memorable and immersive experience. I was initially put off by the enemy design, believing that the solid black shapes would break immersion, however I must say that they have won me over. I enjoy blasting those mimics to hell and back again.
One of the best VR games ever made. Sometimes a little buggy, sometimes a little jank, but nevertheless an experience that is so fitted to VR that it should be considered as influential to the hobby as Half Life Alyx is. The gunplay and combat is perfect- just enough mechanical interaction to not make it overly complicated but still engaging. The atmosphere is on par with its inspiration, STALKER, and at points even more immersive. If there is one game, other than HL Alyx, that everyone should play after buying a VR headset - it should be Into the Radius 1.
Говорят, что на VR нет хороших игр кроме Писи Алекс... Ну а это что? Бегаем по локациям доджим аномалии, убиваем мобов, лутаем артэфакты и полируем стволы. Из минусов геймплея, расстроила конечная локация. Лучшее оружие разблокируется только к концу игры а конец игры это 30 мин узких коридоров и в конце смотрим сюжетную концовку.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6M | 7.5K | 95% | $24.99 | |
| $6M | 12.4K | 85% | $11.99 | |
| $6M | 23.5K | 71% | $9.99 | |
| $6M | 16.8K | 93% | $15.99 | |
| $6M | 10K | 80% | $14.99 | |
| $6.1M | 19.9K | 89% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.2M | 3.1K | 91% | $19.99 | |
| $124.8K | 315 | 78% | $19.99 | |
| $28.8K | 113 | 71% | $9.99 | |
| $2.8K | 43 | 49% | $1.99 | |
| $2K | 17 | 53% | $5.99 | |
| — | 0 | — | — |