
Texas, 1980. Walton City has fallen to a zombie outbreak. Lead a band of desperate survivors from refuge to refuge by scavenging, crafting, and fighting in a relentless struggle for survival. Plan wisely, stick together, and — above all — keep moving if you want to make it out alive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.57/day in the week to Aug 26 → 16.57/day in the week after.
About
Into the Dead: Our Darkest Days is a side-scrolling shelter survival game that tasks you with guiding a desperate group of zombie apocalypse survivors to safety. Craft weapons, scavenge resources, balance your group’s needs, and try to get everyone out of danger alive.
Texas, 1980. Walton City is a sprawling, coastal metropolis in the grip of a scorching heatwave and crippling economic crisis. Everything changes when an unstoppable zombie outbreak reaches US shores. Walton City is soon overrun by hordes of the undead, the few remaining survivors cut off from any chance of outside help. Forced to band together, these everyday people must chase their only chance of survival by escaping the city.

Gather a group of ordinary people who have been left shaken by the sudden zombie outbreak that has devastated their city.
Establish upgradable shelters to house your survivors and protect them from the zombie threat — but remember that no barriers can keep them out forever.
Keep moving from refuge to refuge to stay one step ahead of the encroaching zombie hordes. Every night, your barricades will be under their relentless attack. And if they break through, your survivors will pay the price.
Balance the physical needs of the group, like Hunger or Exhaustion, as well as psychological needs like Despair. Heal survivors from injuries like Broken Ribs and try to manage traumas like Nightmares.

Creep through the remains of Walton City to scavenge precious resources, risking the life of each survivor as they encounter both zombie and human threats. Stealth is key to survival.
Choose whether to run from a fight or engage in brutal combat with whatever weapons you can find or craft. Not everyone is a natural fighter, but desperate people will do anything to survive.
Convince others to join your group or cut them down and claim their resources as your own.

Test your humanity as you make tough decisions on who will live, who will die, and who will be left behind.
Inhabit the rich and atmospheric cityscape of Walton City, the once-bustling metropolis now an eerie ruin swarming with zombies.
Craft tools, weapons, and shelter upgrades to better equip your survivors for the struggles ahead, or give them a moment of comfort and familiarity in their dangerous new world.
Encounter a varying world which makes sure that every playthrough is a new experience.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.8Kreviews | 89% | — | $8M |
| Free | 0ratings | 0% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1243 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is very simply just "This War of Mine" with a zombie skin. That doesn't make it a bad game, but go in knowing if you have played This War of Mine that this is the exact (and i do mean, EXACT) same game only with zombies. There is ZERO originality here.
ea版就看主播玩,感觉满有意思的。更新了一年后又再来玩一下,总体还是觉得蛮好的。前期搜集的时候很上头的
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8M | 12K | 87% | $16.49 | |
| $7.9M | 13.4K | 88% | $29.99 | |
| $8M | 16.2K | 90% | $19.99 | |
| $7.9M | 17.8K | 77% | $29.99 | |
| $8M | 12.7K | 84% | $11.99 | |
| $8M | 10.3K | 95% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $43.7K | 85 | 93% | $14.99 | |
| $6.2K | 50 | 82% | $4.99 | |
| $2.1K | 21 | 19% | $4.99 | |
| — | 0 | — | — |
Every market we collect.
Reviews, worldwide (the counter carries no country): 97.88/day in the week to Jul 19 → 11.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Italian, Traditional Chinese, Thai, Japanese*languages with full audio support
| $29.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Phenomenal game that makes you actually care for your survivors. I do wish their was more survivors, but the map is great and poi's are very good. The missions are good and the story makes sense, Can't wait to see what the 1.0 release will be like.
While I am giving this a Thumgs Up, and I genuinely enjoy parts of it, I'd also advise caution to new players as the game does have it's quirks that to some may be very frustrating and downright "problematic". The game has a very steep difficulty curve if you play it as it is intended. Weapons will be rather rare unless you already know some of the games locations and which to prioritize early. Some survivors are also downright useless in terms of the perks they provide whereas others are really good. Combad too definitely requires getting used to but once you get a hang of it, learn to prioritize your stealth and scout approach, it is actually rather easy to deal with. Special Zombies can definitely make it a challenge tho (RIOT zombies for example are just health sponges, but grenades take easy care of them, if you don't have any, try to bait and avoid). Initially, weapons very low durability certainly will prove a challenge for new players though. So will food scarcity until you learn which buildings to prioritize. There are also events that take place, such as increasing world difficulty after a while, a permanent water outage (meaning you better have a lot of bottle water ready, as you will need it for cooking), and others. There are also still some quirks with combat sometimes feeling janky or unresponsive on dodge windows, and certainly executions making you really vulnerable to attacks, as you receive now immunity during an execution, most weapons make a lot of noise, some having really long execution animations, and you can not cancel it. But the devs have improved A LOT, have also listened, and provide options for feedback, which they seem to respond to every now and then (once collected). It is still rough around the edges but it is a gem, and in some ways similar to This War of Mine. Kind of about as punishing, just in very different ways. So if you are looking for a more fun and relaxed zombie survival game, this is not really it, altho the devs following popular request have added options to manually alter difficulties (likelihood for deep infected wounds, hunger drain rate, sleep drain rate, etc etc), if you want to build a single base, this is not your game. You will have to move eventually due to zombies besieging your base and becoming more ferocious, and because locations can only be looted within a certain range of your home base, and that range can not be extended. so eventually you gotta move on (unless you cheat). Good game, but not everybodies basket.
想扔鞭炮引怪,然后背包切换手雷,发现背包锁住了,选择不了物品,只能捡东西的时候换,这是bug还是设定。另外有些灯坏掉的地图,黑暗的时间太长了。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。。
ดีหมด แต่อยากเล่นต่อ พอจบกดเปลี่ยนผู้รอดชีวิตไม่ได้ ต้องเริ่มเกมใหม่
ゲームは非常に面白いが、steamクラウドを利用してゲームを進めるのはおすすめ出来ない。 当方pcとDuckでプレイしていたが、 クラウドの更新が反映されない不具合が多発する。 ニューゲームから始めるとオートセーブされず、続きからプレイ出来ない不具合が頻繁に発生して、サポートに問い合わせましたが、もっと情報を下さいばかりで、全然改善しなくて多くの時間を浪費しました。設定からセーブデータをクラウドで保存するかどうか変更出きるので、クラウドを使用しないことを強く勧めます。
喜欢!已经玩了不知道多少周目了,话说能不能完善一下关系系统,比如父女,夫妻,兄妹这种有血亲或者亲密关系的,一方死亡,另一方的反应肯定会和别人有所区别吧
🗑
The sound design is just sooooo good, absolutely love it
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.