
Texas, 1980. Walton City has fallen to a zombie outbreak. Lead a band of desperate survivors from refuge to refuge by scavenging, crafting, and fighting in a relentless struggle for survival. Plan wisely, stick together, and — above all — keep moving if you want to make it out alive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.57/day in the week to Aug 26 → 16.57/day in the week after.
About
Into the Dead: Our Darkest Days is a side-scrolling shelter survival game that tasks you with guiding a desperate group of zombie apocalypse survivors to safety. Craft weapons, scavenge resources, balance your group’s needs, and try to get everyone out of danger alive.
Texas, 1980. Walton City is a sprawling, coastal metropolis in the grip of a scorching heatwave and crippling economic crisis. Everything changes when an unstoppable zombie outbreak reaches US shores. Walton City is soon overrun by hordes of the undead, the few remaining survivors cut off from any chance of outside help. Forced to band together, these everyday people must chase their only chance of survival by escaping the city.

Gather a group of ordinary people who have been left shaken by the sudden zombie outbreak that has devastated their city.
Establish upgradable shelters to house your survivors and protect them from the zombie threat — but remember that no barriers can keep them out forever.
Keep moving from refuge to refuge to stay one step ahead of the encroaching zombie hordes. Every night, your barricades will be under their relentless attack. And if they break through, your survivors will pay the price.
Balance the physical needs of the group, like Hunger or Exhaustion, as well as psychological needs like Despair. Heal survivors from injuries like Broken Ribs and try to manage traumas like Nightmares.

Creep through the remains of Walton City to scavenge precious resources, risking the life of each survivor as they encounter both zombie and human threats. Stealth is key to survival.
Choose whether to run from a fight or engage in brutal combat with whatever weapons you can find or craft. Not everyone is a natural fighter, but desperate people will do anything to survive.
Convince others to join your group or cut them down and claim their resources as your own.

Test your humanity as you make tough decisions on who will live, who will die, and who will be left behind.
Inhabit the rich and atmospheric cityscape of Walton City, the once-bustling metropolis now an eerie ruin swarming with zombies.
Craft tools, weapons, and shelter upgrades to better equip your survivors for the struggles ahead, or give them a moment of comfort and familiarity in their dangerous new world.
Encounter a varying world which makes sure that every playthrough is a new experience.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9Kreviews | 90% | — | $8M |
| Free | 0ratings | 0% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1218 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Into the Dead: Our Darkest Days — это сайд‑скроллер про выживание в зомби‑апокалипсисе, события которого происходят в Техасе 1980 года. Вы управляете группой выживших: днём укрепляете и обустраиваете убежище, ночью добываете ресурсы. Тут немаловажен стелс: шум привлекает орды зомби. У персонажей разные навыки, а смерть перманентна — ошибки обходятся дорого. Рекомендую, особенно любителям тактических выживалок вроде This War of Mine. Предварительная оценка на этапе раннего доступа — уверенные 8 из 10 баллов.
Ya ben bunu geçen yıl oynamışım da önermeyi unutmuşum. Neyse yakın zamanda gene felaket sardı dedim bari şimdi önereyim, oldukça keyifli çünkü. This War of Mine + zombi oyunu. Zaten bunu yazınca çakarsın olayı ama bu oyunun amacı hayatta kalmaktan ziyade kaçmak. Onun dışında üs kur, takas yap, yemek yap, başka hayatta kalan kişileri ekibe kat derken akıp gidiyor. Yalnız inanılmaz geriyor adamı. Bazı bölgeler zombi yığını resmen, bulmaca gibi her birini teker teker söküp etrafı temizliyorsun. Kaçmak ana amaç demiştim, Walton şehrinden çıkmak için uğraşıyorsun. Hikaye bu, piçerik yok başlangıcı böyle zaten. Keşke üslere daha fazla dekorasyon ekleme, ne bileyim elemanlar için farklı kıyafetler falan olsa. Bu şehirden kaçma noktasını bir tık geriye çekip hayatta kalmayı bir tık ileri taşısalar enfes olacak. Oyun erken erişimde ama başından sonuna kadar oynanıyor, tam oyun yani. Yalnız bazı haritalarda optimizasyon sıkıntıları var, bir de bir malikane haritası var, orada oyun inatla çöküyor (mecburi bir alan değil) onun çözülmesi lazım. Tavsiye edilir mi? Edilir.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 97.88/day in the week to Jul 19 → 11.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, German, Spanish - Spain, Korean, Portuguese - Brazil, Russian, Italian, Traditional Chinese, Thai, Japanese*languages with full audio support
| $29.99 |
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Não me entendam mal, mas zerei esse jogo a meses atrás de "outras fontes" porque é difícil um jogo me prender, e eu amei o jogo. Hoje faço questão de comprar por aqui, quero experiênciar cada atualização e acompanhar esse desenvolvimento.
One of the best zombie games, don't let other people tell you different. In terms of zombie base survival realism its the best. It's a more manageable state of decay, more intuitive than project zomboid, good enough combat to make a enjoyable gameplay cycle. Pros: Great management system Fun repetitive gameplay Cool missions Zombie this war is mine Rewarding to find resources Cool NPC interactions Zombie variants Cons / Ideas for improvement / DLC? : Cool idea for base defense, where maybe a horde attacks and you have to gun down hundreds of zombies. Makes gun and ammo collecting a more deeper system Resources at random can create constraints which you'd go to certain areas for no reason Needs full automation and survival mode, where instead of escaping, you survive for as long as possible with the hordes i mentioned earlier, adding resource creation such as creating fasteners etc. Maybe add mines? or some kind of harvesting mechanic with characters who harvest resources such as wood and metal to refine resources. Maybe for final day of survival mode make a super zombie or a really large horde.
能不能出一个谈恋爱→怀孕→生孩子→养孩子,这几个功能啊。游戏是好游戏但功能太少了,内容也少 2026年6月27日游玩后评价,出去拾荒满血被丧尸抓了一下直接重伤,回家绷带急救包啥都用了,第二天直接尸变,把我最喜欢的角色弄死了,我真的不理解重伤尸变这一设定,而且食物腐烂也是纯纯的垃圾设计,本来丧尸世界食物就短缺,玩个游戏非要弄个腐败弄得来跟现实一样,是玩家在玩游戏而不是游戏玩玩家,我真的是服了
=== Gráficos === 🔲Atari 🔲140p 🔲Aceitável ✅Bom 🔲Ótimo 🔲The Witcher 3 🔲Cada frame foi pintado por Da Vinci === Requisitos === 🔲Qualquer coisa que conduza energia 🔲Uma calculadora com 1 pilha 🔲Um celular ✅Um pc de entrada 🔲Pc com CPU e GPU muito boas 🔲Pc da NASA === História === 🔲Nenhuma 🔲Tem uma historinha 🔲Uma história digna de prestar atenção ✅Muito boa 🔲Feita pelo Tolkien (prepare o coração) === Jogabilidade === 🔲Precisa de dois dedos pra jogar 🔲Aceitável (4 dedos pra ser específico) ✅Jogabilidade bacana 🔲Jogabilidade excelente === Complexidade === 🔲Jogo da velha é mais complexo 🔲Fácil de entender ✅Fácil de aprender, difícil de dominar 🔲É daqueles jogos que as pessoas ficam estudando 🔲Precisa de, no mínimo, 2 doutorados === Dificuldade === 🔲Seu cachorro consegue 🔲Fácil ✅Médio 🔲Quase Dark Souls 🔲Dark Souls 🔲Esquece, o ser humano não é capaz de zerar === Tempo de jogo === 🔲Da jogar enquanto ouve 1 música ✅6h 🔲12h 🔲24h 🔲48h 🔲72h 🔲Você começa, seu neto termina === Áudio, músicas === 🔲Beep 🔲É melhor jogar no mudo ✅Aceitável 🔲Muito bom 🔲Músicas escritas por Hans Zimmer 🔲Mozart escreveu junto com Beethoven === Bugs === 🔲Nunca vi nenhum ✅Pequenos bugs 🔲Pode ficar irritante 🔲Pode estragar a gameplay 🔲Ubisoft === Publico === 🔲Crianças 🔲Adultos 🔲Jogadores casuais 🔲Jogadores profissionais ✅Tudo e todos === Compensa Comprar? === 🔲IT'S FREE 🔲Preço justo 🔲Compre se tiver dinheiro sobrando ✅Espere uma promoção 🔲Caro demais não recomendo 🔲Mais fácil você queimar seu dinheiro === Nota final === ✅ 9.0/10
J'ai passé plus d'heures sur Into The Dead que sur This War of Mine donc je vais contredire certains avis. Une pâle copie? Je pense que le jeu se veut différent même si il emprunte beaucoup des mécaniques de TWoM, j'apprécie le fait de ne pas être limité dans le temps et surtout l'approche plus fun de ce jeu avec le côté "versus zombies des années 80", bon OUi, il y a beaucoup de contenus manquants en comparaison. This War of Mine est un bon jeu quand on regarde les autres jouer (ce que j'ai préférer faire) car il est trop punitif pour rien, Into the Dead se veut plus accessible et puis c'est bien plus drôle de jouer des survivants qui ont envie de vivre dans un univers décalé, plutôt que de jouer des dépréssifs au bord du suicide dont on sait même pas pourquoi on a envie de leur donne une chance de vivre car ils ont un ordre de priorités très douteux... This War of Mine est surcôté, surexagérer, avec une I.A. trop scriptée, et des "survivants" en temps de guerre qui pensent qu'avoir leur jouet préféré est plus important pour le bien-être que de simplement être heureux d'être encore en vie avec une boîte de conserve en main... et après je lis "qualité scénaristique qui reproduit bien la réalité".... C'est sur qu'être capricieux lors de la fin de son monde est tout à fait réaliste. Je pense que Into the Dead Our Darkness Days sera, à terme, meilleur que TWoM pour des raisons évidentes: il n'est pas fini, il intègre une thématique qui touche un plus large public, il intègre l'horreur mais il est bien plus fun de part sa thématique et son univers décalé.. Puis il a l'air de bien s'y prêter à un possible mode "sandbox". L'autre point fort du titre, c'est la possibilité de personnalisé la difficulté au point d'ajouter un système de "checkpoint" qui permet de recommencer une zone si on meurt et donc de rendre le jeu moins punitif. Mais bon, je vais arrêter les comparaisons car je peux pas comparer un jeu qui m'a lasser , avec un jeu qui m'amuse.. les deux se valent mais pour des publics différents.
Yeah but nah. I played the demo a year ago, I bought the game and played now. The concept is good, graphics decent, complexity just enough but combat hasn't changed and it's ♥♥♥♥. If you miss your first strike then it's game over soon. Not to mention the classic trope "weapons break after hitting 5 zombies". For a "broken bottle" I get it but bone saw or halebard?? It's a shame as this could be a great casual game, something to enjoy 1-2 h in the evening, with a focus on the story (like Rebuild 3) but right now it tries to be Grim Dawn and "git gud" ♥♥♥♥♥♥♥♥. Wait for combat update news otherwise you'll end up with another game in the library that took a bit over the 2h refund limit to figure out it sucks.
Отличная адаптация This War Of Mine под зомби сеттинг с интересным геймплеем
Great game, insane replayability, great amount of content + they are adding more. Skill trees and character balancing was a great addition to the game making most pairs on equal viability, (some are still better than other due to generally more useful perks). Would like to see a rehaul and add some more survivor vs survivor combat due to when you are close to/at endgame there is almost no risk (zombies are very easy to manage), and there are really only a few levels where you encounter hostile humans. I don't really understand the hate towards the current combat, although they did say there would be upcoming changes to fix/change combat. Overall it's an amazing game and I'm excited to see what the full release has in store, would highly recommend purchasing this game.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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