
Control powerful mechs from the future to defeat an alien threat. Each attempt to save the world presents a new randomly generated challenge in this turn-based strategy game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Sep 4 → 8.14/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Xbox, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1023 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Probably one of the best strategy games ever made.
chess
breached my pants
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 480.71/day in the week to Jul 18 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Arabic*, Korean* +5 more
| $14.99 |
| 188ratings |
| 92% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
| $14.99 | — | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Needs a fishing minigame.
The best tactical turn-based game EVER ! And the Ben Prunty OST.... Damed! This game is good!
刚开始玩摸不着头脑B站上也没有相关的攻略,多死几次后发现怎么玩了就挺有趣的。
Очень люблю эту игру! Наверно самая моя любимая игра! Играю на RTX 5080, зачем только железо обновлял, а играть больше не во что, все что выходит, все пустое. Но играю на пиратской версии, в стим версии плохое масштабирование под 2560х1440, играть невозможно, картинка не четкая.
I think this game has potential, but it's not there yet. It's all great until the game puts you in an un-winnable situation that you have no control over, forcing you to gamble with a 90% chance that you lose on the spot. I've had this happen to me multiple times and I've only played for a couple of hours. I think they just have to add something that makes sure that whatever the current situation is, it has at least one possible solution that doesn't involve RNG. But at least for right now, the game is not very fun. And this is coming from a person who loves puzzle and strategy games.
Adictivo
与其说是战旗游戏,我更觉得战旗只能表示它的玩法,而外皮套的是肉鸽,本质则是一个解谜。肉鸽的皮套其实给了设计广度上很大的偷工减料的空间,不用整一个又长又俗套的剧情,也不需要不停引入花里胡哨的词缀概念,仅用4+1张图就完成了游戏的全部内容,而重复的肉鸽体现在不同的初始机甲和驾驶员,以及路途中的简单升级。但是这个皮套并不能减少掉整个游戏的设计量,反而正因为每个关卡都带有解谜性质需要细微得调整游戏的难度,谜一定得有解,谜一定得难解,所以在这个肉鸽和策略的微妙平衡之下完成谜题的设计还是蛮有设计难度的。我都不敢想小时候要是拿到这个游戏会有多开心多喜欢,一定会搓满一沓稿纸吧,毕竟只能回溯一次这一点真是死死地踩住了我这样的试错王的命门。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $366.1K | 699 | 81% | $19.99 | |
| $306.4K | 996 | 75% | $9.99 | |
| $10.6K | 111 | 92% | $4.19 | |
| $2.8K | 27 | 85% | $4.19 | |
| $6.2M | 7.2K | 82% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10M | 22K | 93% | $19.99 | |
| $10M | 12.8K | 80% | $29.99 | |
| $9.9M | 14.7K | 54% | $29.99 | |
| $9.9M | 20.5K | 80% | $19.99 | |
| $9.9M | 12.5K | 76% | $39.99 | |
| $10M | 21.8K | 89% | $17.99 |