
UPDATE 28 AVAILABLE - Interstellar Marines is an immersive tactical sci-fi First Person Simulator in the making, offering a unique blend of tactical gameplay, dynamic environments and non-scripted AI. Play Singleplayer or Co-op/PvP on servers around the world.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
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Reviews
Themes across 807 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
dead game
I have throughly enjoyed the game thus far. I can not wait to see how far they go with this!
coll game
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 807 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
KAKA
Ne L'achetez pas, plus aucune MAJ depuis 2019. Ça fait 5 il ne sera jamais finit.
Good game, only complaint is that the assault rifle only has 22 rounds, would be pretty dope if it was 30
I honestly think this game doesn't get enough credit for what it is. It is fun and scary at times it is simple enough to learn, but has a decent level of difficulty.
For 10 bucks this is a pretty cool game. The AI will shred you on here though. It's better with a few buddies and if we can build up the community it would be pretty awesome. DON'T BUY THE SPEARHEAD EDITION! At least until the Devs show some support. The 4 pack is a pretty good deal IMO. I'd love to pop some heads on this but I always have a soft spot in my game heart for the obscure games like this.
I was in first wave of pre-orders because their online demos showed great potential for the game mechanics and design ideas. Almost decade later, I still dream and hope this to come out, but I have forgotten it because development doesn't go anywhere anymore. The developers made huge mistake, they tried to get their foot on multiplayer competition arena and heavily focused to organize PVP competitions. Didn't work. No, not at all. People warned them that it is totally wrong direction, that focus to Single Player only first. But they insisted that MP helps them to balance things. Sorry, but we were correct - you can not compete with Counter-Strike, you will lose. Now 3 years ago they would had a great opportunity to at least then make a Battle Royal map or two for it, 4 x 4 km and game for 52 players or so. But even that was missed. So why do I miss this? This game still has one of the best mechanics, best polished functions for weapon handling. Those were already in their online demos back in the time. The weapons actually feel different, they have different functions. The character velocities, weight/mass and all are very finely designed. The map designs were nice, and graphics are good even for such old game already. Effects are beautiful and not "on your eyes" bling bling like commonly these days, but has the realism in them. Like how the helmet works with weapons etc. It is just that multiplayer should have been focused year or two after the single player. Sad that game didn't get its deserved team management to truly push it through with a good funding.
its dead i got this damm years ago adn I haven't even botherd to try install it again it was boaring and there was nothing like what they made it out to be and i wouln't be surpised if the develpers just took the cash and went bye
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