
Insurgency: Sandstorm is a hardcore tactical FPS built on lethal close-quarters combat and ruthless intensity. Every bullet count, every step matters, and teamwork is your only path to survival in the brutality of modern warfare.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.14/day in the week to Sep 4 → 19.71/day in the week after.
About

Insurgency: Sandstorm delivers hardcore tactical combat where death is instant, ammunition is precious, and victory demands skill and coordination. Experience modern warfare's raw brutality through deadly ballistics, devastating artillery strikes, light attack vehicles, and HDR audio that puts the fear back into combat.

Push through war-torn streets, secure objectives, and survive lethal firefights. With no crosshair, minimal HUD, and realistic damage, every engagement demands tactical awareness and precision. Manage your ammunition carefully, use cover wisely, and coordinate with your squad—because in Sandstorm, there are no second chances.

Modern combat rewards those who communicate and adapt. Choose from specialized classes, coordinate devastating support strikes with your spotter, and respond to constantly shifting frontlines. Individual skill matters, but teamwork wins the fight.

Battle in intense PvP matches with up to 14v14 players or face relentless AI in co-op missions that demand tactical precision and squad coordination. Whether you prefer competitive firefights or cooperative survival under pressure, Sandstorm delivers.

Powered by gritty visuals and an unmatched soundscape, the chaos of combat comes alive without clutter or distraction. This isn't your typical shooter—this is war as it truly is: brutal, ruthless, and unforgettable.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 133.3Kreviews | 85% | — | $63.3M |
| $9.99−75% | 10.8Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1459 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game
本作女主角之一。 说话风格类似前作《魔女的夜宴》里的赤城,有着浓厚的古人腔调。 神刀“丛雨丸”的管理者。丛雨作为献祭品成为“丛雨丸”的管理者,守护着“穗织”这片土地,认拔出刀的有地将臣为主人,将臣对丛雨的称呼是丛雨酱、小雨。在穗织本地人的一片“丛雨大人”中格格不入 存在有数百年了,像幽灵一样的姿态,但否认自己是幽灵,且普通人无法看到或触碰到丛雨。具有朝武家族血脉的人(芳乃及茉子)可以看到丛雨,蕾娜因为长期触碰碎片也可见,将臣则是兼有吸入碎片及被丛雨丸选中。 性格有小孩子的一面,也有大人的一面。 不过基本上都是小孩子的一面居多,平时是一个很有元气开朗的女孩子。 其实很胆小,非常怕幽灵鬼怪,和有地将臣一同去与朝武芳乃和常陆茉子会合时曾唱歌壮胆。 没有身体,无法进食和洗澡,但是能感受灵力的存在,所以对供奉给神的酒、有灵力的温泉有舒服的感受。 在角色歌专辑封面里,丛雨身旁的花是红色的石蒜花(曼珠沙华),花语是“无尽的爱情”,可能也是在暗示丛雨的刀魂身份。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 5816.6/day in the week to Jul 16 → 13.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Simplified Chinese, Russian, Spanish - Latin America, Spanish - Spain, Traditional Chinese, Korean, Danish, Finnish +11 more
| $29.99 |
| — |
| 92% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
считаю Insurgency одним из лучших полу-аркадным полу-реалестичным шутером, один из лучших баланс и реализма и аркады, вроде персонаж погибает от 1 пули но при этом может быстро возродиться, карты по сравнению со своими свестниками кажутся большими, но при этом они хорошо сбалансированы, оптимизация игры тоже радует одна из самых лучших, в целом свою нишу она полностью заслужила.
top
waste of time and money
Been playing Insurgency from the first version about 12 too 15 years now , it's more honest than most modern games . Enjoy , Have fun , Keep killing , Don't die , Good Luck
Купленные дополнения отсутствуют в игре, в библиотеке есть. Купил за игровую валюту предметы и после выхода из игры они исчезли, игровую валюту при этом не вернули! Служба поддержки мертвая
和朋友开黑PVE很快乐,就是自爆兵说来就来很让人心肺骤停。
война Израиля и Сирии взял рпг и начал прицеливатся после чего ко мне подошёл союзник и со словами за Россию воткнул мне нож в спину, полсе чего я зашёл в игру
Life long FPS player here. Started with COD, fell in love with fps' through Battlefield 3, and the rest is history. This game is something special and im extremely excited to see where they take Insurgency moving forward. I'm predominantely a pve player, and the pve in this game is PHENOMENAL. Such a fun balance of mil-sim and arcade shooters to make something truly unique that still holds up like fine wine, years after release. Easily one of my favorite games
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
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| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $63.3M | 73.9K | 89% | $29.99 | |
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| $63.7M | 46.4K | 91% | $63.99 | |
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| $62.9M | 146.3K | 96% | $29.99 |