
inKONBINI: One Store. Many Stories is a cozy slice-of-life game about running a small-town convenience store, inspired by early 1990s Japan. Meet regulars, stock shelves, and watch quiet, everyday moments turn into meaningful stories.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
inKONBINI: One Store. Many Stories is a cozy, narrative-driven slice-of-life game with light simulation elements, centered on human connection and everyday moments.
Play as Makoto Hayakawa, a college student spending her summer behind the counter of a small-town convenience store, in a colorful world inspired by early 1990s Japan.
Your days are shaped by simple, tactile actions. You stock shelves, tidy displays, and prepare the store for customers, not to optimize numbers, but to settle into a comforting rhythm. Between tasks, you explore the store and its surroundings, notice tiny details, and connect with regulars whose lives gently intertwine with yours.
Through branching conversations and meaningful choices, your interactions shape relationships and reveal intimate stories of a close-knit neighborhood.
A Cozy, Routine-Driven Store Experience
Engage in light storekeeping activities like stocking items, organizing shelves, and ordering goods. These moments create a calming flow that supports exploration and storytelling rather than complex management.
Narrative Focused Interactions
Experience branching dialogue and meaningful choices as you learn about the lives, routines, and secrets of your customers.
Nostalgic Early 1990s Atmosphere
Immerse yourself in a Japan-inspired setting with soft visuals, warm lighting, and lovingly crafted details that evoke comfort and familiarity.
Toy Capsule Surprises
Collect and discover charming capsule toys from the store’s gachapon machine. Each capsule holds a small surprise, adding moments of delight and curiosity to your daily routine and inviting you to uncover every little treasure inside.
Soothing ASMR Inspired Soundscape
Enjoy a peaceful ASMR-like soundscape filled with subtle everyday sounds that enhance relaxation and presence.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $15.99−20% | 1.1Kreviews | 86% | — | $732.7K |
| $24.99 | 861ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 188 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I like how it is calming and has a interesting storyline
love this little gem. hard to recommend with its full price tag, but a lovely short game with tremendous soul!
Игра очень скучная, сам магазин и его обслуживание прикольные, но вечные скучные диалоги, которые нельзя пропускать выматывают. Вы постоянно будете стоять у кассы по несколько минут, так как клиент один, и нужно ждать пока он выберет продукты. Истории слащавые и неинтересные, прошла игру только для галочки, больше играть в это сил не было.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Japanese*, Russian, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Korean, Traditional Chinese*languages with full audio support
| $24.99 |
| 428ratings |
| 86% |
| — |
| not modelled |
| $19.99 | 4ratings | 96% | — | not modelled |
| $19.99−20% | — | — | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 188 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Приятная, тихая и спокойная игра, которая медленно проводит тебя через неделю работы в ночном конбини. Мне довелось поработать в ночные смены, как и героине Наоми в отеле и могу сказать, что авторам очень хорошо удалось передать эту атмосферу ночной тишины и спокойствия, которое приносит тебе темнота и одиночество, которое не кажется тяжелым, а умиротворяющим.
I hate to say I wouldn't recommend this game. I really wanted to love this, but the story is way too short to feel any emotional payout at the end. It's heavy on the story and light on the management aspects, which is fine but the developers just didn't give enough time for the story to develop. It's a shame because I liked the concept a lot.
J'aime vraiment beaucoup ce jeu, malgré le fait qu'il soit assez court. Les personnages qu'on rencontre au fur et à mesure des services sont plutôt touchants, et ils ont chacun leur petite histoire. Il y a aussi plein de petits détails cachés dans le Konbini à leur sujet. Ma partie préférée reste quand même la gestion du Konbini, le gameplay est vraiment relaxant ദ്ദി ( ᵔ ᗜ ᵔ )
Jogo muito bom, te convida a sentar e jogar na calma. As histórias contadas pelos personagens trazem boas reflexões, além da atmosfera e do gráfico que deixam o jogo mais aconchegante. Realmente devemos prestar mais atenção nas pequenas coisas da vida, assim como o jogo nos ensina.
Eu simplesmente amei esse jogo, super aconchegante, satisfatório, com diálogos super legais/interessantes, bem bonito e é bem divertido. Quando comprei tinha até uma tag de gerenciamento na steam, como se fosse um daqueles jogos de gerenciamento de mercado que você define o preço e etc, mas inkonbini é longe disso, ele é mais focado na história/historias q ele quer contar e na convivência com a vida dessa loja de conveniência do início dos anos 90, seja através das coisas no cenário que você pode interagir, nos diálogos ou como a loja é organizada por todos os funcionários incluindo você. A trilha sonora é boa e imersiva, sobretudo uma das músicas q acontece mais para o final do jogo. Acredito que vale sim a pena jogar.
Good game, quite short and would've love more challenges. True to its word, It was very dialogue heavy.
货架收纳整理要素比预想弱很多,玩法有点撑不起来,第3天就开始有点无聊,操作的流畅度也不尽如人意 文本大大大减分,内容空洞且目的性太强,平铺直叙喊口号一样一遍遍强调便利店和小镇平静生活的真善美爱 各方面叠加在一起性价比真挺低的!希望能把货架整理和回应客户需求任务的部分做得再丰富点
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $733.7K | 1.5K | 90% | $19.99 |
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| $1.1M | 1.8K | 89% | $17.99 |