
A turn-based tactical roguelike from the creators of Monster Train. Play solo or co-op, create powerful builds, and save the Atheneum.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ローグライクのターン制RPGゲームです。 システム全般の出来は素晴らしく、完成度も高いのですが 開発が終了しており、今後の新要素追加が期待できません。 ただ、それでもローグライク好きにはオススメできます。 4人協力が可能で、味方ターンには全員が同時に行動できます。 協力時は、敵の攻撃力・耐久力も高くなっているので、 バラバラに行動していると、すぐピンチになってしまいます。 どの敵を狙うか?誰が攻撃を受けるか?バフ・デバフをいつ入れるか? そのような作戦を共有し、協力できると楽しいです。 慣れてくると役割分担やビルドも分かってくるのですんなり行きますが、 クリア毎にランク(難易度)が上がっていくので、歯ごたえもあります。 ビルド要素は、 アスペクト(キャラ)開始時選択 アクセサリ(固定のレリック)開始時選択 バインディング(スキル)5つ@固定3と汎用2 ・・・それぞれ3段階強化および進化可能 消費アイテム(POT)2つ ヴェステージ(レリック)7つ 中でも、ヴェステージは固有の能力に加えて装備セットという パラメータが設定されており、複数で装備セット効果が得られます。 ヴェステージは、ラン中に破壊することも可能でその場合は、 2倍の装備セットが得られます。 装備セットか?能力か?この選択がバインディング選択よりも 難しくて、このゲームの楽しい所だと思います。
Unfortunately abandoned by devs. It's fine, but really could stand to have a bit more content. Expect ~10 hours of average content. Wouldn't quite recommend, though I suppose I enjoyed my time with it when I did play it.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Simplified Chinese*languages with full audio support
Hours played at review time, across 812 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Was pretty good with the promise of more stuff but that stuff is never coming it looks like.
It's one of a kind, and mainly in a positive way. Turn based tactics with interesting and original dynamics. Fast rouguelike runs without exploration: you choose the path according to the prize and go to next location, until you reach the boss. Many classes to choose from, hero, artifacts and skill customization, all you can desire for a fast paced game to be replayable and not boring. Nice graphic (too colorful to me, but nice) and some cosmetic choices completes the pros Cons are a UI that is at time confusing, the repetitive nature of the game and the dependance on luck, not in combat, but in reward gathering, that heavily affects the game, adding replayability but also frustration.
I like the game a lot. It's a bit sad that it didnt pan out for them well enough fiscally for them to build on it further, but I feel that it's got plenty of content to make it worth the price tag. It's a great time if you have friends to play it with, especially if they're strategically minded, and build construction becomes a lot of fun when you can get a reward you know is perfect for a friend's build and hand it to them.
Really good game. Combat system is pretty unique, lots of replay value with the different characters. Has a coop that feels pretty balanced. Unfortunately, the devs basically abandoned the game immediately after release. The game is complete enough that you can get a lot of fun out of it, but I don't know if I'd recommend picking it up at full cost, and you should purchase it with the knowledge that it's never getting another update.
Abandonware
I see some people leaving negative reviews for the game because the developers have stopped updating it. I just wanted to say I played this game at the 1.0 launch and definitely got my money's worth. I think there's plenty of content if you enjoy playing around with different characters and different builds. The combination of position-based tactical combat and partying up with friends on different classes and planning your turns together to pull off some big moves really hit the spot for me.
这么好的底子,不想着优化直接跑路。
Honestly a fun game with a unique battle system. My partner and I had many hours of fun with it. Unfortunately cannot recommend because the game has been abandonned by the developers. Sad to see because the only reason I stopped initiallu is because I completed all the content and was waiting for more, but it never came. :(
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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