
A turn-based tactical roguelike from the creators of Monster Train. Play solo or co-op, create powerful builds, and save the Atheneum.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ATTENTION : Le jeu n'est plus mise à jour et n'aura plus de nouveau contenu, c'est pourquoi beaucoup de personnes mettent des votes négatifs. A titre personnel, je ne connaissais pas ce jeu il y a quelques semaines encore. Du coup, je n'avais aucune attente sur du nouveau contenu. EVALUATION : Le jeu est un bon roguelike stratégique. Son potentiel est excellent en coop à 2 ou plus. On y incarne un personnage disposant de 3 compétences + 1 passif, et on évolue de salle en salle en choisissant si on préfère augmenter nos compétences ou recevoir de nouveaux équipements. Le gameplay est stratégique même s'il manque un peu de complexité. On se retrouve régulièrement à faire les mêmes actions dans le même ordre en fonction de notre équipement. C'est à dire que sur une partie où je vais jouer brûlure, je vais faire plusieurs fois mon sort brûlure avant de faire mon coup final. A chaque combat. Tandis que lorsque je vais jouer critique, je vais plutôt utiliser mes compétences de la plus forte à la plus faible. Il y a une très grande variété d'équipement et de façon de jouer différente ! Mais une fois qu'on commence à se spécialiser lors d'une partie, il est difficile de varier les combos ou les équipements. Cependant, si vous avez au moins un ami de partant, je vous recommande complètement le jeu ! Le jeu est entièrement faisable en coop (jusqu'à 4) et gagne en profondeur. Même si on retrouve le même défaut d'avoir un ordre précis pour optimiser ses compétences, on communique énormément avec son camarade pour savoir s'il est mieux de jouer son tour l'un après l'autre ou intercalé en fonction des personnages (je tape, tu le marque pour augmenter mes dégâts, je tape très fort, je remet une brûlure pour que tu puisse appliquer froid mordant etc etc...)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 9.8K | 85% | $15.99 | |
| $4.3M | 2.2K | 82% | $35.99 | |
| $4.3M | 6.7K | 97% | $24.99 | |
| $4.3M | 18.2K | 80% | $14.39 | |
| $4.3M | 6.4K | 88% | $29.99 | |
| $4.3M | 7.6K | 77% | $16.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $239 | 3 | 33% | $2.99 | |
| $5.2K | 19 | 89% | $11.99 | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Simplified Chinese*languages with full audio support
Hours played at review time, across 812 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fantastic roguelike that gives me a mix of Hades arena battles, with the more measure and turn-based nature of something like Slay the Spire. Really interesting possibilities can be achieved with the various ability mods and items you'll pick up, certainly enough to keep me very entertained for 90+ hours. Definitely recommended.
Quite a fun game once you figure out all the various mechanics. I'm sad to learn that it's no longer being updated by the Dev team, but understand the reasons why. Regardless, I would love to see 2 more Aspects at some point in the future.
7/10 - Hades-style roguelike with turn-based combat similar to that seen in Transistor. Worth a play Pros: Polished, crunchy game play experience that keeps you glued to your seat during a run (~60 minutes) as you try to build game-breaking combos. Co-op is a nice addition and adds incredible strategic depth. Cons: Clearly tries to capture the magic of Supergiant games like Hades, but the dialogue, story, and other intangibles simply fall short
Genuinely brilliant and dynamic game system design with endless replay value. Easy to get into, but hard to master. Great for a real solo challenge or casual fun with up to 4 players. It's fairly expensive but well worth the price. Only downsides are that the game has been left for dead by the devs (as of time of writing), and the game isn't particularly well balanced, as some builds (frostbite, non-poison bleed) are simply are not viable on the highest difficulty.
O único problema dele é não ter tradução em PT/BR. Pra mim que não sei nada de ingles estou sofrendo para aprender as skills mas o jogo é muito bom.
Fantastic game, extremely good multiplayer. Devs kinda disappeared though? Feels like we're still missing classes.
Game had zero updates for 2 years this game had so much potential and they gutted it like a pig. Disappointed the live service game just was foreclosed on because the developers claim it didnt reach the goals but yet the game released in a better state then it ended in the games basically rng which is fine but at the same time the balance is gone the fun is gone and it just feels like you have to play one way if you wanna win over 200hours I played early access and launch and the recent updates but its a dead game with no future and the devs let me down more then you can imagine and after not hearing any information about the game i see a stream from them saying oh yeah we are making a new game.... crazy
Every run is unique, and pulling off an OP build with unbelievable results is quite possible, with some strategy and luck. Highly recommend playing this with a friend. Beautiful visuals and music. The objectives/missions/unlocks give you something to work toward and they make each run feel like you accomplished something.
Very Based, wish it would get more updates
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.