
A turn-based tactical roguelike from the creators of Monster Train. Play solo or co-op, create powerful builds, and save the Atheneum.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 24 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 811 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Unbalanced PoS
im kinda sad becuease i got this game recently as in like maby 2 weeks ago or so and ive been loving the hell out of it even got some friends to buy it to play with me its a very good game for what it offers now currently ive reached rank 13 of 20 of the scaling mode i guess? the slay the spire thing and i will say the balance gets very iffy of if i can do enough damage to even win some runs ive yet to complete to main story im near the end i believe and i love the story i think its very great but it is a very slow and long story taking me over 40 hours to complete did i get my moneys worth for the game i think i really really do but would i reccomand it now that ive heard the game sold poorly and they stopped dev for it before it was "finished?" according to reading discussions i would still recommand the game but with the hindset of the game isent guna change anymore which means some of the rougher edges will stay very rough am i VERY upset that they stopped deving the game? yes i am i had a lot of faith in this team from their previous game of monster train another game i love alot and this is disapointing i have no clue if i will try their next title or not but that is just my opinon on the matter i can say now that after a good 52 hours i have beaten the games story and i love it alot i can tell their was lots of room left open for the end that will never get fleshed out now which is a bit sad
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 9.8K | 85% | $15.99 | |
| $4.3M | 6.7K | 97% | $24.99 | |
| $4.3M | 18.2K | 80% | $14.39 | |
| $4.3M | 6.4K | 88% | $29.99 | |
| $4.3M | 7.6K | 77% | $16.99 | |
| $4.3M | 46.8K | 80% | $6.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $318 | 4 | 50% | $2.99 | |
| $5.2K | 19 | 89% | $11.99 | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Simplified Chinese*languages with full audio support
Hours played at review time, across 812 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really enjoy this game, it also feels abandoned
Not my kind of game at all, but is still some solid fun with friends. Otherwise though not the kind of game id play on my own. Definitely needs a bit of communication with friends to get the most out of it between who is playing which class and trading items depending on how each person is building.
very nice and fun game where builds can get really janked. Don't trust the recent review bombing as the game is finished, has a full story and it's worth it to do a couple of runs whenever you feel like it, and it's cool to play with friends
Feels like a lot of content is still missing but the devs quit.
Плюсы: - пошаговая тактика - комбинирование сетов шмоток - прикольные механики - ненапряжный геймплей Минусы: - мало народу - разрабы прекратили поддержку - отсутствие баланса за некоторые классы - мало противников/боссов/контента - ачивки завязанные на кооп Итого: со скидосом с друзьями под пивас часов на 40 топчик, для большего - сомнительно
Гра з хорошим потенціалом, повну реалізацію якого ми вже не побачимо. Що сподобалось? - дуже приємний кооператив, можливість рухатись одночасно розширює тактичний репертуар. - багато зручностей в інтерфейсі - видно атаки ворогів, результуючу шкоду, і тд. - ігрові механіки непогано продумані і збалансовані, при цьому є можливість зробити абсолютно "поламаний" білд при наявності поблаживого рандому, наприклад, нескінченний скейлінг характеристик персонажа, нескінченні безкоштовні атаки і тд. - приємний простенький візуал, хоч і дещо з перебором фіолетового. Що не сподобалось? - в грі є різноманітного цікавого контенту годин на 30, при цьому сюжетка проходиться за 50-60 - і це якщо швидко зорієнтуватись в незручному журналі задач. Тобто відчувається затягнуто. Та й самі задачі нудні й одноманітні - піди туди, поговори з тим, пройди забіг з предметом X, використовуючи клас Y. - з наративом у грі щось дивне. По-перше, написано претензійно, ніби хтось надто захопився своєю ідеєю і забув, що вона має бути ще цікавою для інших. По-друге, гра використовує забагато власної термінології там де не треба. По-третє, якщо таки почати розбиратись в історії і хто тут що, то швидко можна зрозуміти, що [spoiler]більшість персонажів вкрай неприємні особистості і виконувати їх забаганки не так то вже й хочеться[/spoiler]. - розробка велась трохи мутно: спочатку ввели мікротранзакції до релізу, потім їх прибрали, а згодом розробку прикрили. Але що є - того вже достатньо, тому це мінус такий собі.
Um roguelite de turnos extremamente interessante e difícil, todo movimento ou ação errada pode determinar a vitória ou derrota na batalha. Pra quem é fã de jogos por turno e gosta de um desafio, esse jogo é indispensável!
this game isn't very solo-player friendly.
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.