
Infinity: Battlescape is a multiplayer space combat sim supporting hundreds of players on a single server. Join one of the corporate factions and fight for domination of a seamless, true-to-scale procedural star system. Participate in massive space and planetary battles involving hundreds of ships.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About


Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
they added an incredible single player mode that removes the need for other players, exactly what the game needed.
[h1] One of the coolest space games Ive ever played. [/h1] This game fills a need that I have wanted ever since I was a kid playing Battlefront 2, or as an adult playing Stellaris. You pilot all these different ships in [b]massive[/b] space battles. Everything from the lowest fighter up to the highest carrier. In a battle high in the atmosphere of a desert planet, we were fighting to take the enemies base on the ground. Huge cannons fixed on the base, firing all the way up into orbit and pulverizing our fleet. I dropped out of warp to reinforce our capital ships in my own cruiser, loaded with missiles and triple barrel cannons. Debris from destroyed ships fills the space around us, reactor explosions and torpedo impacts reflect through the smoky haze. Some people complain that the game is dead and that you shouldnt buy it because its a multiplayer game with no players. I have not even tried playing multiplayer, the game has a huge sandbox full of AI in the battles. You don't need other players at all to enjoy this game. Dead or not, I fully recommend this game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Simplified Chinese, Russian, French, Spanish - Spain*languages with full audio support
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I just have to say, I put off getting this because of no VR support but, MAN, was that a bad idea. I don't think I've ever played a more immersive simulation of interplanetary combat in my life. The richness of the sound design, particles, physics and rendering is peerless, the HOTAS remapping and support is stellar, the AI aggressiveness and strategy in moment-to-moment combat and global war is exemplary, and dear GOD does this soundtrack sing. Listen, I know this sounds hyperbolic but, I'm not kidding in the slightest, this is Triple-A cinema at it's peak. The voice acting is rousing, even though there is almost none - I'm eager to hear more lore and voice work from this team. I have over 4,000 hours in X4, and I own most VR space sims worth anything, including Elite Dangerous and Star Citizen. This game has, in one day, pulled my attention away from everything and has my jaw on the floor. If you want to feel what it might be like to actually fight and survive in one of those cinematic space battles we've seen in everything since we were kids, and keep feeling like everything is missing the mark, I urge you to play a single match of this game. And, I DARE you to refund it after.
Want the Elite dangerous or X4 combat experience without having to put in hundreds of hours, here's the solution. its really fun in single player mode too. Still getting updates, I personally recommend for fans of the space combat sim genre.
Want an unadulterated space combat game with no extra bs whatsoever? Buy this. Not only is this game insanely fun but graphically its an absolute spectacle. There really is no other game out there that makes you feel like you're personally taking part in a massive sci-fi fleet engagement as a single vessel among hundreds.
This is one of the absolute best space combat games available, hands down. From ship variety, weapon choice, and HUD customization... even the settings/keybind's are insanely customizable. You can start a battle over a space station, only an hour later to end up in atmosphere attacking a planet base (the entering the atmosphere effects are a nice touch). The only shame is that this game has about zero players... I wish that weren't the case, as if any game deserves a chance, its absolutely this one.
Ded. Developers are telling wait for 1.0 but i have been waiting since 2023. Good luck i will wait for that 1.0 release to check playerbase and change my review but currently i have no hope. By dead i mean playerbase but i feel like i should write it more openly...
i'm can only recommend if you want a taste of the best (and most spectacular) space combat sim ever made, but only a taste. the game is actually very fleshed out as it has been in perpetual EA, but i expect it will stay there due to the low online numbers it eventually garnered. which is a shame cause the devs absolutely nailed the FPS space shooter concept. i still jump in from time to time just to get the awful taste of SC's or ED's combat mechanics out of my system. and still the best gravity effects around.
Been following I-Novae Studios for well over almost 20 years years now since 2006 and 2007 when their Combat Prototype trailer was released and playable. Infinity Battlescape is seriously refined and much larger scope and must say it has come a seriously long way in 20 years. Game is really fun, not like your typical space space games today. Not on a mass scale as Elite Dangerous, or Star Citizen. But that of a single massive star system with proper massive battle mechanics and MASSIVE fleet brawls. Gameplay is still being refined year by year, though I am somewhat saddened at how long it is taking to develop and the lack of players. I was part of the initial EA release on steam which before that was a Beta and Alpha tester to some extent. The game has ok initial player numbers, but seriously wish it was more. This game has so much massive fleet battle armada vibes, I'm saddened to see that not many people have actually come across this and stuck with it. On average we are looking at a weekly high of 8 people. This is not very impressive. But what is impressive is the massive fights still to be had with such a low number of people playing. I just wish there was a bigger community, to organize fleet actions together and make a bigger difference in the overall battles. Overall graphics are top notch, not something you would find in your typical EA space game. They continue to be refined as well as the years go by. I do wish the community was much larger, and less worried about the price I see constant complaints about. Any true space sim fan see's that $34.99 for an endless war in massive space fleet battles is totally worth it. I mean, I see absolutely no other games, to this scale of combat, not even Star Citizen where you can seamlessly go from space, to atmosphere and have clear objectives to do for all size ships with hundreds of ships nearby all shooting at each other and still maintain a decent frame rate. Hoping for more ship designs, and types in the distant future as all the ship designs are shared across both factions outside of livery. But this game is a serious mistake to not have in your library and continue to monitory it as it develops. Do I recommend this game, hell yeah! Hits that right niche of starting off as a small interceptor all the way to carrier command being escorted by dozens of ships providing as a spawn location for those interceptors, all of which works pretty seamlessly with absolutely no loading screens. Has a little bit of a learning curve, but once you understand the mechanics of the flight systems and game mechanics. You will easily lose your self in the endless war that is Infinity Battlescape.
The way a space fight should be.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 1 | 100% | Free | |
| $3.1M | 2.7K | 64% | $29.99 | |
| $973.2K | 1.4K | 61% | $19.99 | |
| $85.3K | 203 | 54% | $15.99 | |
| $76.8K | 95 | 73% | $19.99 | |
| $1.6K | 4 | 100% | $13.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $776.1K | 1.3K | 62% | $29.99 | |
| $776.8K | 4.6K | 100% | $4.99 | |
| $775.5K | 2.4K | 74% | $14.99 | |
| $775K | 1.6K | 57% | $11.99 | |
| $777.4K | 3.7K | 53% | $9.99 | |
| $777.6K | 1.3K | 87% | $12.99 |