
A metroidvania that combines the visual style of classic retro games with the fluid gameplay of modern titles. Explore different worlds, face challenging enemies and bosses, and absorb their powers to destroy the Core of Infinitevania.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 8 → 3/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Infinitevania is a 2D platformer in the metroidvania style, heavily inspired by Castlevania: Symphony of the Night and featuring elements from Hollow Knight and Blasphemous. The game focuses on combat, exploration, puzzles, upgrades, and an breathtaking story.
Explore different worlds
Defeat the most powerful creatures in these worlds, absorb their powers, and grow stronger to destroy the core of Infinitevania and return to your own world.

Face challenging enemies
Develop unique strategies to overcome them, adapting to each battle as you progress on your journey.

Solve puzzles
Tackle intriguing enigmas to unlock new areas and hidden secrets.

Survive deadly traps
Navigate treacherous environments that test your skills and reflexes at every turn.

Collect Upgrades to Become Stronger
Enhance your abilities and equipment throughout your adventure.
Engagement
Reviews
Themes across 268 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
还没打完,但是感觉流程会很短啊,1个多小时打完了俩个区域,目测是有4个区域,估计3个小时能通关? 算上全收集5h左右差不多了,要是真这么短那感觉价格有点贵了
jogo mal otimizado fica o tempo todo travando e nao tem nada a ver com o pc o jogo ta injogavel
need moar content
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil*, French, Simplified Chinese, Spanish - Latin America, Russian, German, Italian*languages with full audio support
Hours played at review time, across 269 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Хорошая игра. Играется удобно, есть сюжет, куча секретов, отсылки на другие игры. В общем за свои деньги ТОП.
De modo geral, Infinitevania é um jogo muito fácil de recomendar. Inclusive, funciona como uma porta de entrada para drogas. Quer dizer, para metroidvanias mais pesados. Tudo o que ele faz pode ser encontrado em diversos outros jogos do gênero, mas a experiência aqui tem um tempero que dificilmente outro estúdio conseguiria reproduzir. Existe um carinho evidente em cada detalhe, desde os diálogos e as referências até a trilha sonora e o design das áreas. A JHT Games não tenta reinventar a fórmula. Ela entende muito bem por que ela funciona e a executa com competência. O resultado é um jogo divertido, carismático e que mostra que, às vezes, um arroz com feijão muito bem-feito é tudo o que um bom jogo precisa para conquistar seu espaço. NOTA: 8 Hey amigo, considere ler o review completo em: https://www.gamereporter.com.br/review-infinitevania-o-metroidvania-brasileiro-que-merece-sua-atencao/
It's short but it's great.
A very enjoyable metroidvania that's completely packed with references to those that came before. Combat is smooth and the controls, barring a few very minor issues, are tight and responsive. Difficulty and complexity ramp up nicely towards a satisfying climax, and I already find myself thinking about speedrun routes. There are a couple of bugs, but nothing gamebreaking that I experienced, and nothing that a regular player NOT trying to break the game is likely to encounter. My only major complaint, and it's more of a preference, is that there is not enough naturally-occurring currency in the game to obtain a 100% completion without resorting to a significant amount of farming. I found myself ~11k short of purchasing the last four items in the shop at the end of an otherwise-100% 5 hour playthrough and realising that I would have to mindlessly farm enemies for the remaining achievements was an unfortunate disappointment. Overall a very enjoyable experience, well worth the price, and a labour of love to the genre that leaves me excited to see what the devs do next.
El juego está bastante bien aunque nerfearía la habilidad de poder curarte porque está muy fuerte ahora mismo, y a los bosses veo que le falta un poco más de originalidad: más movimientos, habilidades, mecánicas, etc y que sean más duros. Literalmente he matado a uno de ellos en el primer intento y no es que sea un pro jugando. Gracias al equipo desarollador porque sigue siendo un buen juego!!!.
This game was really fun. It had a bunch of fun references to other games in the genre with a huge emphasis on SOTN. This game felt like they wanted to be SOTN but couldn't for legal reasons. The movement was definitely a highlight for this game as the pogo reset all air actions. Overall this is definitely worth playing.
Bom metroidvânia, com o nome sugere. Muitas referências a outros jogos do estilo sem contar a dublagem BR que tá muito boa. De negativo, só achei curto e com alguns bugs em algumas paredes, que eu consegui "entrar" nelas.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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