
Indivisible is a hand drawn action RPG platformer from Lab Zero, creators of the critically acclaimed Skullgirls! Set in a huge fantasy world, Indivisible tells the story of Ajna, a fearless girl with a rebellious streak who sets out on a quest to save everything she knows from being destroyed.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 10 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−85% | 3.7Kreviews | 71% | — | $194.7K |
| $19.99 | 2.8Kratings | 89% | — | not modelled | |
Engagement
Reviews
Themes across 63 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Un JRPG que trata de simular los combates a los que nos acostumbraron los antiguos Valkyrie, utilizando distintos personajes con sus propias habilidades y técnicas. Por otra parte, la exploración y desarrollo de la historia y el personaje siguen una estructura de tipo 'metroidvania', donde vamos consiguiendo habilidades que nos permitirán alcanzar lugares que antes no podíamos y donde se encuentra ese objeto o coleccionable que tanto ambicionamos para continuar nuestra aventura.
Incompleto
The game like it is now is graet, lovely hand drawn animations, fluid combat and fun platforming, the history of the game is kinda cliche but works fine... But it could be better and seems like is never gonna be since the expected update are pretty much canceled. As it is is worth the money, sometimes it goes for only 3 bucks.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Korean, Russian, Traditional Chinese, Japanese*languages with full audio support
| $2.99−85% |
| 1.9Kratings |
| 80% |
| — |
| not modelled |
| $19.99 | 133ratings | 70% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 63 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No esta nada mal, creo que es un juego que tuvo quizas potencial para ser uno de nivel Dios, visualmente se ven genial los personajes, la mezcla de metroidvania con los combates por turnos me resulta una combinacion muy interesante, ademas de tener los toques de skullgirls con respecto a la posibilidad de hacer combos muy bonitos. La historia es media simplona pero cumple lo suficiente como para dar la narrativa de todo. Creo que si se hubiera pulido cosas como mas recursos colleccionables, eastern eggs o algo por el estilo le habria dado mas puntos.
Jogo excelente. Quem já jogou o Valkyrie Profile no PS1, vai gostar desse game. Lore interessante, combos dos personagens durante as lutas são ótimos! 10/10
Such a unique game with a cool battle system. Such a vibrant world with great characters and fun story
A really solid game through and through. The platforming is excellent, probably among the best I've played. With many tools that are all useful, and many sections demanding that you understand and use all of them in the correct order. The combat is good. I especially liked the boss battles switching between turn-based combat and real-time combat, so I hope more games take inspiration from that. There's a lot of characters to choose from to make up your team, and most of them have at least a couple of wrinkles and mechanics to make them interesting. There's also some synergies between team members, but less than I would've liked. The Indian/Buddhist elements were a breath of fresh air, as it isn't one represented all that often in games. The story was the weakest part, but that's mostly because I feel I'm solidly outside of the target audience. It has a pretty saccharine saturday morning cartoon vibe, so I'd say it's mostly aimed at the young teen demographic. With how wide the cast is there's also a couple of characters that didn't really get much time in the spotlight, with some optional characters getting almost none. They all have their own optional questline towards the end of the game, but it's easy to miss. Doing sidequests also added a lot of backtracking to an otherwise pretty well paced experience. FWIW I did support the game on indiegogo, but with how long it sat in my library before I got around to it I doubt it biased my opinion very much
Скучно. Нудно. Любителям ВНок с элементами геймплея зайдёт. Геймплей: Платформинг для галочки. Бои - вот что должно быть интересно: у тебя есть 4 слота, в каждом персонаж. Две атаки по кулдауну. У противника тоже самое. Обычная атака, верхняя атака, нижняя атака (которые могут быть и не атаками вовсе, а способностями лечения, усиления, проклятиями и т.п.). И получается нужно правильно жонглировать атаками своих персонажей чтобы максимизировать урон. Проблемы: Скорость боя очень быстрая. Будешь долго думать - враг сделает свой ход, а ты нет (На подумать у тебя примерно не больше одной-двух секунд,) Подсказок в бою у персонажей нет. Поэтому если ты забыл или спустя 2 недели вернулся к игре - считай придётся заново учить/вспоминать, что делает атака каждого из персонажей. Добавлю что в начале (первые 2 часа) бои довольно простые и враги закликиваются рандомными атаками. Но, предполагаю, в будущем система усложнится (уже появились противники с щитами, которые требуют сначала верхней атаки, затем нижней (или наоборот), чтобы пробить их щит. Обязательно должны появится противники и механики, усложняющие бой. Где то там, вроде как, есть даже идеальный блок и парирования, что уже ощущается лишним в груде боевой механики). Игра состоит из платформинга и боя с перебивками на Визуальную новеллу с очень простыми и одномерными характерами. Персонажи пустышки, которых не интересно слушать и мне было глубоко пофиг на их бессмысленные разговоры. Платформинг и всплывающие диалоги ощущаются как растягивание времени. А бой слишком хаотичен, предполагаю, требует кооператива. В игре есть кооп, но я не думаю что это хорошая игра для коопа. Короче, я торжественно удаляю её и не рекомендую.
2026년에서야 해보는 게임인데 이보다 더 좋은 비슷한 장르 게임이 많으니 이 게임은 하지 마세요. 다양한 동료? 속지마세요. 광역 2000 데미지 주는 캐릭터 1명을 제외하면 1000 단일 데미지 주는 동료가 90% 입니다. 성장 요소? 이제 곧 중후반 지역 직전인데 RPG 요소, 능력치, 장비 아무것도 없고 액션만 늘어납니다. 세계관 매력? 후원자들의 알 수 없는 아무개 문자 메시지수준으로 세계관과 안 맞는 대사들이 90% 이상입니다. 주인공 아즈나? 난 세상을 구할 용사라서 작은 희생 따윈 관심없어. 라는 사고방식이 보통 제정신이 아닙니다. 그냥 그래픽 좋은 메트로배니아 장르, 독특하고 정신나간 똥통같은 세계관을 체험해보고 싶으면 해보세요. 처음에 신선하다가도 쓰는 동료만 쓰고, 인물 대화는 뭔 소리하는지도 모르겠고, 서브 퀘스트는 어떻게 열리는지도 모르겠고, 맵 끝까지 탐험하면 처음으로 바로 돌아갈 수도 없어서 다시 거꾸로 가야되는 지저분한 진행 방식 등. 못 만들었다는 수준이 아니라 해보기는 했나 싶을 정도로 좀 기분 나쁜 요소들이 즐비합니다. 화려한 배경으로 눈 호강하는 재미와, 해외 리뷰에서 “아즈나가 후반부에 정신적으로 성장한다”는 말을 보지 않았다면 진작에 접었을 것입니다.
Me lo pase completito, lindos personajes, dialogos y el arte 10/10. ahora mi problema es que tarde 2 años en completarlo, no fue consecutivo, lo fui abandonando por epocas por que se pone muy aburrido, no jodo cuando te digo que la trama Se estanca mucho, mucho relleno, esa mezcla de metroidvania y rpg, no esta mal Pero se siente muy pesada, hay veces que ya cansa pasar por las mismas zonas y lo tosco que se pone mamita. Le voy a dar a recomendado por que me gusto algunas cosas, pero la verdad es que si queres jugar algo con mejor narrativa, mas innovador o invertir mejor tu tiempo, te sugiero algo menos Largo y tedioso. este ya es un titulo abandonado por la misma desarrolladora que ya quedo en el tiempo. La trama es Generica, y solo unos personajes y combos, te carrean la experiencia. No le voy a poner nota, solo lo termine por compromiso personal. lo unico que voy a extrañar, es A Dhar. asi que voy a dedicar una frase, que me encanta del personaje para despedir esta reseña: ¡QUAKE WITH FEAR, SEISMIC CRUSH!.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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