
Play a third-person, story-driven game set in alternative Russia at the turn of the XIX century where religious visions clash with harsh reality. INDIKA tells the story of a young nun who sets off on a journey of self-discovery with the most unusual companion by her side, the devil himself.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Aug 17 → 24/day in the week after.
About

Play a TPP adventure game that combines an imaginative story with a dark sense of humor
Join a young nun Indika on her journey of self-discovery
Meet the devil himself as Indika’s unlikely travel companion
Explore the hidden depths of Indika’s soul while tackling unique puzzle elements
Travel through surreal landscapes of Russia seen in a distorted mirror
Uncover Indika's troubled past in the form of 2D pixel art mini-games
INDIKA is a third-person, story-driven game set in a strange world where religious visions clash with harsh reality. It tells the story of a young nun who sets off on a journey of self-discovery with the most unusual, horn-headed companion by her side.
On the outside, Indika seems to be a typical nun attempting to adjust to a difficult and monotonous monastery life. Humble and innocent in her appearance, do not be deceived as this young girl has also made a highly unlikely acquaintance—as she speaks with the devil himself.

Indika’s unusual connection with the Evil One leads her on an errand beyond the safe walls of the monastery. The world she discovers can only be described as a wild combination of comedy and tragedy straight out of the novels by Dostoyevski and Bulhakov.
The subjects of religion and authority are prevalent throughout Indika’s journey and she’ll be faced with many questions along the way. Guide her to find the answers one by one before she can finish her life-defining odyssey.
Odd Meter is a small, independent studio formerly based in Moscow and now operating out of Kazakhstan. Its members put aesthetics at the forefront and aren’t afraid to tread the fine line of ethical norms. Their game is a great testament to that, as INDIKA constitutes an open challenge to the industry's established approach to creating video games.

Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 9.6Kreviews | 89% | — | $2.6M |
| $24.99 | 12.4Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 974 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Невероятный опыт, однозначно то, что стоит пройти. Как дизайнер я очень сильно впечатлен визуальными решениями, например то как тут сплетаются реализм в самой графике игры и в противовес тут очень много красивого пиксель арта (меню, мини игры и звуки под стать игровым автоматам и т.д.) PS не ждите суперсложных головоломок, какого-то супер хоррора. Это психоделичное кино
[h1]Temáticamente brillante. [/h1] Una experiencia que a pesar de su brevedad te hará pensar por varios días es los temas morales y filosóficos de su historia. Para jugarlo en una tarde y quedarte con algo para siempre.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.6M | 5.3K | 90% | $19.99 | |
| $2.6M | 5.1K | 90% | $39.99 | |
| $2.6M | 63.7K | 93% | $1.99 | |
| $2.6M | 7.3K | 76% | $14.99 | |
| $2.6M | 7.3K | 52% | $9.99 | |
| $2.6M | 14.7K | 90% | $4.99 |
Related
Every market we collect.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Russian*, Japanese, Polish, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Ukrainian*languages with full audio support
| $24.99 |
| 2.6Kratings |
| 80% |
| — |
| not modelled |
| $8.75−65% | 139ratings | 76% | — | not modelled |
| $24.99 | — | — | — | not modelled |
| $24.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 979 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Date cuenta amiga.
INDIKA is one of the most unique games I’ve played. I loved its atmosphere, fascinating story, and the way it captures Russian culture and its unique mood. The world feels authentic, mysterious, and unlike anything I’ve experienced in another game. The mix of exploration, puzzles, and psychological storytelling makes this a truly unforgettable experience
他只花5卢布就卖掉了上帝
Rapaz, o Diabo e sujo.
Некоторое время назад я узнал, что в игре "INDIKA" довольно необычный, я бы даже сказал, слегка потусторонний сюжет. Ну что же, подумал я, это хороший способ разнообразить пускай и качественно сделанные, но всё же более менее обыденные игры вроде Kingdom Come Deliverance или The Witcher. Начало у игры получилось довольно неторопливым, как будто разработчиков покусал Даниэль Вавра и братья Хаузеры. Но затем игра заметно хорошеет, особенно с появлением "флэшбеков" главной героини в виде миниигр. Примерно так и чувствовались игры 90-х и 2000-х - новые механики и находки в каждой игре. В общем, игру стоит попробовать всем, кто хочет чего-то нового и необычного. Жаль игра получилась довольно коротка.
good storytelling, effective atmosphere, great at expressing what developers wanted to say
Please release more games!!
Одна из немногих игр где невнятная концовка идёт на пользу. И отдельный респект за то что растягивать не стали. Игра классная, но была бы она раза в 2 больше было бы душно, ну или ожидания другие были бы и тд. Короче рекомендую, своих денег точно стоит, уважение разрабам
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.