
Defend. Upgrade. Dominate. A relaxing incremental base-defense game, packed with powerful skills and a deep skill tree.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 31 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Incrempire is an incremental survival game where you have to help defend your kingdom from the incoming hordes of monsters. You cannot win every battle, but each defeat makes you even stronger.

Hover your cursor over the incoming enemies to slay them.
Defeated enemies give you money!

Spend your money on the skill tree.
Unlock mighty spells or boost your stats permanently to defeat even the strongest enemies.

Before each run, choose a temporary blessing.
Every battle feels unique.

25 levels
4 unique biomes
9 achievements
2-5 hours of gameplay depending on your strategy and playstyle
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 163 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Incrempire is a fun little tower defense / bullet heaven combo game. The upgrades are satisfying and feed the progression nicely. Really worth your $$
Great game with lots of replayability. The last tower felt really hard at first, but thanks to [spoiler] the runes [/spoiler] and a bit of strategic rethinking, I finally managed to beat it. I really hope we'll get a DLC with new content! :)
I love this game! I can do it in short spurts which i love because I golf all day haha.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $41.6K | 99 | 75% | $7.49 | |
| $41.6K | 108 | 72% | $14.99 | |
| $41.6K | 146 | 94% | $12.99 | |
| $41.6K | 130 | 55% | $8.99 | |
| $41.7K | 1.4K | 90% | $2.99 | |
| $41.7K | 979 | 51% | $1.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $78.6K | 621 | 66% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $230.1K | 1.7K | 87% | $3.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese, Russian*languages with full audio support
Hours played at review time, across 163 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun gameplay loop
so far so good ;) ok so found 1st annoying thing. Once you get runes, the view is to close you cant see what is writen on theyr power. it need to have zoom out
too few rewarding upgrades, not enough proper tactial placement of towers or mob pathing, basicly just a hover mob to dmg simulator with rng and a random buff each round. The only real upgrades are from the rng runes eventually. No real incremental feel of investing into different kinds of towers until runes, just click upgrade button. Towers feel weak, and wierdly so do the baricades even fully upgraded.
Actually quite addictive
Starts off okay but then progress slows down quite a bit then the excitements dies with it. It stopts feeling like in incremental game and becomes a grindy game where you have to repeat a level over 6 times to become strong enough to beat it.
its good but the skill tree is to small and by the final level just in normal mode there just isnt enough stuff like it was hard getting past it and thats just normal mode like im not good at making doing stuff like selecting the right buffs and stuff like that but i doubt that just getting a good build will be enough to get you through hard mode
NICE
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.