
Survive the ever increasing pressure of time for as long as you can! A minimalistic incremental game about time management that takes inspiration from roguelite games, with a focus on meta-progression. Every generation has a better chance at survival, because previous lives influence its instincts
Modeled estimate, not a reported figure. How we estimate →
About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really good game and if you feel like its too short the NG+ perks allow you to replay it indefinitely. Can't wait for the next chapters
This is SUPER niche, but it's an amazing game and the pacing is perfect. There was never a run where I didn't feel like the tension was absolutely dialed in. Somehow it's so simple yet so deep. Perfection.
Fun idle game to run in the background.
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Hours played at review time, across 58 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Amazing game, just hope for the developer to get well and hopfully finish the big update soon
Super fun game to have in the background only requiring input every 20 minutes or so.
I really don't know why this game is so addictive, but it is. I've been playing it for 3 hours and made very little progress, and I don't see that changing anytime soon. But, do you know when you are so fed up with life and so overwhelmed that anything that requires more than 1% of brain activity is not bearable? This is for those days (months? years?).
I'm just addicted tbh...
This review is based on the game as is, future updates are never garunteed. Try the demo. The rest of the game is more of the same. There is a tiny sprinkle of strategy and 'builds' as you get near the end of the 220-250 hour game, but nothing crazy. I thought I would put it down after getting to the end, but I guess I liked it enough I'm doing NG+ and enjoying it again. Try the demo.
Sadly, an abandoned game, just before the great promised update. Shame, really; it was pretty decent, even if tedious to get through.
Meaningless meta progression unfortunately. Only a multiplier, meaning you only need to click things in order to progress, no thinking no planning.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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| $6.7K | 87 | 77% | $1.99 | |
| — | 0 | — | — | |
| $284 | 0 | — | $4.99 | |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $82.9K | 656 | 85% | $4.99 | |
| $82.9K | 957 | 95% | $5.99 | |
| $82.9K | 666 | 85% | $4.99 | |
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| $82.9K | 1.2K | 89% | $4.99 | |
| $82.8K | 164 | 50% | $14.99 |