
One Day, One Life. Sumire is a magical narrative adventure about choices made, and dreams lost and found. Embark on a mysterious journey to help Sumire achieve her deepest wishes, before the day ends and the sky turns to twilight.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 31 → 0.43/day in the week after.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 21 → 0.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Engagement
Reviews
Themes across 59 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A perfect day isn't one where everything goes right. It's one where you find the courage to face your regrets.
[h2] 为个人资料装扮买单,被剧情喂了五周目的屎 [/h2] 如标题所示,我是先买了个人资料装扮觉得好看才入手了游戏。不能给中评的话还是给差评吧。 [h3] 先说优点: [/h3] [b] 1.梦幻的童话绘本风格的美术和温馨治愈的音乐。 [/b] [b] 2.外婆、小花和小堇的亲情。 [/b] [b] 3.支线的小动物很可爱。 [/b] [h3] 缺点: [/h3] [u] 1.游戏性相关: [/u]没有存档就是设计上的重大缺陷(不然我也不会五个周目才全成就)。在如此依赖选项分支和善恶点数计算的游戏中没有手动存档就是纯折磨玩家。 [u] 2.关于霸凌与“强制原谅”: [/u]这游戏的善恶系统根本不是“选择”,而是胁迫。编剧把“善”粗暴地等同于“无底线的退让和原谅”,在结局里,那几个霸凌者连一丝悔改的诚意都看不到。受害者就必须做圣人,经典日式和解桥段...为小堇感到不值。 (我小学时也被曾经最要好的朋友带头霸凌过。玩这个游戏每让我对那几个女生释放一次“善意”就是给我旧伤上一遍又一遍撒盐我都麻了) [spoiler] 3.其他关于父母感情、几个小孩子搞雌竞之类的问题我就不评价了 [/spoiler] [h3] 最后 [/h3] 打完五周目,没有释然,只有精神上的认命与窒息。[u] 如果你也曾经被孤立、被背刺过,千万不要碰这个游戏。它不会治愈你,它只会站在道德高地上,一遍遍教你:“不原谅就是你不够善良。” [/u]
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, French, Simplified Chinese, Traditional Chinese
Hours played at review time, across 59 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
超级便宜 画风不错 BGM很好听 一路的善恶选择决定结局走向 帮助内向可怜的女孩鼓起勇气,暂脱苦海走出家门完成愿望清单 玩的善线只杀了一个bully女,被治愈了暖暖的,恶线不打怕毁心情 Tips:有微恐元素
Покупая по огромной скидке ради значка и рамки стим никак не ожидала, что эта игра мне так понравится и запомнится. Безумно красивый и трогательный проект, который заставил всплакнуть в конце. ПЛЮСЫ: +Визуал, просто потрясающая работа с цветом. Окружение выглядит нарисованным от руки, а спрайты бумажными, что добавляет самобытности и глубины картинке. +Сюжет, игра затрагивает достаточно болезненные темы, но оборачивает их в формате маленькой сказочной истории от лица ребенка. Не смотря на это после прохождения не остается ощущение опустошения, а скорее приятная меланхолия. Все проблемы и окружающие люди кажутся вполне реальными и универсальными для людей в таком нежном возрасте. +Индивидуальность главной героини, она не кажется тупым болванчиком, а просто маленьким ребенком за которого приятно играть, ей легко сопереживать. +Неплохие головоломки и механика цветка, хороший представитель современного инди сегмента point-and-click. +Скорость прохождения, на платину можно закрыть за вечер, но при этом игру назвать проходняком нельзя. +Музыка, некоторые треки забрала в плейлист. +Игра ощущается очень плавной и медитативной. +Цена по скидке просто подарок. +Карточки, рамки, фоны и тд. МИНУСЫ: -Не обнаружила.
This is one of those indie games that will change your life after you play it.
将物哀体现得淋漓尽致的游戏TT,打完这股说不清道不明的忧愁该怎样排解;; 会有一些讨厌的点,但还好没有雷区蹦迪,毕竟是五年前的日本游戏,不苛责。堇只是一个萌萌的善良的小宝宝。 音乐10/10,日本人做音乐果然还是厉害。
Não é um jogo para todo mundo, mas foi uma experiência que me marcou mais do que eu esperava. A história acompanha Sumire durante um único dia, enquanto ela lida com luto, solidão e algumas questões que qualquer pessoa acaba enfrentando ao crescer. O jogo aborda temas pesados, mas faz isso de forma muito delicada, sem exageros, e consegue transmitir sua mensagem de maneira natural. Uma das coisas que mais gostei foi como o elemento fantástico se mistura ao cotidiano. Você conversa com animais, objetos e criaturas estranhas, mas nada parece fora de lugar. Tudo passa aquela sensação de estar enxergando o mundo pelos olhos de uma criança. A jogabilidade é bem simples e o foco está totalmente na narrativa. Pode ficar um pouco arrastado em alguns momentos, mas a ambientação bonita, os personagens e a conclusão da história compensam isso. Até o minigame de cartas, apesar de simples, acabou sendo mais divertido do que eu esperava. É um jogo curto, sensível e que faz a gente refletir sobre o tempo, as pessoas ao nosso redor e as coisas que deixamos para depois. Vale muito a pena!
Es un juego muy corto de tres horas de duracion o seis si decides hacer un segundo final con las decisiones contrarias a la que has tomado, y bastante minimalista. En si, el juego decide premiarte con buen o mal karma segun si decides ayudar a todos los animales, objetos y personas a lo largo de la aventura durante un dia en el juego. El juego, aunque simple narrativamente y en gameplay tiene cierta profundidad: Las elecciones afectan a la historia y pueden bloquearte interacciones y rutas. Por no hablar del transfondo que tiene el juego nada inocente si decides jugar mal desde el comienzo. Si te gusta los guiños a la cultura japonesa, las imagenes de los trofeos hacen referencia a las cartas Hanafuda y como se relaciona con algunos eventos del juego. Es una interesante elección que pasa desapercibida. Hay algunos extras interesantes como obtener todos los gachapon, todas las monedas ocultas y comprar todos los accesorios en el juego solo por comestico. En principio no es posible obtener estos trofeos pero hay un glitch al comienzo del juego que te permite obtener al menos 30 monedas interrumpiendo la animacion de ganar dinero. Es inutil pero para el que quiera usarlo... Para los amigos de lo inmaterial que gsuten obtener trofeos: Si juegas de manera legal se requieren tres partidas; dos si decides hacer una copia de tu fichero de guardado para restaurarla después, ya que este juego tiene autoguardado. En general casi todos los logros es interactuar con todas las opciones posibles siguiendo un buen o mal comportamiento de principcio a fin. Recomendable para sesiones cortas de juego.
这就是艺术。温柔的色彩与细腻的美术风格,配合动听而又恰到好处的音乐,共同营造出了梦幻而迷人的氛围。唯美的画面让我不禁停下脚步仔细欣赏场景的美,美术与音乐的交织呈现也让我的内心感到安静温柔。 高度交互带来的沉浸感,让我仿佛融入进了童话绘本,体验到了充沛的情感和动人的故事。 我由衷地庆幸找到了这款游戏。体验这款游戏的一天是我美好的一天。
I always really like when games let me step into this different culture for a bit and Sumire definitely has that! The art style in this game is very cute and added to a lot of the charm here! I also really enjoy when games let you do nice things for people and while the game definitely gave me the option to make bad decisions, I did as many good deeds as I possibly could and it made for a very wholesome experience! I did end up missing one side quest but I had a great time giving Sumire and my little flower friend the best possible day I could!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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