
An Incremental game about Slaying a Dragon.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 8 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
A short incremental game about a Knight slaying a Dragon
The evil dragon had destroyed the town!
The king sent its strongest knight to slay him.
The dragon's lair is filled with monsters defending it. you must fight them in order to get to him!
Sell the loot from slaying monsters to buy new skills, powers. and weapons!
Learn powerful spells from the wizard and unleash them on the monsters in the dungeon!
Genres
Engagement
Reviews
Themes across 134 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
;P
Отличная Инкременталка если этот жанр вам в новинку то геймплея тут на часов 14 точно если не играть и не проходить всё за 1 день как я. Так однозначно рекомендую после тяжёлого дня самое то!
킬링 타임용으로 뇌 빼고 즐기기에 매우 좋은 게임입니다. 3시간 뇌 빼고 플레이 했습니다 다만 20스테이지 이후 스테이지 돈 벌이가 19스테이지 반절도 안 되고 필요한 업글 비용은 최소 2~3배 이상 들어가서 19스테이지 반복 노가다가 너무 심한 것 같습니다. 차후에는 엔딩 이후 추가 요소는 강화 몹에 등장보다 더 많은 몹에 배치로 한꺼번에 제거 했을 때 쾌감을 좀 더 주는 방향 좋지 않을까 싶습니다.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Thai* +2 more
Hours played at review time, across 135 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
쉘다이버가 너무 갓겜이라 상대적으로 도파민도 적고 컨트롤도 어렵고 스트레스받는 게임이라 추천하기 힘들어요 스킬을 잔뜩 얻지만 그 스킬들이 엄청 강화되기보단 갯수 증가, 체인 증가, 데미지 증가같은 단순 변화가 끝이라 처음부터 끝까지 수치 증가시키는게 끝인 게임이라 느껴지는게 아쉽네요 마법사를 처치하고 도전과제를 다 달성했는데 그 이후 업그레이드들이 하기 너무 힘들어요 이왕 거기까지 진행했으면 좀 더 핵슬 느낌으로 퍼줘도 괜찮지 않나요
Another great, short incremental game. If you're a fan of the genre then you will have fun with this one. The gameplay is challenging enough to keep you engaged with each run while the upgrade tree feels fluid and fair. There are a small handful of levels that really kept me locked down for a while and required some grinding, with one or two that I completed on the first try so I suppose you could say a bit inconsistent in that sense. Loved the game and am excited to see what the Developers have planned for the future :)
Fun little game
3시간 잘 떼우긴 했는데, 추천하냐고 물으면 그건 또 아님.
Bastante buen juego, pero algo repetitivo al final. El rollo incremental está bien pero si va acompañado de aumentar la jugabilidad, porque si no todo lo que mejoras habilidades va acompañado de aumetno de habilidades de enemigos o su vida y estás en un bucle plano. Aun asi buenas 2 horas de juego que me ha ofrecido.
I would 100% recommend this if you want to chill for a couple of hours and enjoy smth that will remind you of the good old games from the 90s.
Really nice game, nice gameplay mechanics, cool art style, runs smoothly. Overall really great game and clearly worth its price. HOWEVER. There is a problem with the endgame. Where there are modified magic versionns of basic monsters. Most of them are fine, balanced and add new mechanics. But the magic rats are HORRIBLE and NOT BALANCED AT ALL. They are faster than you, have way too much health for damn rats, are way too numbrous and kill you in three hits no matter how many hp you have. If they were less strong, the game would be perfectly balanced. (plus the fact the developper seems to be aware those magic rats are completely broken and SPAMS it every levels in endgame really doesn't help anything.) Anyway I'm kinda raging on this but again it's a really great game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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