
You play a shrinking scientist in a race against time: Can you find all necessary formulas and ingredients to produce the antidote and stop shrinking, before you are too small to operate the life-saving lab equipment?
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
IT IS AMAZING INFINATE STARS!!!!!!
Regarding my play time, I also played Inch By Inch before I got it on Steam. I came back to replay this after playing Size Matters (the title that copied Inch-by-Inch but with more colorful graphics). I was still [b]really[/b] impressed with Inch by Inch. Inch by Inch does several things better than the newer title: [olist] [*] [b]Level Design.[/b] It's much less cluttered. Inch by Inch has exactly as many movable items as you would want, whereas in Size Matters I would frequently find myself tripping over junk that just felt like it was getting in the way. This sometimes just feels like the Size Matters team had a box of props and decorated a room with physics items. One place where this different approach is very noticeable is the computer keyboard in Inch By Inch. In Size Matters, it'd just be a random physics item. In Inch by Inch it's part of the level, and if you're small enough you can hear the keyboard clack when you walk across it. Little touches like that show how much thought went into the design. [*] [b]Game-play.[/b] This factors into the level design again. The Inch By Inch dev was [i]very[/i] deliberate with every item and the size of items added to the room, as well as the measurements of distance from one counter to another. This shows with the way you need to build and use stackable objects to traverse the room. Size Matters felt more like they just put in any objects that would make sense for the scene and relied on the players to sort it out. [*] [b]Better UI.[/b] Inch By Inch has this gimmick where there's a ruler along the side of your screen that expands as you shrink. This is a way more effective method of generating tension. All Size Matters does is give you a count-down timer and a display field that numerically tells you your remaining height. That's just weak compared to Inch By Inch's ruler gimmick that physically shows you your character's size dropping. [*] [b]Optimization.[/b] Inch By Inch just runs smoother and faster than Size Matters. Especially good if you play on an older machine. [/olist]
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
making chemtrails
Nagyon jó kis játék
Love the concept of this game, been sitting in my library for a while and finally got round to playing it and this game was way more fun then I thought it'd be. Definitely reccomend
A great short game, I really wish there was more to it
fun little puzzle game
Cool And Intresting game
simple but fun game. It does look a bit choppy when moving sometimes, but aside from that it's an interesting game. Also, it has a few interesting challenges if you wanna 100% it.
Super fun little game! Can't imagine trying to get all the achievements, but alas I had a great time playing. Would recommend for a short game that puts you on your toes.
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Players by region
Where this game's players are, estimated from review languages.
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