
Live with the ever-present burden of being trapped in a time loop only you can know about in this turn-based RPG. Create a better future for you and your friends. Find hope where there is none left. Pray to the stars and free yourself from time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.71/day in the week to Aug 16 → 6.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 8.9Kreviews | 97% | — | $4.1M |
| $11.99−40% | 772ratings | 97% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1033 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Giocatelo senza informarvi ne sapere nulla. Consigliato
Cool game, combat is a bit bland but the metroidvania parts are really good.
This game is awesome. Buy it. Play it. The story is truly beautiful. The art is awesome. The music is pleasant. THE STORY IS SO CRABBING GOOD. I am an Undertale/Deltarune fan, and this was awesome. When you open up the game, you'll see a content warning for mental illnesses. I promise you, those mental illnesses are executed beautifully. The game begins as a wholesome, fun, whimsy adventure, and gets more serious the longer you go on. I love this game. Also, you might think that a game about a time loop will get repetitive. It doesn't really. There are mechanics the game devs have put in place to make sure you don't have to re-experience unimportant stuff when you don't need it. The gameplay is about strategy, and isn't too difficult. Please play this game. If you loves games with good stories, play this game. It is beautiful.
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.1M | 7.5K | 76% | $29.99 | |
| $4.1M | 4.2K | 62% | $39.99 | |
| $4.1M | 8.9K | 84% | $19.99 | |
| $4.1M | 8.8K | 95% | $14.99 | |
| $4.1M | 42.8K | 86% | $4.99 | |
| $4.1M | 4.1K | 80% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $34.2M | 79.9K | 97% | $19.99 | |
| $142.2K | 681 | 96% | $10.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese
| $19.99 |
| 42ratings |
| 78% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | 83%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ive personally loved evrey aspect of this game i love the mechanism of looping , how evreything turned out only critisism i would have is its a bit stupid to get infomation sometimes
l3
さぁ、起きる時間だ。 仲間は万全で力だって十分、諸悪の根源である魔王を倒しに行こう。 ループものによくありがちな「主人公はこの繰り返す日常を耐えることができて、いつかハッピーエンドにたどり着ける」という展開に対して「なら、おまえもやってみるといい」と突きつけてくれるゲーム。 同じトラップ同じ会話進まない進行度を、何度も何度も何度も繰り返していくと、主人公の心もプレイヤーの心も一緒に疲弊していきます。 何度でも何度でも挑んであきらめない方に向いています。具体的にはゲームでトロコンを目指すような酔狂な方に。 さぁ、起きる時間だ。 仲間は万全で力だって十分、諸悪の根源である魔王を倒しに行こう。 何度でも。
ラスボス戦前日から始まるループRPG 詰みポイントをループで攻略したり新しい場所や関係性を見つけたりしながら主人公だけがループで経験を積んではすり減って無感情になり仲間とギクシャクしたり立ち絵が無理した笑顔になってくのを眺めたりいちいち同じ会話や冒険を繰り返すループのしんどさを追体験できます 仲間はほのぼのしてるし主人公含め良い奴しかいないのが癒し 同じ場所を本当に何度も行き来し同じ会話や同じ探索・戦闘を行うのでその辺の耐久性はある程度必要 戦っても漁ってもどうせリセット、虚無になりそうだけど必ず各ループで会話も冒険も新規要素があったり微妙に強化され効率化されていくのが中々飽きない理由 ここすこポイント ・日本発かと勘違いした程翻訳がとても自然にローカライズされている。大量のジョークやカニ言及の日訳は本当にすごい ・主人公が少し寡黙だけどジョークを飛ばすムードメーカーで仲間思いの良い奴。感情がすり減ると露骨に明るい会話の裏側が痛々しくなる。自分の事は飄々としているのに仲間に対しては簡単に命捨てれるのがすこ。 ・じゃんけんバトルが意外と楽しい。差のあるCTとターン交換、各種バフデバフと装備の組合せが複雑過ぎず単純過ぎないシステム。バランス調整が良い?万能型女史がいても中盤以降は全員が平等に戦力になってる。あとカットインが格好良い ・不気味な演出が良い、感情の揺さぶり方がいいね。 ・ループ場所を選べるシステムのおかげで進捗(アイテム)をかなり引き継げたりするのがありがたい。 ・会話が可愛い。全員好きになる人の良さ。シリアスを中和するほっこりと気遣い ・初見のサトイモのフリット、トイレの下りが可愛いすぎる ・ネタバレしたくないのですぐやるべき
OOOHHHH YAAAAAAAY YEEEESS I LOV ISAT AMAAAAZZZIIGGNG
Эта игра будет гордо стоять в моей библиотеке на одной полке с OneShot, спасибо Inserdisс5 за такое замечательное произведелние!
queer 👍
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.