
In a world bound by truths: connect. In Falsus is a mesmerizing rhythm game tied to an intricate card system brought together through a layered narrative. Taking place in a near-future world, traverse an atmospheric soundscape through the eyes of 5 interconnected protagonists.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best MX #30, worst PL #89 · 11 markets collected
About

Tying music gameplay to a tale of lies and truth, 'In Falsus' guides players through seamless progression from flow to mastery, welcoming those new and experienced to surmount challenges and rise higher with each and every encounter.
Follow the separate perspectives of 5 girls making their way through high school in a near-future world, whose lives take a sharp turn one day as they are bid to join a strange government program, and soon are forced to face an undiscovered side of their reality.

Progression: With a signature control system of mouse and keyboard, In Falsus brings challenges across 4 difficulties, rising in intensity of incoming notes and a sweeping aerial Field.
Encounters: Every step forward brings a greater trial. Throughout their ordeals, the protagonists encounter characters who they must contend with or assist, with these key moments each tied to unique songs.
Songs: Produced by composers at the forefront of Japan's independent music scene as well as international artists, In Falsus features over 70 songs, over 40 of which are original, represented across a multitude of genres and styles.

Crafting: Overcome challenges to collect materials, craft unique Cards, and gain new advantages and approaches during song gameplay.
Blueprints: Integrate Cards by slotting earned materials into Blueprints, grids with a wide variety of choices in stat boosts and bonuses. Every Card crafted is different, and every Blueprint is a puzzle. How you choose to arrange materials within Blueprints shapes unique possibilities in solutions and effects.
Cards: Featuring artwork of characters met and unfolding narrative moments witnessed, illustrated by a range of skilled and renowned artists, equip up to 5 Cards to vary your approach when challenging the songs you come across.

Narrative: Through visual novel-styled narrative design, switch between the individual perspectives of 5 protagonists—all of whom are interconnected.
Immersion: Become drawn into a new world through expressive characters, captivating environments, and full Japanese voice acting.
Experience: Narrative is at the heart of In Falsus, with music gameplay, sound design, and themes reflecting and directly linked to the events of the game.
Engagement
Reviews
Themes across 405 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
lowiro dropping another banger after divine oblivion
元々Arcaeaをプレイしてたかつ音ゲー好きなので購入。 以下良い点と悪い点です。 【良い点】 ・キーマウ操作の斬新な音ゲーからくるやりごたえと難易度 ・曲 ・シナリオ 【悪い点】 ・曲開放が長い(シナリオを進めないと解放されない) ・シナリオ中に発生する戦闘(フルコンをしていてもデッキをしっかり作らないと勝てない) ・カード強化(中盤以降都度強化や調整しないと上記の戦闘に勝てない) ・致命的なバグ(譜面と音楽が一致していない、マウスカーソルが演奏中画面買いで表示される) 【総評】 個人的には音ゲー、シナリオともに楽しいがカード部分がものすごく足を引っ張っている。 もう少しカード部分を薄めてほしい。現状の【シナリオ:カード関連:音ゲー】の体感比率は【5:4:1】
好玩。但是616得明白有的玩家是对剧情不感兴趣的,应该整个跳过键。然后为啥没有曲目浏览啊一开局看到就9首歌我都懵逼了才知道都是看剧情一点点解的。魔王曲可以隐藏干嘛全部都要隐藏。但是好玩。然后剧情我喜欢,已经孝上了。
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 406 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
玩到现在感觉挺不错,左手六个键右手鼠标的设计虽然让人一开始怀疑制作组是否人均六指,但只要有一定音游功底的应该都可以很快适应过来(对不起DJMAX,我要变成In Falsus的形状力(悲)如果能持续更新产出新曲那么这将会是我除了DJMAX和节奏地牢外第二喜欢的音游(节奏地牢退至第三)😋 至于剧情部分还没怎么体验,但对于经历过绝区零2.5拷打的我来说,只要不突然喂💩就都能接受
【片手で6k操作とマウスでのエイム合わせ+フリックとかいう人間の構造を無視したぶっ飛んでるゲーム】 結論を先に言っておきます。 In Falsusのストーリーが気になっていてノベルゲーとしてやりたい人、なんでもいいから本格的に音ゲーをやりこみたい人にはお勧め。 まとまった時間があまり取れない人、音ゲー目的でストーリーやる気ない人は一旦買わないほうがいい。 ストーリーに手を付けていない状態で遊べる楽曲はたったの9曲。ストーリーを読んでいけば解禁されていくが、物語は濃厚な上に、早送りはできるがスキップは不可能、更には作中で使用するカードの作成や収集などソシャゲのような要素もあり時間を取られる。 4000~5000円払って10曲にも満たない音ゲーをオススメはできない。 今後のアプデやDLCなど進捗を追っていく過程でやりたいと思ったらその時購入されてみるのはいかがでしょうか。 ストーリーは5人の主人公の視点を軸に進んでいき、作中での専門用語なども出てくるため、まとまった時間が取れずにプレイすると、どういう状況だったか、用語の意味なども忘れかねないので注意。 初心者の方は軽い気持ちで始めると思った以上に難しく、上達しなくて萎えてすぐ辞める可能性アリ。 しかし、そういうタイプはIn Falsusどころかそもそも音ゲーに向いていないと思いますので別のゲームを探すことをお勧めします。 良い点 ・世界観やキャラ、新鮮な操作システムは流石Lowiroといったところ。 ・楽曲がどれも素晴らしい。好みは別れるかもしれないが、音ゲーが好きな人なら楽曲も気に入ってくれるはず ・操作が独特で今までやってきた音ゲーの時とは身体や脳の使っている部分が違って楽しい。(ほぼ脳トレ) ・全部で70曲以上、そのうちの半分くらいが今作オリジナル楽曲と初期にしては十分すぎるくらい。 まずは操作に慣れるために時間を要するため、コンテンツ不足に感じることはないはず。 悪い点 ・操作性がすごく難しい割にそこまでカスタム性が無く、コントローラーも使えないこともないらしい ・これは慣れやプレイヤーの視力の問題かもしれないが、ノーツ(Shift、Space)の視認性が悪い。 └今後、専用コントローラーの販売や設定からノーツの色を変えたりできるようになれば解決しそう。 ※まだストーリー未クリア、実力も最高難易度1個下をやっとクリアできる程度のプレイヤーの意見になります。
我买了,也不会退款,但这只是因为我是Arc玩家,我觉得你们的曲库好听,并且一定程度上认可你们的努力,从价值的层面上考虑,这个首发价格配上这么多的曲子和剧情,我觉得性价比是超高的。但是我还是要打差评,因为这可能是一个性价比高的游戏,但这不是一个好音游,音游如果不够创新,这可能是平庸但不会沦为被批评的点,但是如果音游的手感不好,那这一定是一个值得被批评的点,为了创新而牺牲了手感和直觉完全不是一个明智的选择。ARCAEA能够大获成功或许有他创新的因素在里面,但是他的创新并没有牺牲太多手感也不会过度违反人的直觉,这款游戏的创新程度比起Arcaea简直是要创死人了(((( 游戏门槛过于高,除了游玩难度以外,歌曲的解锁需要随着剧情推进才能解锁,一开始只有9首歌,解锁门槛和上手门槛导致这游戏难以留住刚开始想要试一试的人了。不是隔壁粉丝且很有耐心的玩家并且经济实力很足够的实在是不推荐购买,当然如果本身就喜欢视觉小说类的游戏,只是听歌加看剧情,那么这款游戏还是值得购买的
(边玩边更新) 先简要说说,如果你从未接触过音游,我强烈推荐你不要购买。或者即使你是616的粉丝也应该斟酌考虑 可以先去尝试DJMAX、喵赛克等等。这个游戏6k已经是非常难的一档了,何况是单手6k。 1.搞不懂卡牌为啥一定要包含在里面,推荐在第一次询问的时候一定要关闭,除非想欣赏美术或体验拼豆。否则实在找不出这个功能存在的理由。 2.是的 616 唯一拿的出手的就是曲目质量,曲库绝对值得这个价格。 3.即使你购买了,别选中文简体翻译,非常差!意思不对,实在难绷。甚至一些小地方翻译都达不到统一,比如章节名称最开始是“段”,结束时是"章"。 4. 剧情比起arc的谜语人,总算是能够让人看懂。这已经是不小的进步了。 4.a.诚然你的剧情可以,但是在游玩的前2小时里,基本上全是剧情。很难说这不是防退款设计的,但是一个作品要引人入胜需要让人看这么久的剧情吗?老实说前2小时想打新歌的体验非常糟糕。
上手难度太大,而且我必须看剧情吗?
This is probably one of the most unique gameplay experiences a rhythm game can offer in the PC scene A pretty long song lineup for release as well... The visual novel is integral to the game, so get ready to read through it to unlock all the songs It's a shame they delisted the demo, because the unique gameplay experience also makes it difficult to suggest to friends, especially when you look at the 40 dollar pricetag attached to the game. But if you're willing to experience the gameplay, and have 40 dollars to fork over, this is a truly wonderful game to try out.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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