
In a world bound by truths: connect. In Falsus is a mesmerizing rhythm game tied to an intricate card system brought together through a layered narrative. Taking place in a near-future world, traverse an atmospheric soundscape through the eyes of 5 interconnected protagonists.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best MX #30, worst PL #89 · 11 markets collected
About

Tying music gameplay to a tale of lies and truth, 'In Falsus' guides players through seamless progression from flow to mastery, welcoming those new and experienced to surmount challenges and rise higher with each and every encounter.
Follow the separate perspectives of 5 girls making their way through high school in a near-future world, whose lives take a sharp turn one day as they are bid to join a strange government program, and soon are forced to face an undiscovered side of their reality.

Progression: With a signature control system of mouse and keyboard, In Falsus brings challenges across 4 difficulties, rising in intensity of incoming notes and a sweeping aerial Field.
Encounters: Every step forward brings a greater trial. Throughout their ordeals, the protagonists encounter characters who they must contend with or assist, with these key moments each tied to unique songs.
Songs: Produced by composers at the forefront of Japan's independent music scene as well as international artists, In Falsus features over 70 songs, over 40 of which are original, represented across a multitude of genres and styles.

Crafting: Overcome challenges to collect materials, craft unique Cards, and gain new advantages and approaches during song gameplay.
Blueprints: Integrate Cards by slotting earned materials into Blueprints, grids with a wide variety of choices in stat boosts and bonuses. Every Card crafted is different, and every Blueprint is a puzzle. How you choose to arrange materials within Blueprints shapes unique possibilities in solutions and effects.
Cards: Featuring artwork of characters met and unfolding narrative moments witnessed, illustrated by a range of skilled and renowned artists, equip up to 5 Cards to vary your approach when challenging the songs you come across.

Narrative: Through visual novel-styled narrative design, switch between the individual perspectives of 5 protagonists—all of whom are interconnected.
Immersion: Become drawn into a new world through expressive characters, captivating environments, and full Japanese voice acting.
Experience: Narrative is at the heart of In Falsus, with music gameplay, sound design, and themes reflecting and directly linked to the events of the game.
Engagement
Reviews
Themes across 405 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
还不错,挺好玩的。不过个人不是很喜欢卡牌玩法,等一个自动化工具。
Game is so good i pulled out a knife.
first hour into the game and mei is so me
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 406 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
什么时候接着更 ^ ^ 好玩
Look at it as if you're buying a VN + a rhythm game. if you're not into the idea of reading, might be a bit expensive. The gameplay is very fun IMO though.
会玩了还挺好玩的,可以试试笔记本外接键盘,外接键盘打地键,笔记本触摸板打天键。挺舒服的。 剧情能勾起我不少情绪,总体还不错吧。 至少150能买70多个曲子,有超过一半的原创曲,已经很赚了
Just finished Arc 2. I'll update this once I finish the game, but man, I'm having a great time so far. (note: this is my first VN experience in a while, however I am planning to change that!) The visual novel is great and emotional at times. I even cried at some point. The writing is so much better than Arcaea's. I love the card system, I really needed to think for a lot of time in order to clear a boss... If you don't like that, you can enable assist mode, which disables the card system. The actual rhythm game is quite challenging! One hand 6K is very unusual, so I need some time to get used to it. One minor thing I do want to see adjusted is the visibility of the notes on the side lanes. Sometimes, during gameplay, these notes are quite hard to see. The song selection (up to Arc 2 at least) is amazing. I really enjoy the original songs. One thing I'd like to mention is that the songs, even the ones that aren't In Falsus originals, are put into the story in fantastic ways.
电脑里有一款3根手指接4k楼梯的音游。 虽然操作有点反直觉,但玩多了适应了就好了(真的不是左手被迫进化吗)。 一般不推荐用邪道的操作,虽然默认的键位本来就是一种很邪道的操作方式。 因为arcaea而来的不推荐无脑入,理由如上。 有在这个游戏推理论值的毅力,做什么都会成功的。 [strike] 小伙子先生小时候左手有6根手指,后来做手术切掉了一根,小伙子先生长大后很想念那根手指,于是做出了这个游戏以纪念。[strike]
ABSOLUTELY worth the price, everyone from 616 deserves Rolls-Royce (other than the chinese translator for Arcaea)
PEAK w rhythm game + days/weeks of vn content for only $40
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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