
In a world bound by truths: connect. In Falsus is a mesmerizing rhythm game tied to an intricate card system brought together through a layered narrative. Taking place in a near-future world, traverse an atmospheric soundscape through the eyes of 5 interconnected protagonists.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best MX #30, worst PL #89 · 11 markets collected
About

Tying music gameplay to a tale of lies and truth, 'In Falsus' guides players through seamless progression from flow to mastery, welcoming those new and experienced to surmount challenges and rise higher with each and every encounter.
Follow the separate perspectives of 5 girls making their way through high school in a near-future world, whose lives take a sharp turn one day as they are bid to join a strange government program, and soon are forced to face an undiscovered side of their reality.

Progression: With a signature control system of mouse and keyboard, In Falsus brings challenges across 4 difficulties, rising in intensity of incoming notes and a sweeping aerial Field.
Encounters: Every step forward brings a greater trial. Throughout their ordeals, the protagonists encounter characters who they must contend with or assist, with these key moments each tied to unique songs.
Songs: Produced by composers at the forefront of Japan's independent music scene as well as international artists, In Falsus features over 70 songs, over 40 of which are original, represented across a multitude of genres and styles.

Crafting: Overcome challenges to collect materials, craft unique Cards, and gain new advantages and approaches during song gameplay.
Blueprints: Integrate Cards by slotting earned materials into Blueprints, grids with a wide variety of choices in stat boosts and bonuses. Every Card crafted is different, and every Blueprint is a puzzle. How you choose to arrange materials within Blueprints shapes unique possibilities in solutions and effects.
Cards: Featuring artwork of characters met and unfolding narrative moments witnessed, illustrated by a range of skilled and renowned artists, equip up to 5 Cards to vary your approach when challenging the songs you come across.

Narrative: Through visual novel-styled narrative design, switch between the individual perspectives of 5 protagonists—all of whom are interconnected.
Immersion: Become drawn into a new world through expressive characters, captivating environments, and full Japanese voice acting.
Experience: Narrative is at the heart of In Falsus, with music gameplay, sound design, and themes reflecting and directly linked to the events of the game.
Engagement
Reviews
Themes across 405 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
초반엔 퍼즐이 재밌고 할만하지만 뒤로 갈수록 전투를 하며 죽기 때문에 계속 플레이하면서 나갔다 들어갔다를 반복함. 결국 지쳐서 어시스트 모드 킴. 리듬게임은 기본적으로 요구하는 체급이 너무 높지만 완성도가 매우 높음. 후반부에 뭔가 메시지를 전달하려고 대사량이 폭발하는데 도무지 공감이 안 됨.
有男娘
Good Good GOOD GOOD GOOD
Media

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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese*, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 406 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
很好的游戏,使我左手独立有了自己的思想。
In Falsus is a really fun rhythm game plus a great visual novel. It's surprisingly a really fun challenge getting used to a 6k rhythm game using a mouse at the same time and when the muscle memory starts clicking in your head it feels great to play, the puzzles can be pretty hard yet enjoyable throughout the game as well if you're aiming to get all the masteries done. The only real issue I ever had with the game is how the puzzles can really give a huge disconnect to what's going on in the story because you're remaking cards or getting more masteries, Overall the game is trying to be a lot of things at the same time and it does that quite successfully. Can't wait to see if there will be anything added to the game's story as there's still lots of questions about the world I'd love to see answered. 8/10
間違えてもう一度demoをダウンロードしてしまったのかと思った 音ゲー自体は楽しそうだが、初期でプレイ可能な楽曲が9曲かつスキップ不能なストーリーを読み進めないと楽曲が解放されていかないシステムであまりにもテンポが悪い
its, perfect?? as someone who has played an obsessive amount of rhythm games, the way everything else is tied together is so fun. although not 100% complete, i know lowiro wont falter. this ♥♥♥♥ is peak, you have to play it
Hard as hell, but fun as hell. Wish we could properly skip the story though. I really don't care for it. Nor about the whole card system. I just wanna play the rhythm game.
♥♥♥♥♥♥♥♥♥♥ Toaster!
goty
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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