
Immortals Fenyx Rising brings grand mythological adventure to life. Play as Fenyx on a quest to save the Greek gods.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #72, worst PL #98 · 3 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.99−90% | 4.7Kreviews | 73% | — | $306.6K |
| $59.99 | 11.9Kratings | 85% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 851 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
9/10
Muito legal o game, história não é inovadora mas é cativante, um dos jogos mais injustiçados da ubisoft. Mas como estamos tratando de ubisoft, tbm é bom falar sobre o defeito de não saber a hora de acabar, o que pode se tornar um pouco maçante. Não recomendo querer fazer tudo no game, mas pela ótima mecânica e beleza do jogo recomendo sim a compra (principalmente com as diversas promoções que rolam).
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 1: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Simplified Chinese*, Traditional Chinese, Korean, Japanese*, Dutch, Polish +3 more
Hours played at review time, across 854 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is fantastic in terms of graphics and gameplay, exploration, and adventure. I deleted the game and didn't finish it because of one problem: the save file. Every time I exited the game and then returned to continue, I couldn't find my save file, not even the online save file. I lost all the time I had spent playing the game.
trash botw knock off with the same repetitive enemy npcs and the same puzzles copy and pasted throughout the map. the further you progress the enemy's dont get different they just have more HP and deal more damage. and the puzzles just keep getting longer not more nuanced. nintendo should sue ubisoft for vandalizing their property. if you're looking for gameplay just play breath of the wild. if you're looking for storytelling it doesnt get better you play as an underdog thats supposed to save greek gods and defeat a demon or god i honestly forgot what that thing is supposed to be idc. the writing is pathetically insecure and is constantly making fun of the plot in hopes of getting a positive reaction out of the player. but since the gameplay just repeats itself all the time nothing is ♥♥♥♥♥♥♥ funny in buzzfeed writing dialogue after spending 3 hours of solving these long ass puzzles, hitting 5 billion trees to pick up 40 pomegranates to make 8 health potions and use ♥♥♥♥♥♥♥ 4 of them to clear out a puzzle area. review is done the rest is specifically for ubisoft i wish i could say more but steam would remove my review if i did. ubisoft deserves to be liquidated. my account of 10+ years was hacked and i gave countless pages of evidence in the support ticket and yet all i get are uncooperative AI generated responses.
A very boring game. Requires tons of files management to make it stop studder using windows tricks otherwise it just studder constantly. big map that is invisible until you finish a specific task making you walk in darkness. some challanges are impossible without specific abilities that you get later, but the game dont let you know. gathering resources is boring and the game is very stingy. complete 20 minutes hard gameplay? one zeus coin, you need 6. the game don't care about your time, the only good thing about this game is that at many times it is easy and easy games are a bit more fun. Skipable story which is good. music is totaly terrible, i had to shut it down. Also constant talking about boring things from characters you cannot even see I had to shut it down also. overall I didn't have fun at all.
Definición de indiferente.Mundo vacio,combate decepcionante,mecanicas poco pulidas....
[h1]Immortals Fenyx Rising — Безсмертні: Сходження Фенікс[/h1] [b] Невдалий клон Zelda, але грати можна [/b] Грубо кажучи, ця гра — як фастфуд. Красива, смачна, жирна. Хочеться ще. Але потім сидиш і думаєш: а нащо я це взагалі їв? Типу красива обгортка, все блищить, все приємно… але по факту — гівно. Мені не вистачило в ній життя. Світ є, він красивий, але він якийсь пустий. Немає того вайбу, як в Assassin’s Creed Odyssey, де ти просто ходиш і кайфуєш від того, що відбувається. Тут ти ходиш… і вирішуєш головоломки. І ще головоломки. І ще головоломки. І ще. По факту: — 80% гри — це головоломки — 20% — бійка і трохи сюжету І вони не погані. Вони реально прикольні. Але їх просто дохєра. От прям настільки, що в якийсь момент ти вже не кайфуєш, а такий: «блін, знову…» DLC — це взагалі окрема історія. Це просто набір головоломок. Тобто реально: заходиш — і тебе знову кидають у ці випробування. Типу: «пройди ще 100 головоломок — і станеш богом» Ну ок… але мені вже не хочеться. При цьому гра не погана. Бо: — виглядає вона дуже круто — візуал кайфовий — механіки норм — грається приємно Вони реально могли на цьому рушії зробити щось прям дуже сильне. Але не зробили. І от в цьому вся Ubisoft. Вони щось роблять дуже круто, а щось — максимально слабо. Типу крайність у крайність. Вони хотіли зробити Zelda. Але взяли тільки головоломки… і розігнали їх до максимуму. І все. А решта — не дотягнули. Я пройшов основну гру — і мені вистачило. Почав DLC — і такий: «ні, дякую» Бо це те саме, тільки ще більше. Відношення до гри дивне. Вона мені: — і сподобалась — і не сподобалась Одночасно. Перепроходити? Ні. Рекомендувати? Ну… залежить від людини.... Якщо тобі подобається: — Ubisoft-ігри — мільйон активностей — головоломки — тоді зайде. До речі, важливий момент. Це перша гра, яку я пройшов на Steam Deck OLED. І вона там виглядає просто шикарно. Реально. І грається дуже приємно. Іноді після дня просто заходиш, трохи бігаєш, мозок розвантажуєш. Вона не складна. Вона просто іноді душить. І це різні речі. Підсумок: Скоріше так, ніж ні. Але могла бути набагато кращою....
Game is fun. Well worth it when its on sale.
Wielu ludzi kupiło tę grę na promocji, podobnie jak ja. Jednak ja, w przeciwieństwie do innych ludzi, postanowiłem w to zagrać. Immortals Fenyx Rising to taki upośledzony brat bliźniak współczesnych gier z serii Zelda od Nintendo. Jednak tutaj mamy mitologię grecką, która jednak jest przedstawiana kolorowo (by była przystępna dla dzieci) przez dwóch narratorów: Prometeusza (tak, ten chłop przykuty do ściany) oraz Zeusa. Zeus jest karykaturą samego siebie, stał się infantylnym pijaczynom, któremu w głowie tylko zabawy, imprezy, picie ambrozji. Przedstawienie go w taki sposób miał być elementem humorystycznym, dwóch narratorów się ze sobą potrafi spierać o pierdoły, jeden drugiego zaczepia, robią przepychanki słowne. Jednocześnie wszystko, co my robimy, jest przedstawiana jako historia opowiadana Zeusowi przez Prometeusza. Dochodzi przez to do takich sytuacji takich jak: jesteśmy w dungeonie, Prometeusz o nas coś opowiada, po czym wtrąca się znudzony Zeus, który dodaje do historii ogromnego olbrzyma, z którym Zeus chce by gracz walczył, jednak tu ponownie wtrąca się Prometeusz dodając, że ten olbrzym jest malutki i słaby, co wywołuje u nas śmiech. Podobnie się to prezentuje cały czas, w mniej lub bardziej inwazyjnej formie. Cały humor dwóch narratorów dorosłego odbiorcy bardziej skręca z żenady, niż bawi, dając vibe "wujka z wesela". A gadają oni praktycznie cały czas, aż człowiek ma dość i chce ich całkowicie wyłączyć. Jednak "wujkowie" by nie byli jeszcze aż tacy źli, gdyby gameplay prezentował się ciekawie, ale nie, jest nudno. Mamy powtarzalne aktywności, leczenie zdobywamy poprzez grind (bieganie po mapie i zbieranie odpowiednich owocków, z koszy lub drzew) walki to głównie powtarzanie tego samego paternu, a zagadki są skrajnie proste. Bo wciąż przypominam - gra ma być przystępna również dla dzieci. I chyba tutaj dochodzimy do finalnej konkluzji, że gra nie nadaje się dla dorosłego chłopa, takiego jak ja. Pełnię z tej gry będzie mogło wyciągnąć tylko i wyłącznie dziecko, dla którego zagadki nie skrajnie proste, a walka to nie będzie powtarzanie paternu, natomiast wujkowy humor będzie bawił.
Solid game, I enjoy greek mythology and this is a rick riordan level of banter between zeus and prometheus. third time buying and i will beat it this time. 8/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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