
玩家扮演一位家族老祖,开创一个家族,然后在一片海域中,占领一个修仙小岛,带领家族逐渐壮大发展的故事,在壮大过程中你可以攻占其他修真小岛,探索深海,秘境探宝等等。
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 17 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

修仙背景采用的是凡人流基本设定,修仙境界分为炼气,筑基,紫府,金丹,元婴,化神,化神以后需要飞升灵界。地理环境采用的是如乱星海一样的修真海域,凡人与修士混住在一座座小岛,以家族和宗门为主导的势力管理着岛屿,玩家需要在这样的环境下合纵连横壮大自己的家族。
玩家创建家族时,可以选择一个特有的血脉作为传承,其中玩家自身必然携带这个血脉能力,家族后人中将有机会出现此血脉。血脉的设定类似于凡人中灵界的真灵家族,拥有上古神兽的血脉,还有各种修仙小说里特色的各种各样血脉。
你需要为后代排出十八代的辈分,这个辈分都将都由你设定,可深刻体验到家族成长的乐趣
每个人都将有父母,道侣,弟子,师尊,宗门,家族,好友等设定,还原修真世界的人情关系和事件(需要持续迭代)
家族需要占领岛屿,庇护凡人,既要抵挡来此海洋妖兽的威胁,又要抵御险恶的修真世界中各种势力,在这里你需要小心经营自己的家族,学会合纵连横,尽量让自己的家族存在更久,方能找到机会崛起
这里有炼器,炼丹,炼符,傀儡,培育灵兽,阵法,种植,采矿等等修真小说中的生活职业,我们将打造更加真实有特色的修仙世界
每一次重来,世界地图都将重新生成,你家族所在岛屿附近可能就有妖兽老巢,可能就有魔道宗门,还有可能附近拥有珍惜矿脉的灵岛,超多资源的秘境等等,总之每一次的体验绝对不一样
Genres
Engagement
Reviews
Themes across 58 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
游戏玩法比较多,但挂机玩法最轻松。给个差评是因为我在群里询问如何用修改器,然后被踢了,毕竟单机游戏,居然不让讨论修改器。
有一个第一恶心的BUG,你玩半天的游戏,在混沌珠里种高级田培养人,突然你打下了一个高级岛,想换个基地岛于是你拆了混沌珠,准备再建造时,发现够吧建筑列表里没有混沌珠仓库有,我真是操了,我玩了几十个小时就是这样结果吗?要知道我上一个存档又是被同一个BUG恶心到,洪荒青铜灯拆了就没了,才开的这个存档,你又给我来这出,恶心坏了 还有一个BUG,每次点开庶务堂,洞府,交易区就要给我自动触发移动界面,能不能赶紧修复 有一个建议:我记得以前版本各个血脉到60浓度就会觉醒一个血脉技能,你现在改成每一点血脉都有不同的加成和之前的不冲突啊,为啥删除了这个设定,但游戏人物栏还保存这一栏空中干嘛呢?游戏里你们加入的名人都有独特的这一栏技能 能不能把地图上刷新的矿弄多一点,我要蕴养装备一整局游戏见不到一个低级矿,你前一个版本不是满屏幕的矿吗,莫名其妙改了
PC端你倒是端上来更新啊,md的从你这花钱买的游戏居然第一时间更特么手游了
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Hours played at review time, across 58 reviews with recorded playtime.
评论区说的所有差评都是真的,甚至还说轻了
挺多bug的,名人里面五个大爱仙尊一直重生占着位,这是发动春秋蝉了?吞并岛屿经常显示岛屿不存在。3000年以后灵界融合后直接天降n个大乘期的家族,感觉没有循序渐进,很难打。而且后期资源很难获取,基本都要挂机熬时间才能突破。还有就是后期家族成员数量上来了很难管理,我调了很久岛屿设置,工作安排和资产,赏赐都有很多空闲人员,希望加强自动化。能不能直接设立人机来帮我管理一定范围的弟子?总的来说还有很多可以改进的地方,玩法设定还是有点意思的。
你要知道评论区所有的都是对的,新上的mod显示不全,都不知道总共订阅了什么。bug不修,Steam官方群甚至已经搜不到不让进
扫码游戏他妈还不优化圈你老木
垃圾游戏 玩了九个小时 领地莫名其妙没了 这种bug都存在 游戏组你没有心 而且去你们的群 根本没人回答交流不说 还一上来发hs 全是假人是吧 请问我是去搞颜色的吗???
吞并岛屿的时候,要撤出岛内修士,然后经常容易出bug,为什么不设置下不需要撤出修士可以直接吞并呢
BUG特别多,不如在手机上玩
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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