
Ilamentia is an experimental abstract puzzler where you must first discover the level mechanics before solving them. Delve into mysterious mind-bending levels that each have unique mechanics to explore that will test the limits of every facet of your cognitive faculties.
Modeled estimate, not a reported figure. How we estimate →
About
The goal is simple, activate all souls in a level and escape. However every level revolves around wildly differing mechanics where you must first explore and figure out the level's purpose before then solving its abstract puzzles.
You may be tasked with manipulating physical structures or the realm itself to solve logic puzzles, or wander strange subliminal spaces, perhaps deal with phasms or briskly bound through the aether. Delve into 64 mysterious mind-bending levels that will test the limits of every facet of your cognitive faculties.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] DISCLAIMER: This is a first impressions review, and NOT a full review [/h1] Ilamentia is a game developed and published by caiys The game offers some nice graphics and a beautiful aesthetic which is pleasant all the same and has some amazing attention to detail even though it is a little rough around the edges The game does suffer with some repetitiveness at certain areas of the game but a fun game nonetheless and ends just at the right time Ilamentia overall, however, is a fun game to play, yet sometimes repetitive and it does get boring if being played for a long time, but is an okay surreal puzzle game to play in short bursts! [h1] RECOMMENDED :) [/h1] [b] REVIEW SOURCES: [/b] [list] [*] None
good puzzle game. don't listen to the whiners.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i'm gonna get you.
I am confused. i like it
사지마
Игра очень спорная, но всё таки она функциональна. Если бы она рекламировалась как пазл платформер у меня претензий было бы меньше, но на ней написано что это просто пазлер, что совсем не так. В игре действительно есть пазлы и местами она заставляет задуматься, но они зачастую работают по своеобразной системе. Прежде всего тебе нужно понять, что от тебя хотят, а потом уже как это сделать. Не все такое любят. Очень важным нюансом оказывается то, что в этой игре очень много платформинга и довольно кисельное управление, Не могу сказать что это ужасно, но к этому надо быть готовым. Визуальный стиль у игры тоже довольно спорный. В некоторых главах из-за визуальных фильтров просто ничего не видно (благо их можно отключить), и вообще игра любит грешить обоссыванием экрана игрока. В конечном итоге я хоть и прошёл игру, и в принципе она свою функцию выполняет(подкидывает различные пазлы), но визуальный стиль мне показался слишком зашумлённым и платформинг во многих моментах оставляет желать лучшего, если вы очень сильно соскучились по пазлам с постоянно меняющейся логикой, то можете попробовать.
Да
I turned motion sick option on, and still ended up with a headache, have not tried option according to dev response, however cannot negative until then.
[h1]类型[/h1] 解谜,关卡 [h1]内容[/h1] 玩家自己摸索每关的规律解谜 [h1]感想[/h1] 关卡内容常常不明所以,并且操作上需要一定程度小心翼翼,比较枯燥,不推荐。
Let That Sink in.
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Players by region
Where this game's players are, estimated from review languages.
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