
IL-2 Sturmovik: Battle of Stalingrad is the continuation of the legendary IL-2 Sturmovik series that has set the standard for PC combat flight games for more than ten years. This new entry into the series will offer virtual pilots an even more accurate simulation of the most famous air battles.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Sep 7 → 3.43/day in the week after.
About





Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 880 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
é ruim mai ta bão
При попытке присоединиться к другу - не ждите что через стим это возможно. Готовьтесь - вам надо на сайте создать аккаунт, потом вам надо прописать порты и прочая ♥♥♥♥♥ - не советую - нервы потратите
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0.88/day in the week to Jul 26 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian*, German*, Polish, French, Spanish - Spain, Simplified Chinese*languages with full audio support
Hours played at review time, across 884 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
打不开这游戏,服了
10/10 absolute cinema
Great game with tons of content. allows players to scale from an easier experience of flying to a more simulated an realistic experience.
Great game
I like WW2 plane.
ppči hlavne tanky
Buen simulador, requiere flight stick y seguimiento ocular. con el beam eye tracker va perfecto. Recomendadisimo. Al principio te vas a enamorar del piso. o lo vas a odiar. no lo se, lo que si se, es que lo vas a ir a visitar seguido. con algunas clases, iras tomando el pulso hasta que empieces a extrañar el suelo... no mentira, lo vas a seguir visitando hasta que te canses. y los demas jugadores se van a cansar de ver que tu piloto "HA MUERTO"... en fin. JUEGAZO por donde lo mires...
Can't play Co-op with my friend. Neither of us can host, because it requires port forwarding and neither of our ISPs allow us to. We tried a couple of virtual LAN apps (ZeroTier & Radmin), which usually do the trick, but not in this case. I feel I've read nearly every guide / suggestion on the internet, but alas nothing seems to work - error 10019 every single time. I can't enjoy co-op due to some antiquated netcode (like really, even SWAT4 (2005) works and this doesn't!); For a game receiving updates in 2026 this is particularly not acceptable - just port it over to Steam's netcode like any other dev. Things like that in a full priced game should be plug&play right out of the box, and not some port forwarding shenanigans!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $18.3M | 37.8K | 82% | $19.99 | |
| $18.2M | 30.4K | 78% | $34.99 | |
| $18.2M | 8.9K | 74% | $69.99 | |
| $18.4M | 129K | 86% | $8.99 | |
| $18.2M | 12.5K | 61% | $49.99 | |
| $18.4M | 13.8K | 95% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $563.6K | 1.8K | 71% | $9.99 | |
| $2.4M | 2K | 70% | $29.99 | |
| $1.3M | 1.2K | 58% | $17.99 | |
| $516.3K | 869 | 59% | $14.99 | |
| $294.7K | 744 | 63% | $9.99 | |
| — | 0 | — | — |