
IL-2 Sturmovik: Battle of Stalingrad is the continuation of the legendary IL-2 Sturmovik series that has set the standard for PC combat flight games for more than ten years. This new entry into the series will offer virtual pilots an even more accurate simulation of the most famous air battles.
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Every market we collect.
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Reviews, worldwide (the counter carries no country): 1.57/day in the week to Sep 7 → 3.43/day in the week after.
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Reviews
Basically no content for $50. Not even a campaign. Eight planes and quick matches only. Everything else is overpriced DLC. VR support is also dreadfull, might as well be VORPX.
probably the best combat flight sim available in the market as of right now, but it suffers from the outdated graphics engine, especially when it comes to rendering aircraft against the ground or at a distance there's instances where an aircraft will render out of view unless you zoom in due to some weird LOD shenanigans, and although i like the game, it's not enjoyable being in the middle of a fight and suddendly losing track of the target because they went over a city or trees, making their aircraft basically invisible there are settings that you can use to reduce the effect of this, but having to turn down my gamma and play at the lowest graphic settings possible just so i can actually see other planes is not worth it for me
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Reviews, worldwide (the counter carries no country): 0.88/day in the week to Jul 26 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian*, German*, Polish, French, Spanish - Spain, Simplified Chinese*languages with full audio support
Hours played at review time, across 875 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No tutorial, unplayable, frustrating. No game should ever force a player to search on the internet how to even play it. Everything is locked, pay to play. Horrible game. I literally have no idea how to even take control of the plane, I tried everything and I can't figure it out. I don't know what I'm doing wrong but it's just unplayable for me. I wanted to play it in VR and then I tried normal mode as well, I tried multiple controllers, I tried everything, but nothing works. This is honestly one of the worst games I've never played (get it?). I'm not even interested in learning this game anymore.
Fantastic game, I bought a few years ago and each year I would save up some money and wait for sales, which were very helpful both via Steam and the Il2 website. There developers were pretty helpful at responding to to any issues I had setting up a DServer so i could play Coop via Pat Wilsons Campaign Generator (Highley Recommended). Now the base itself is okay but if you wait for sales and get DLC like Moscow, Bodenplatte, Kuban, Normandy and Leningrad and Odessa it is very much worth it as you can fly from 1941 to 1945 via Germany mainly. For Soviets your don't get 1944-45 experience but online servers do simulate late war air battles in Germany for Soviets. Overall the planes are very detailed, they have character and pros and cons. Some planes (Bf-109) you'll come to master quick and others may take a bit longer but thats what makes it fun. You can fly with limited assists or no assists, i prefer to fly with auto mix but everything is under my control, its fun tbh managing your temps and speed is rather fun and flying with no HUD is highly recommended as it makes you feel as a pilot should. Now the career mode is my favorite, it allows you to fly as a new pilot with a Squadron/Staffel/Эскадрилья. Its immersive, you get to fly along side pilots who have a record also. You have to move airfield also following the battle, its very fun. Playing a German campaign in Unternehmen Taifun is brilliant. You see smoke, panzers and battles raging below. Its makes your see that your in a very large battle and your just a small cog in a huge machine. I have 3 careers at the moment all are rather fun, a German one with LG 2 in Unternehmen Taifun, a Canadian one and a Polish one in 308 "City of Krakow" Sqn prior to Normandy invasion. It simulates the build up very well in Circus, Rodeo, Rhubarb and Ramrod missions for the Operation Overlord build up. details like this matter to me and many history fans will be impressed by this. I have one draw back for career it would be good to see squadron pilot names to be accurate, for example. Polish/Czechslovak Squadrons should have pilot names of that countries origin, it would be a good touch. The history of each unit could be more expansive as there are a few units in game with no history description's, listing famous pilots also of that unit would be a great touch. Now plane models seem very good imo, compared to other so called simulator's plane act as they should in damage models. Il2 formation flying towards your frontlines? should be simple interception right? most of the time it ain't. Luftwaffe nicknamed the Il2 "Betonflugzeug" meaning concrete plane, many pilots spoke how hard it was to shoot down, there were certain areas to strike on the aircraft like the oil radiator on the underbelly. Accuracy like this is done well, Il2's fly in the formations they were taught too very well in game. Damage model's on many bomber aircraft is done well, they don't just break up they most of the time can take damage, so you need to be accurate. Overall not to many issues with the damage model. Issues I do have with the game is it should be easier to play with friends in Coop. I had to do some magic with ports but i got there in the end thanks to very helpful guides on the Il2 forum, the community seems very helpful. I'm not sure if this will be easier in Il2 Korea but i'm very hopeful for this, the guides also for the planes via cockpit viewer look great. This is one think this game could updated with but my learning side enjoys picking up a book on Bf 109 or Spitfire Mk. IX and learning from accounts of pilots who flew them, its fun but a book list is needed if you want to understand some of these aircraft i'm yet to fly them all but overall Im in love with the P-51, a beast to fly and very well done, the sound of the Packard V-1650 Merlin engine is a nice feeling added with the flames coming out of her when at full WEP. Overall is great detail so far. AI i have had not too many issues with but i know some player have seen odd things, for me no issues. Now i flew Flying Circus briefly but i'm not that clued up on The Great War but its very expensive however there was a sale on there website, it look like it has the same detail with a huge map thats a work of art in itself. I may get this again in the future when i have more time and understand air warfare in The Great War better. Only take this review for my perception of IL2 Great Battle's WW2/Great Patriotic War battle's. Im a huge fan of this game and since i play far more with friends via Coop on PWCG is been a blast. Pro's: Detailed Career mode Detailed planes models Detailed Map's (very big, I did a 70 minute flight from England (RAF Deanland) to France (Isigny, Normandy) Customer Service are quick to respond via there website, all round good people. Con's: If game is not on sale it can be pricey (Wait for sales, dont rush into buying and watch Youtuber's like Wolfpack he helped showing off some of the DLC) Coop (not easy to set Coop up and no 2 individual server's for just you and a friend to play together but plenty of servers to join via Dogfight, I play Coop now via Port Forwarding and use PWCG) What I hope for: Drop tank's (they are in game but only via fuel not seen as a actual add on) More Detailed Unit Histories including famous pilot's Cockpit viewer to help newer player's Late war Poland or Hungary maps for Great Patriotic War Accurate Squadron Pilot names (Polish/Czechslovak/Italian/Finnish/Spainish/French)
IL-2 Sturmovik: Battle of Stalingrad is a visually stunning flight simulator with incredible physics, but it ultimately fails to capture the sheer scale, freedom, and endless replayability that made IL-2 Sturmovik: 1946 the undisputed king of the series. What It Gets Right: The Modern Upgrades Phenomenal Flight Models: The physics, aerodynamic feedback, and engine management feel vastly more sophisticated and realistic than the 2006 engine of 1946. Gorgeous Visuals & VR: The graphics, lighting, weather effects, and damage modeling are top-tier. Flying it in VR provides unmatched immersion. Excellent Multiplayer: Dogfights and organized historical server matches are incredibly stable and satisfying. Where It Fails: The "1946" Comparison Abysmal Content Scope: 1946 gives you access to thousands of flyable aircraft and global theaters (Pacific, Western Front, Eastern Front) right out of the box. Stalingrad ships with a tiny fraction of that, locking further maps and planes behind expensive DLC packages. Lackluster Single-Player: The dynamic campaign engine in Stalingrad feels sterile, repetitive, and heavily scripted. It completely lacks the soul, massive scale, and career depth found in 1946’s classic career modes. Missing Bomber Fidelity: Unlike 1946, you cannot pilot iconic four-engine heavy bombers, heavily limiting the variety of mission types. No Clickable Cockpits: Despite being a modern simulator, it still relies entirely on complex keyboard binds rather than clickable cockpits.
Ил-2 Штурмовик для меня больше чем игра. Начал со старичка, в котором у меня больше 850 часов тольков Steam. А сколько наиграно с дисков уже сложно сказать. Прошел весь путь: Забытые сражения с дополнениями, Битва за Британию от 1С, Rise of Flight и вот Великие Сражения. Ждем Ил-2 Корея. Однажды я посетил аэродром в Подмосковье, где можно было полетать на планерах L-13 Blanik. Когда мы поднялись в небо, инструктор отдал мне управление и я понял что мне знакомы ощущения: упругость воздуха под крылом, свист ветра, поведения органов управления. Я знал, что нужно делать. Могу точно сказать, что полеты в Ил-2 Великие сражения очень близки к настоящим. А для меня это лучший комплимент симулятору. Ил-2, спасибо, что научил меня летать. P.s Если у вас есть вебкамера - крайне рекомендую настроить Freetrack для обзора в игре. Ощущения меняются в лучшую сторону довольно сильно.
Легендарный симулятор, тут и добавить что либо сложно. Режим карьеры способен окунуть вас в атмосферу сражений Великой Отечественной. Проработка самолетов, летные модели, динамика, боевое применение - всё на высочайшем уровне. А в VR это самый не требовательный и очень красивый симулятор, можно комфортно летать даже на видяхе а-ля 2080 с квестом 2/3. Крайне рекомендую! У уважающего себя авиасиммера Ил-2 должен быть и точка))
В VR нереально крутая игра. Сюжетная часть очень понравилась, Тундра нервно курит в сторонке.
Этот "ремейк", если взглянуть поглубже, уж слишком аркадный. Сложность управления и поведения самолёта включена полная, однако... P-39 вообще не чувствует своей "легендарной" задней центровки, вот прям не хочет входит в штопор даже специально. Можно в скольжении 25 градусов летать или как STOL-самолёт на тяге отрываться на 100 км/ч, особо не боясь потерять управления - элеронов слушается всегда. A-20 это вообще дуэль-машина - перекручивает на виражах BF-109G6 в лёгкую. Лучший немецкий истребитель своего времени вообще не может стряхнуть с хвоста эту казалось бы двухмоторную корову. С остальными самолётами похожие эффекты наблюдаются. Модель повреждений странная, элементы планера к ударам намного прочнее, чем должны быть, центроплан и фюзеляж не деформируются и не отрываются.
Я купил игру, а мне не дают играть. Связал аккаунт стим и Ил-2, в игре при входе пишет что лицензионный ключ не активирован, а как я могу его активировать если ключ на игру в стиме не выдают уже как лет 5? В поддержке отвечают 4 день подряд что проблема передана разработчикам, что там решать несколько дней я не знаю. Играть не могу от слова совсем, ведь даже для входа в оффлайн режиме нужно 1 раз зайти в онлайн режим, а я не могу, меня не пускают в игру в которую отдал почти 2к. не стоит сейчас покупать это, жаль что рефанд не успел сделать.
Active players
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Players by region
Where this game's players are, estimated from review languages.
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